The soundtrack to Medievil on the ps1 was great, it still makes an appearance every Hallowe'en. So was Hitman:Contracts.
"Well there's your problem." Bolding, of course, done by me. I became a really active gamer rather late, for a very long time my only games were Pokemon Red and Gex: Enter the Gecko. In the last 5 years or so my game collection sky-rocketed and thus it's recent themes I can recall very well: Metroid Prime, Bioshock, Uncharted, Mass Effect, WoW and TF2 just to name a few major ones other than Halo and FF (I can't actually recall any FF theme, never played a FF game except for 1, same with MSG). That's because those are the games my gamer-persona grew up with and thus those themes stuck around in my mind, not Mega Man, Sonic or Zelda (my first Zelda was Wind Waker).SavingPrincess said:Contrasting to the highly thematic content of yesteryear, when we can all recall the themes of games like Super Mario Bros., The Legend of Zelda, and Megaman at the drop of a hat and you'll see how theme has taken a nosedive in recent years. A perfect example of this is the score (soundtrack) for Super Smash Bros. Brawl; part of the wonder of that score is the amount of thematic content that brings back that sense of nostalgia from immediately recognizable themes used in games that are approaching or exceeding twenty years old. You just don't find that in today's world. Try and recall the themes from Modern Warfare 2 or Mass Effect 2... there's nothing concrete enough for you to hang your memory on.
So again, while the quality of instruments used in modern game scores are certainly higher quality, the quality of the scores themselves have left quite a bit to be desired.
I would challenge you to go to a piano, and figure out by ear (assuming you're not a pianist) the themes to any of the above games you mentioned. It has nothing to do with nostalgia, it has everything to do with melodic vs. harmonic composition. As a Film Scoring major, I can attest that due to the limitations of the old systems, harmonic composition was nearly impossible, therefore melody had to take the center stage. Now, with higher quality engines and samples, harmonic composition is the new "toy" that everyone is using.Cowabungaa said:"Well there's your problem." Bolding, of course, done by me. I became a really active gamer rather late, for a very long time my only games were Pokemon Red and Gex: Enter the Gecko. In the last 5 years my game collection sky-rocketed and thus it's recent themes I can recall very well: Metroid Prime, Bioshock, Uncharted, Mass Effect, WoW and TF2 just to name a few major ones other than Halo and FF (I can't actually recall any FF theme, never played a FF game except for 1, same with MSG). That's because those are the games my gamer-persona grew up with and thus those themes stuck around in my mind, not Mega Man, Sonic or Zelda (my first Zelda was Wind Waker).
Why themes from Mario and Zelda are iconic is not just because of the themes themselves. Virtually every gamer knows them and has seen and played a game in those series and pretty much every game in those series uses the same freakin' theme. The sheer amount of exposure mixed with the games themselves already having a huge status in gaming history makes the games as a whole instantly recognisable, this includes the theme.
Also, you name a couple of games from the old days that are well-known for their iconic music, but how large of a percentage are they from the total library of games offered in those days? For every Zelda, how many games were there with generic blips and blops you can barely remember?
Then again, is melody per definition 'better' than harmonic composition? I mean sure, I can hum along with the Mario tune, but I don't prefer it over say WoW's soundtrack. Yeah, Mario is recognisable, but Blizzard created some jaw-droppingly beautiful music for WoW. I'd never ever pick the Mario tune over this:SavingPrincess said:I would challenge you to go to a piano, and figure out by ear (assuming you're not a pianist) the themes to any of the above games you mentioned. It has nothing to do with nostalgia, it has everything to do with melodic vs. harmonic composition. As a Film Scoring major, I can attest that due to the limitations of the old systems, harmonic composition was nearly impossible, therefore melody had to take the center stage. Now, with higher quality engines and samples, harmonic composition is the new "toy" that everyone is using.
Avatar is the biggest grossing film of all time, can you hum the theme from memory? Now what about Back to the Future or Indiana Jones... ... and there you go.