I selected dislike, but not hate. The reason is they were tolerable, but completely unnecessary. The plot for the Desmond bits is irredeemably stupid. When they remind me at the end why Desmond was reliving this particular section of memory I'm always like... oh... right... was I supposed to be caring about that? I'm also kind of biased against the assassins in general, because I felt like the Templars were actually doing stuff (Abstergo I mean) inventing stuff, curing people of diseases. Sure there was some bizarre "control the world" stuff going on, but at least they were accomplishing things outside of that. All the assassins ever seem to do is occasionally kill some of the Templars. And that's... well that's pretty much it, they sometimes kill Templars. I kind of feel like the Templars might have a better game plan. They're described as a Villain with good publicity, and there's a good reason for that. They create things that are useful. All the assassins ever do is break things.
All this stuff got to the worst point in AC3, where the one Templar who figured out that guns exist was continually bested by Desmond (who then proceeded to let the blighter escape) by virtue of not just shooting him. Also (and now I'm veering off topic but I'll keep it short) Haytham Kenway was my favorite protagonist yet; he was charming, cultured, intelligent, likable, and a total bad-ass when he needed to be. But a few hours in they yank him from under you and stick you in Moody McBoring Connor for the rest of the game. From then on I was going, this is fun and all, but I really wish I was playing as Haytham; he seems to be doing all the interesting things and I can't stand this grumpy bastard (ha, literally) I'm playing as.
Anyway, yeah, as a framing device, I like the idea of the animus, but in practice, all the segments outside of it are just... not fun, and they only serve to interrupt the much more interesting plot inside.
All this stuff got to the worst point in AC3, where the one Templar who figured out that guns exist was continually bested by Desmond (who then proceeded to let the blighter escape) by virtue of not just shooting him. Also (and now I'm veering off topic but I'll keep it short) Haytham Kenway was my favorite protagonist yet; he was charming, cultured, intelligent, likable, and a total bad-ass when he needed to be. But a few hours in they yank him from under you and stick you in Moody McBoring Connor for the rest of the game. From then on I was going, this is fun and all, but I really wish I was playing as Haytham; he seems to be doing all the interesting things and I can't stand this grumpy bastard (ha, literally) I'm playing as.
Anyway, yeah, as a framing device, I like the idea of the animus, but in practice, all the segments outside of it are just... not fun, and they only serve to interrupt the much more interesting plot inside.