I would be uncomfortsble if they put me in charge of Auschwitz, or otherwise provided fringe lunatics with some kind of revolting sandbox to play in. In a responsibly made game, however, I would have no dramas representing individuals fighting for the Axis.
I wouldnt mind since the Swedes alreafy me playing as unapologetically evil psychopaths in Payday and Hotline Miami. A game where you are gleefully or under the gun of an officer commit atrocities in a fps will be an interesting idea.
The only people that seem to care anymore is Russia. Any WWII game on steam immediately has Russian spam demanding Russia be put in. It even happened to LuftRausers.
They even swarmed Red Orchestra's forums and demanded that the Russian guns be made more powerful than they really were because "these guns won." Since Germany wins almost every match I seen.
I play Red Orchestra 2, and I go Axis every single time because Germany just has the better equipment. Outside a couple weapons like SMG, Russia really has nothing to offer.
Germany kept bringing in new stuff from the Me 262 to the MAUS. other factions stayed with the familiar. In gameplay terms that means scalable power.
Its like having a star wars game and having the empire having the ability to build multiple super star destroyers. In "real life", only 1 exists and that meant the empire lost the war. In a video game, there is no such thing as a limit so you can spam super star destroyers and roll over the puny rebels.
Hell, in Warthunder they had to add korean war jets so germany won't seal club all the other planes with their jets. German propeller planes are one hit killers because they used 30 mm cannons which make American .50s look puny. The max power America gets is 20mm and thats at the end. When Germany had those cannons for a long ass while before they go up to 30mm.
Being American in War Thunder is like pulling teeth until you get to the jets. Thats why the devs made it so American planes never EVER face other planes from that same era. They make it so outdated planes always go up against higher end American planes so American players have a chance. Even with the outdated planes, them having 20mm standard hits American players hard.
In a lot of games, playing as germany is a no brainer. There is no reason to let morality get in the way of the objectively better equipment.
if you don't use it, someone else will and make you regret choosing anything else. Its the same reason all warthunder players go Germany or Russia. Why put yourself at a constant disadvantage?
Do me a favor and learn about games before you post about them. The German tree in WT never had a sealclubbing plane with the exception of the 163, which shouldn't have been uptiered, but was still preforming better than it should have. The American planes are all decent and a 12.7mm round is enough to mess with a plane's aerodynamic capability. The problem with the Americans in WT right now is the influx of shit players. Probably the Brits are the best at seal clubbing simply because of how undertiered the Griffin Spitfires are.
if we stuck to WWII, germans would have jets and the brits would have knock offs. The germans would seal club everyone, and that's why you have 1950s jets fighting WWII props. Hell, if things were really realistic the Americans would be using p-51s against ME 262s. That's what I was saying.
Also the G6, F-4, and G-10 are seal clubbing planes. The F-4 is overperforming from its historical stats. The G6 kills everything, and the G10 as well. The TA 152 was another seal clubbing plane, but now it goes up against Jets so people have a chance.
gaijin even said they changed the tiers based on how well people were doing in the plane, and America gets undertiered because noobs always choose America for an "easy win." So it looks like American planes are shit when its really the pilots that suck because they thought choosing America means 100% victory just by showing up.
Tiers should be based on chronological order, not because noobs to the game favor one faction to another. I shouldn't have to be someone from WWII time warped into 1953.
If we went by pure history, some factions would be unstoppable like the UK and Germany. Just like in tank battles Russia would be unstoppable in certain tiers because they had better tanks. They change everything so everyone has a chance.
The american planes are under tiered and late war American planes fight early war planes from everyone else. That's the only way American players can even compete. Even then, I regularly down much higher end American planes with the crappiest of my planes because of the difference in gun power.
a .50 cal is crap in war thunder. It was accurate in real life, but the game makes all bullets accurate regardless if you are in arcade or not. You have to pummel planes when a 20 or 30mm is a one shot kill. You do not have the time to pummel anything in war thunder, the TTK rate has to be instant or else you won't get the kill. That's why Gaijin had to overhaul it entirely.
I have lost track of how many kills I steal from American players because their bullets couldn't do the job. they pummel other planes only for a single blast from my cannons to kill it. Even more when I see BnZs come around and steal even more kills from US players.
I have lost track of how many times an American plane has gotten the jump on me, and their TTK was so slow I managed to run back to my friends and still be able to competently fight. I even have the replays to prove it, with me fighting in a plane that was barely held together.
Why do you think that the F4U with cannons was so popular when they added it? Because video games aren't like real life and video games favor one hit kills to get anywhere in warthunder. You don't get the big points for kill assists, you get the big points for kills. Even though teamwork was paramount in flight, Gaijin still rewards lone wolfing. In fact, the game is basically a death match and you get punished for anything different. The planes worked in real life because ballistics actually mattered and teamwork did too. WT has neither of those.
First of all, the Gloster Meteor and the Messerschmidt 262 were both introduced in the same year. The 262 was only a few months earlier than the Meteor. And WWII props do have a chance against later jets, if the number of Shooting Stars I've wasted with my Spitfires and Tempests is any indication. The Mustang has always been a piece of shit even in real life, but a P-47 is more than a match for a 262, and is definitely capable of shooting one down.
I have never been shot down by a TA, and the F-4, G-6, and G-10 are challenging but by no means were ever meant to sealclub.
The Russians didn't have better tanks than the Germans until after WWII. There is a reason the Blitzkreig basically reached Moscow, and the only reason it didn't knock the USSR completely out of the war is because Hitler decided to try to insult Stalin by taking Stalingrad, which resulted in the Werchmacht being encircled, cut off, and destroyed, wheras the same probably would not have happened had the Werchmacht proceeded to invade Moscow.
You must be playing Arcade mostly, because in RB I am mostly fighting planes from the same era (or I was until the Bearcat got downtiered to 5.3 for some asinine reason), and really the only two tiers that bleed over often enough for you to kill higher-tiered planes would be tiers 4 and 5, and that's mostly because jets have a hard time winning against props.
The 12.7mm machine guns do their job more than effectively in War Thunder. The B-17's feared turrets, which only bear on average 3 or 4 individual guns at a time, can do their jobs of shooting down planes more than effectively. A second or two of continuous fire from a Bearcat or Thunderbolt shreds most planes like grated cheese, or at least damages a plane beyond reliable operation.
Even with 20mm and 30mm cannons it takes more than a single burst to down a plane. Even the mighty 4 Hispanoes on the later British planes need to make contact with three or four bursts to down a plane. Large-bore cannons even have trouble sometimes - the Fridge Launcher is not a guaranteed kill.
Lone Wolfing has NEVER been a good idea outside of Arcade, especially not now that RB matches tend to have an average of 10 or more players, meaning that if you go off on your own you will find yourself double or triple teamed by enemies. As for ballistics not mattering, that is completely false and has always been the case. 7.7mm machine guns have the best accuracy and probably the least bullet drop, and as weapon sizes get bigger, muzzle velocity decreases, and bullet drop increases. The rounds move more slowly and in more of an arc towards their targets. Ballistics also changes depending on the weapon firing the round as well. Hispano Mk V cannons for example have the best muzzle velocity of all cannons, making them easiest to use. American cannons are so horribly inaccurate you might as well have been given a plane armed with scatterguns.
I'd like to play as the Germans just for the sheer fact that it'd be different. The Russians and Allies have been done to death. I don't know how you'd go about "winning", the game though since the Germans eventually lost. Maybe you could play as a German soldier that later became a sympathizer? And while we're on the subject I wish one game had the balls to include the Hitler Youth in the defense of Berlin.
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