Dude, that so true! Nearly every weapon in Tribes 2 took some degree of skill to master.Atmos Duality said:None of those. The Shock Lance from Tribes 2.
At one point, I was notorious for my "mid-air assassinations" with the lance.Nietz said:Dude, that so true! Nearly every weapon in Tribes 2 took some degree of skill to master.
oh, and f.y.i, every time someone mentions Tribes 2, I orgasm I little on the inside... and a butterfly spurts out of it's cocoon somewhere in the world.
So, a bunch of people answered shotguns as requiring skill. Seriously? I pull out the shotgun for when I'm sick of trying and just want to goof off. In MW2 or Black Ops, you put Marathon/Lightweight/Sleight of Hand on and you just sprint around killing anyone who you can get within ten feet of.Hyper-space said:Fucking Olympia from BLOPS.
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What you are talking about is pump-action shotguns, which are pretty easy to use at close range. Olympia, however, is double-barrel, meaning that you only get two shots to kill and it takes forever to reload. Hell, even in hardcore i had to manage 1 headshot and 1 body shot in order to kill. If that failed, well, i was boned.psivamp said:So, a bunch of people answered shotguns as requiring skill. Seriously? I pull out the shotgun for when I'm sick of trying and just want to goof off. In MW2 or Black Ops, you put Marathon/Lightweight/Sleight of Hand on and you just sprint around killing anyone who you can get within ten feet of.Hyper-space said:Fucking Olympia from BLOPS.
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I agree more with sniper rifles with bullet drop. Especially because most games that make the snipers account for distance don't do the same for other weapons. I remember using some crappy SMG to gun down a sniper at 100 yards in Bad Company 2 because my bullets weren't affected by gravity.
One of the most satisfying things I remember in BFBC2 was during an assault match after the attackers spawn opened up. I ran in planted C4 on their shiny new helo and tank and just waited for them to disappear from my minimap. Then, BOOM!Vrach said:Still, as far as kill satisfaction goes, nothing so far beats headshot-sniping a moving target at a long range, through two windows just as he turns a corner. Well except for sniping out a helichopter driver and watching the chopper go down of course, but that's a lot more luck/persistence based![]()
Actually, with Sleight of Hand the Olympia is my goto weapon for my sprint class. Those two shots will get most people, and if they don't then I go for the stab. I prefer the Olympia to the pump-action because it reloads relatively quickly. I don't have to hide while I do it.Hyper-space said:What you are talking about is pump-action shotguns, which are pretty easy to use at close range. Olympia, however, is double-barrel, meaning that you only get two shots to kill and it takes forever to reload. Hell, even in hardcore i had to manage 1 headshot and 1 body shot in order to kill. If that failed, well, i was boned.psivamp said:So, a bunch of people answered shotguns as requiring skill. Seriously? I pull out the shotgun for when I'm sick of trying and just want to goof off. In MW2 or Black Ops, you put Marathon/Lightweight/Sleight of Hand on and you just sprint around killing anyone who you can get within ten feet of.Hyper-space said:Fucking Olympia from BLOPS.
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I agree more with sniper rifles with bullet drop. Especially because most games that make the snipers account for distance don't do the same for other weapons. I remember using some crappy SMG to gun down a sniper at 100 yards in Bad Company 2 because my bullets weren't affected by gravity.
Off topic. Fucking captchas, "london bridge is falling down"? is it trying to tell me something?