Developers are increasingly putting moral choices into games these days.
It sometimes seems like 'moral choice' will become the new 'cover mechanic' style gimmick on the back of every box.
As I write I have two friends ranting about Prototype and how awesome it is and how I should get it.
Thing is, I have absolutely no interest in Prototype and I couldn't work out why until a few mintues ago.
It's because you play a total immoral asshole.
Now maybe I'm just a wuss, but every time a game makes me play an evil character I'm not immersed and not interested. I can't relate to some dick with no regard for life.
I like an antihero as much as anyone else, for example I loved God of War because Kratos is such a cartoon angry emo and his rage is bad ass and funny, and his violence fits in with the time period, culture and myths the game is set in.
But I felt so guilty after blowing up Megaton in Fallout 3 that I erased the entire save game and started over. I just don't get any kick out of being the bad guy in games that require deep immersion.
Is anyone else like this, or do you all revel in the opportunity to unleash your evil bastard upon some hapless NPCs?
It sometimes seems like 'moral choice' will become the new 'cover mechanic' style gimmick on the back of every box.
As I write I have two friends ranting about Prototype and how awesome it is and how I should get it.
Thing is, I have absolutely no interest in Prototype and I couldn't work out why until a few mintues ago.
It's because you play a total immoral asshole.
Now maybe I'm just a wuss, but every time a game makes me play an evil character I'm not immersed and not interested. I can't relate to some dick with no regard for life.
I like an antihero as much as anyone else, for example I loved God of War because Kratos is such a cartoon angry emo and his rage is bad ass and funny, and his violence fits in with the time period, culture and myths the game is set in.
But I felt so guilty after blowing up Megaton in Fallout 3 that I erased the entire save game and started over. I just don't get any kick out of being the bad guy in games that require deep immersion.
Is anyone else like this, or do you all revel in the opportunity to unleash your evil bastard upon some hapless NPCs?