Poll: Poll: Mass Effect 1 or 2? Which do you like better?

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Scarecrow

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Jun 27, 2010
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I know that this is going to make me seem sallow...but I liked ME2 better just for the fact I could romance Tali...yeah, I know that makes me sound really sallow...but I don't care. Besides that the games where pretty much the same, that is to say pretty damn good.
 

Joshua Tax

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Jul 29, 2010
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When you look back at a memory of playing the game, and you have difficulty remembering which installment produced it, you've got two equally good games within a great franchise. Both a little different, but both good. IE: Gears of War (1 & 2), Baldur's Gate, Mass Effect, Fallout (1 & 2), etc.
 

Imbechile

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Aug 25, 2010
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For me it's Mass effect 1. ME2 had too much action and it wasn't even hard so it got a little boring at times. I absolutley hated the mining ME2, and I didn't like the fact that ME2 had less RPG elements. Both are great, but I prefer ME1
 

mindlesspuppet

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Jun 16, 2004
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I didn't like ME2's gameplay as much as ME's. It felt like the classes were over simplified, and the combat system just felt boring. I don't mind cover based combat, but there should have been more variation to mix things up. For me, there were really only a few missions that stood out because of gameplay, the most memorable one being Garrus' recruitment, I also enjoyed the derelict Reaper though.

Both games however suffer terribly from the fact that one weapon was significantly dominate over all others. In the original pistols were godlike, in ME2 it was the sniper rifle. Which really cuts down on the games replay value.
 

Lawnmooer

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Apr 15, 2009
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Well, I've completed ME2 numerous times (I think about 15-30 times, with most of them being on the hardest difficulty) the only thing I didn't like was that my favourite class became less useful on difficulties past normal (Biotics, due to everything having armour that prevented them being affected by the powers)

I've yet to complete ME1, I got bored during the first mission because combat was so... "Ehhh..." I may get round to completing it for the story and the fact I need some ME1 + ME2 saves on this hard drive...
 

Zaik

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Jul 20, 2009
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Being a soldier is probably more fun in mass effect 2 than it is in 1, but being a biotic or tech person is vastly less fun. The "killing everything with your assault rifle" gameplay got a lot better, but powers are extremely limited in number and not as useful.
 

jrubal1462

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Dec 22, 2010
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SwimmingRock said:
who/what is TIM?
TiM == The Illusive Man

I'm glad ME2 wasn't JUST more of ME1. They weren't afraid to change a lot of things, which goes a long way to keeping sequels from becoming stagnant. That being said I love ME1 for what it is... I'm glad they both exist, but I do think ME2 moves forward in some fantastic ways
 

Exocet

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Dec 3, 2008
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I liked the inventory system of the first,especially when you perfected your weapon strategy for every kind of enemy.Also,the second installement didn't allow me to make a shotgun that overheated in one shot,but shot a comically overpowered explosive round.

However,The second's polish and better crew interaction easily takes the cake in that category.
Basically,I would have prefered ME2 with ME1 inventory.Maybe a cleaner inventory,and faster to use(I'm looking at you,"turn to omnigel" button è.é ),but an inventory nonetheless.
 

zega frega omega

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Dec 5, 2010
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Second one. For what it lacked in main story (compared to the first) it more than made up with parallel storylines. Each character in your crew feels real and (post)human (i.e. symapthizable). Combine that woth tighter combat, and you have a winner. Still, I'm a little sad at absence of the accuracy-leveling from the first game. I still remember Eden Prime, and how my assault rifle couldn't shoot straight and the sniper rifle could only be less stable if you were lying on a water bed that happened to be in the ocean. During a tsunami.
 

DarthInfernus

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Sep 16, 2009
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Samuel Bloom said:
Still, I'm a little sad at absence of the accuracy-leveling from the first game. I still remember Eden Prime, and how my assault rifle couldn't shoot straight and the sniper rifle could only be less stable if you were lying on a water bed that happened to be in the ocean. During a tsunami.
But that made absolutely no sense. That's why they removed it. You're an elite N7 operative with the highest levels of training the Alliance military can provide. I'd THINK they could teach someone to hold their gun a little steadier than a guy having a siezure.

OT: I liked the second one better. ME1 definitely had points in its favor, such as a more interesting antagonist, as well as the main plot being more of a mystery then you knowing exactly what you're working towards from the beginning. But ME2 just had a lot more to offer for me. The streamlined points system, lack of gun/persuasion skills, and much more tactical combat gameplay wise. As well as getting rid of unavoidable instant kills. Tell me it wasn't frustrating having the Thresher Maw burst up under the Mako and oneshot you. Or rockets exploding you THROUGH cover.

Story wise, I felt the characters were much deeper in the second one in MOST cases. Your crew members had much more to say, with much more in-mission input as well as on-ship dialogue. The personal missions for each character went far beyond "grab my armor". Many of them were very emotional and thought-provoking experiences (I'm looking at you Tali and Mordin). In 1 your crewmates felt very dull and flat. Especially Garrus. I don't know why he had such a following, he barely had ANYTHING to say. When 2 rolled around though he became my favorite squadmate by FAR though.

In side missions, I felt the ones in 2 were miles ahead. Each mission had a unique introduction and feeling of importance. Conversely in 1, the side missions felt like "go to generic base A, kill everyone, maybe persuade/kill one important guy, done". They all felt very rushed and trivial, like it wouldn't really have any impact on anything. And in most cases, it didn't. The environments were very copy-paste in 1, I can think of maybe 3 different types of base on side missions, and only 1 type of ship. The landing on planets COULD have helped immersion greatly if the planets didn't feel so... lifeless. I mean obviously a volcanic planet is going to have no life on it, but it could feel more vibrant. More... volcanic. Lava flows and explosions and such. As it was, every planet just felt like a recolor.

The main-hub environments were also far better designed in 2 as well. The aesthetics of the Zakera Ward could have used some work, but the random conversations people would have as opposed to just standing around being little more than statues made them feel much more vibrant and believable. Almost every character you speak to has far better quality voice acting and dialogue, such that they feel like a real person with a real personality rather than just saying what's needed in dull tones to advance the conversation.

All in all, I believe 2 was much better polished and created. The main plot could have used a bit of work for sure, but in the face of all those advantages, I'd still rather play it 20 times over ME1.
 

Fr]anc[is

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May 13, 2010
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Despite the two big reveals being completely F'ing retarded in my opinion, and the equally retarded switch to ammo, I think two is better. They managed to make Tali a LOT more human (you know what I mean) without it feeling awkward too, that was impressive.
 

badgersprite

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Sep 22, 2009
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Both. I feel that you can't really judge them separately. Well, I mean, you can, I guess, but the point is that they fit together in such a way that I feel like they form a whole even greater than the sum of their already amazing parts.

And, yes, I know; I couldn't be fangirling over this series harder if I tried.
 

Fuselage

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Nov 18, 2009
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I have only played Mass Effect 1 and I am getting Mass Effect 2 on Christmas, I like ME1 Alot though.
 

scar_47

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Sep 25, 2010
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definitely 2, I liked the first one but inventory management got way out of hand. I think 2 was an overall improvement in terms of characters, and game play. The story for both were good in their own way the first being more mysterious and suspenseful, while the second was had a lot mor character development and the build up to the show down thats reall pushed the whole game. I did miss weapon mods and the more complex leveling system in 2 but the fact that you could actually hit enemies at the start of the game as well as how impoved the gameplay was made me forget about it. Can't wait to relive ME 2 on the ps3 I had to borrow a friends 360 to play ME and ME2 since they were exclusive, so finaly getting it on my console is nice.
 

Zhukov

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Dec 29, 2009
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I'm going to wimp out and vote "both".

Mass Effect 2 was better in every way. But Mass Effect 1 had more Wrex and Liara in it.
 

Steampunk Viking

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Jan 15, 2010
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I'm voting Mass Effect 2, purely for gameplay reasons, although Mass Effect 1 was better on the story/roleplay side, and Saren was a much more awesome villain the Harbinger/the Collectors.
 

Yassen

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Apr 5, 2008
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I'd have to go with Mass Effect 2. When I played Mass Effect 1 I enjoyed it but ultimately left thinking I'd never play it again. With Mass Effect 2 I've played it something like 7 times and still I'm not tired of it. At first I was horrified about doing the planet mining again but Bioware thankfully fixed that with a patch so it's bearable now.

Yes the main enemies are pulled out of nowhere and the final boss is a bit ridiculous. Thing is, I can understand their purpose. They needed a major threat that would make a whole game but still leave room for Mass Effect 3. So essentially it suffered by being the middle child.

Mass Effect 1 had a more interesting antagonist, Saren, because you can sympathise with his mission. He's not some moustache twirling villian, he actually believes in what he's doing and the ending with Saren just shocked and amazed me. The Collectors are just faceless.

However every other character in Mass Effect 2 besides the main villians is remarkably more complex than the ones in ME1. Alot of the time I wondered why they bothered coming with me. Seriously, why the hell was Wrex there? Every character in ME2 got a moment in the spotlight both professionally (recruiting) and emotionally (loyalty) and so I loved each and every one of them, yes even Jack.

Not mentioning the vastly improved combat, streamlined skillpoints, cinematic conversations, morally complex choices and epic scale and musical score, Mass Effect 2 just felt like an absolutely astounding sequel that actually ruined the first one for me by simple comparison.