Poll: Poll: Overpowered main characters

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Hauntghost20

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Dec 5, 2010
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Same lol i wsa going to say STARKILLER in star wars tfu 2 he can take vdown bloody dath vader WITH His lisgtsaber
 

andrew.wright16

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Sep 14, 2010
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I only like it if the game builds it to be so and the story demands are you are godlike. I usually enjoy being at a disadvantage to be fair (Risen is awesome for this) and still beating things that are stronger than me.
Then again- my Arcane Warrior in DAO was getting to the point of ridiculous near end game on the hardest setting.
 

Admiral Stukov

I spill my drink!
Jul 1, 2009
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There is nothing quite like abusing the hell out of the old fallout games' traits and perks to make an unarmed character that punches people in the groin so hard that their torsos explode.
 

Sovvolf

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Mar 23, 2009
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I thought this was the entire point of an rpg... Levelling your arse up until you can cake walk the next boss.

MCDeltaT said:
You are never indestructible in final fantasy games.

Ruby weapon, Emerald weapon, Ozma, Omega weapon, to name but a few
Knights of the round, W-Summon, Mime... rince, repeat... Get ready for a really, really long and tedious cutscene from the summons... Dead... That or use the Vincent glitch and one hit kill it.
 

Stollos

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Sep 6, 2010
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I had fun doing this in Lord of the Rings: The Third Age on the PS2. Basically what you had to do was this:

-Equip a low damage weapon or use a passive/defensive/low-damage/non-damaging attack.
-Abuse random encounters.
-Abuse low-mana/resource abilities.
-Keep a close eye on your skill trees and cherry-pick your way through the good abilities to the end of the tree.

Basically, how you gained new skills and abilites was done through a tree; you couldn't advance to the next branch unless you got an ability (or both) from the tier before it. To gain an ability and advance to the next tier, you had to use your current abilites a certain number of times, determined by the skill you were 'researching'. One use of an ability from that tree would go toward the counter.

So essentially, the ability leveling mechanic was to spam your special abilites, as each use counted towards gaining a new ability. My favourite character was Berethor, the main protagonist and leader. By cherry-picking through his swordcraft tree and using the above method, I could have access to his 5 strike attack by mid game, easily. And the beauty of it was, once you'd attained it, you could cherry-pick your way back down the tree and accumulate the other abilities that were worth getting.

Anyway yeah, kicking arse and taking names is fun. Why would I not want to do that?
 

AnAngryMoose

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Nov 12, 2009
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Sixcess said:
AnAngryMoose said:
Sixcess said:
Yes, because in City of Heroes I like soloing missions and enemies intended for groups, and the difficulty slider in that game means that as you become more and more powerful you can ramp up the difficulty to ridiculous levels.
Sniff. I've always envied people like you. My sad little Dark/Thermal Corruptor could barely handle normal missions until after his Respec. I was so chuffed that I could handle +1 missions after that. ;-;
I've got a Fire/Thermal alt and can safely say it's a terrible set for soloing. I'll admit that most of my higher level characters are from the soloing powerhouse archetypes - Scrappers, Brutes and Masterminds - but when I get back into the game I think I'll be spending more time with Corrs, Defenders and the like, at which point my playstyle will no doubt leave me open to some serious beatings until I get the hang of it.
I'm still on the fence about getting back into it and rolling a Dual Pistols Blasters and rejoining my RP Group. Going Rogue looks pretty damn promising.
 

AnAngryMoose

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Nov 12, 2009
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ThatLankyBastard said:
No! I hate it...

In the Fable games, I'd always keep my physique on the first level, just to keep the games challenging...

Lets face it! When you can kill somebody by slapping them theres a problem...
Ahh, I remember in Fable II when the only ability I needed was Fireball. It was so damn easy.
 

Sixcess

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Feb 27, 2010
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AnAngryMoose said:
I'm still on the fence about getting back into it and rolling a Dual Pistols Blasters and rejoining my RP Group. Going Rogue looks pretty damn promising.
I recommend it highly. Praetoria looks awesome, the enemy groups are challenging and the story content is the best they've ever done.
 

AnAngryMoose

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Nov 12, 2009
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Sixcess said:
AnAngryMoose said:
I'm still on the fence about getting back into it and rolling a Dual Pistols Blasters and rejoining my RP Group. Going Rogue looks pretty damn promising.
I recommend it highly. Praetoria looks awesome, the enemy groups are challenging and the story content is the best they've ever done.
Goddammit! Stop tempting me! :p
 

furry-ryuu-ken

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Jun 16, 2010
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Do it once fair.
Next time, is hammer time!
I like being the one who is in control...[sub] sometimes.[/sub]
 

Blemontea

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May 25, 2010
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If all the planets align and the game is kicking my ass ill go grind tastic and level up my character to the point of demi god. Sometimes ill do this anyway without the planetary alignment, or it will happen by accident. When i was playing earthbound i was always getting attacked by monsters so i leveled up really quickly.
 

Giantcain

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Oct 29, 2009
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It not possible in some games like ZHP or Disgaea as theres always an absurdly hard boss to kill (Which can be made harder if you wanted to).
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,032
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Not really, I like a challenge.

If I'm OHKOing every enemy, that's boring as hell.

Which is why I dislike backtracking through older areas in RPGs. There's nothing threatening you.
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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I usually only do this after I've played the game a couple of times. Then I'll be all, "I wonder how high I can get (X) before (point Y)."
 

Anarchemitis

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Dec 23, 2007
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If the game ramps up your abilities in league with the difficulty, no problem arises of the game being too easy compared to how powerful the lead is.
See: Gordon Freeman in Half Life 2 on Hard difficulty
Do Not See: Gordon Freeman in Team Fortress 2
 

spartan1077

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Aug 24, 2010
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I like having a gradual upgrading system to the point of ultimate badassery, and then have the ability to run through the game again as an indestructible badass
 

Space Spoons

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Aug 21, 2008
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Absolutely. Becoming strong enough to blast through waves of enemies is usually my favorite part of the game. Hell, that was 90% of the appeal of The Force Unleashed for me.