First off, you should read Yahtzee's post about the subject matter before we go on: http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/9276-Context-Challenge-and-Gratification
After reading Yahtzee's analysis of criteria to review games, I got thinking about how despite no matter most games having all three types, we definitely have preferences on which part of games we enjoy most.
Brief reminder: Challenge is achieving greater and greater results from the scenario, Context is aesthetics, story and dialogue, and Gratification is the "fun" element that has elements of both (but not all of them)
So despite the fact that you inevitably like all three in some way, which one do you prefer the most, and why?
After reading Yahtzee's analysis of criteria to review games, I got thinking about how despite no matter most games having all three types, we definitely have preferences on which part of games we enjoy most.
Brief reminder: Challenge is achieving greater and greater results from the scenario, Context is aesthetics, story and dialogue, and Gratification is the "fun" element that has elements of both (but not all of them)
So despite the fact that you inevitably like all three in some way, which one do you prefer the most, and why?