Poll: Portal 2 Ending (MASSIVE F**CKING SPOILERS)

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Nov 18, 2010
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Quiet Stranger said:
For everyone wondering, Chell is still at Aperture, the clouds are painted on and the sun is fake, remember those art pictures we were shown of the giant chicken farms? Yeah, that's right. Why else would they have a elevator to the "outside"?
Oh snap, I think you might be onto something! Looking back at the ending as well makes me realize that it actually should've been night when Chell got out. Think about it, you just defeated Wheatley by making a portal on the moon which was perfectly visible in the night sky, and yet it's suddenly the middle of the day when she "escapes".
 

Laughing Man

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What? The whole fact that Aperture Science is a factual company in the Half-Life universe means that they are in the same universe. Everything you just said is completely invalid.
God how dense are some people.... did you even read my post?

Just because Portal makes reference to a rival called Black Mesa and HL makes reference to some tech developed by a company called Aperture Science does not mean that the Black Mesa referenced in those slides is the one that appears in HL. Like wise the Aperture Science that is mentioned in HL is not the same Aperture Science that appears in Portal. Their is no canonical link between the two. The only link is that Valve like to use the same names in their games and love to give the internet spazs something to get all moist about.

I mean look at the shit storm that was kicked up by a single achievement that makes a tiny tiny reference to something that appeared in HL Ep2.

Oh snap, I think you might be onto something! Looking back at the ending as well makes me realize that it actually should've been night when Chell got out. Think about it, you just defeated Wheatley by making a portal on the moon which was perfectly visible in the night sky, and yet it's suddenly the middle of the day when she "escapes".
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Except that Chell loses conciousness as she is dragged back through the portal and it is never indicated how long she is out for.
 

Captain Ninja

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Sir_Auron_the_Badass said:
Oh snap, I think you might be onto something! Looking back at the ending as well makes me realize that it actually should've been night when Chell got out. Think about it, you just defeated Wheatley by making a portal on the moon which was perfectly visible in the night sky, and yet it's suddenly the middle of the day when she "escapes".
But after Chell gets sucked back from the moon she passes out, that means a unknown amount of time has passed.

I probably would of liked more half life references but I was happy with what we got. I also agree with most people that the two tones of the game would not be able to sit well together, I think Chell alone (even though she is in the future or what ever) could be placed in the HL universe well, she is just a silent protagonist, there's not much to her character at all, besides she wants to get out of apature.
 

one of them

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If Portal 2 had too many Half-Life references then it might have interfered or "limited" what could be done with Half-Life 2: Episode 3. I liked the Borealis thing, that was good enough for me.
 

Outright Villainy

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I was incredibly giddy after that end, so no disappointment there, no sir.

I liked the references staying subtle anyway, it's not like there were none, but it definitely stands very much as its own game.
 

BoredDragon

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I didn't mind, I like how they are establishing the Portal storyline instead of just relying on references to another game. The only thing I was a little disappointed in was I was hoping for more Cave Johnson. It seemed like the time spent with his character was too short :(
 

Pedro The Hutt

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shadebreeze said:
Captain Placeholder said:
Also I have a very strong feeling that GLaDOS is Chell's mother. Adoptive mother mind you.
Well...

This is complete speculation on my part and probably completely wrong, so I don't mind if people disprove me in horrible ways. But:
- We know GLaDOS is (at least in part) Caroline.
- There is a painting of Cave Johnson and Caroline in one of the old test spheres; arguably one might say that Caroline looks a bit like an older Chell.
- I speak Italian and I can understand the lyrics of the opera song at the end; although I missed the beginning because of the general awesomeness, towards the end it keeps repeating "mia cara bambina" which means "my dear little child".

It's not evidence, but it's enough to fuel my suspicions...
Except that Chell (half-Mexican, half-Japanese if we're going by the girl that modelled for Chell) is of a completely different ethnicity than Caroline.
The turret ending is the sweetest thing in the history of ever though. And let's not forget that she must've cared for Chell for at least a while ,even if it was during her original time in stasis before the events of the first Portal. (And then there's the potato exhibit signed with "Chell")
 

Yureina

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I don't really mind that they were mostly kept separate. I played Portal 2 to have fun in the Portal setting, rather than to get teased about the overdelayed Episode 3. :eek:
 

DugMachine

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It didn't really bother me all that much. I liked that they at least added one and thats enough for me. Now if they ever make Half Life 3 and they implemented a portal gun you find in some Aperature ruins on the surface that would be killer. Not all throughout the game though just a nice implementation for a level to get around some obstacles.
 

Aptspire

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Captain Placeholder said:
I love the Retcon, I mean when you first 'die' at the end of Portal you end up in a street/entrance to aperture. What happened to all of it? Is this some sort of 'Side' entrance or a backdoor?

Also WHY DID THIS GAME MAKE ME SAD?! The game was very very very fun mind you but, after playing the ACT 2 portion and learning about Cave Johnson, Bring your Daughter to work day and how GLaDOS was forced into the robotic position, it just... seems sad. Also I have a very strong feeling that GLaDOS is Chell's mother. Adoptive mother mind you.
Idk, I do get the feel that Caroline and Chell look alike, somewhat :p
 

Quiet Stranger

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Sir_Auron_the_Badass said:
Quiet Stranger said:
For everyone wondering, Chell is still at Aperture, the clouds are painted on and the sun is fake, remember those art pictures we were shown of the giant chicken farms? Yeah, that's right. Why else would they have a elevator to the "outside"?
Oh snap, I think you might be onto something! Looking back at the ending as well makes me realize that it actually should've been night when Chell got out. Think about it, you just defeated Wheatley by making a portal on the moon which was perfectly visible in the night sky, and yet it's suddenly the middle of the day when she "escapes".
That and when she gets out at the end of 2, she's in a wheat field, in the start Aperture was like a forest, shrubbery, trees, plants, everything over grown. The wheat field seems like an anomaly, out of place what with what we see in the start
 

AlternatePFG

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Quiet Stranger said:
Sir_Auron_the_Badass said:
Quiet Stranger said:
For everyone wondering, Chell is still at Aperture, the clouds are painted on and the sun is fake, remember those art pictures we were shown of the giant chicken farms? Yeah, that's right. Why else would they have a elevator to the "outside"?
Oh snap, I think you might be onto something! Looking back at the ending as well makes me realize that it actually should've been night when Chell got out. Think about it, you just defeated Wheatley by making a portal on the moon which was perfectly visible in the night sky, and yet it's suddenly the middle of the day when she "escapes".
That and when she gets out at the end of 2, she's in a wheat field, in the start Aperture was like a forest, shrubbery, trees, plants, everything over grown. The wheat field seems like an anomaly, out of place what with what we see in the start
Ugh, if that's true and there's a Portal 3, the ending will feel like such a cop-out.
 

Luke Howitt

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Laughing Man said:
What? The whole fact that Aperture Science is a factual company in the Half-Life universe means that they are in the same universe. Everything you just said is completely invalid.
God how dense are some people.... did you even read my post?

Just because Portal makes reference to a rival called Black Mesa and HL makes reference to some tech developed by a company called Aperture Science does not mean that the Black Mesa referenced in those slides is the one that appears in HL. Like wise the Aperture Science that is mentioned in HL is not the same Aperture Science that appears in Portal. Their is no canonical link between the two. The only link is that Valve like to use the same names in their games and love to give the internet spazs something to get all moist about.
So you are suggesting that Valve just like to copy and paste things such as the same logo of AS in on the Borealis that is in HL, oh and that there is a Borealis in both, just happened to be made by the same company. If that isn't canon in any way (despite the fact Valve also confirm them being in the same universe) then I don't know what is.

Laughing Man said:
Glados caused the events of L4D and L4D2. Their is a level in Portal 2 were she is talking about what she will do when Chell dies and she decides that she will try experimenting with reanimating the dead.
Lol. I'm not even gonna say anything.
 

Dr. Paine

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HG131 said:
Dr. Paine said:
Captain Placeholder said:
I love the Retcon, I mean when you first 'die' at the end of Portal you end up in a street/entrance to aperture. What happened to all of it? Is this some sort of 'Side' entrance or a backdoor?

Also WHY DID THIS GAME MAKE ME SAD?! The game was very very very fun mind you but, after playing the ACT 2 portion and learning about Cave Johnson, Bring your Daughter to work day and how GLaDOS was forced into the robotic position, it just... seems sad. Also I have a very strong feeling that GLaDOS is Chell's mother. Adoptive mother mind you.
Don't forget Chell's fate.

While it's possible there are humans out there, it looks pretty overrun. If there were people, they would have found Aperture, and done something. GLaDOS might have let Chell go, but the poor girl is most likely facing a slow decent into madness and starvation, depending on how well she could survive in the wild.

As for GLaDOS... I've always thought she used to be human, to some degree, and it was rather bittersweet to get the near-confirmation. Worse still with some new thoughts- if it had been shown that using a human mind would work for something like her, why not do it again? The Cores, original and defective, could have well had human origins. Whether she is/was related to Chell or not, I can't say (I, personally, don't think that. It just doesn't manage to line up right. I figure the science experiment thing was more of an Easter Egg than any hard canon fact).

... so yeah, Portal 2 is a pretty damn depressing game ._.
Actually, there's an entire group of humans found in co-op, ready for GLaDOS to thaw out and test on. Oh, and they were all imprisoned by other humans. So, either they were the non-augmented Combine, imprisoned by the Resistance after victory, or a Combine jail. Either way, Aperture was found and used as a prison.
Or, the simplest alternative: They were reserve test subjects, already in Aperture before the Black Mesa Incident. I honestly don't see how you can go from 'vault of humans in a facility known to have mastered cryogenic storage and cloning' to 'prison used by the Combine/resistance'.

If either of them had found it, you can bet your dominant hand that Aperture would have been gutted to hell and back, the subjects in long-term relaxation (the rooms where Chell was) would have been killed/woken up, Wheatley and the other cores would have been found... all the evidence points to Aperture being nearly, if not completely, untouched since the end of Portal 1.