Zombies are great enemies in games; they're squishy, they're malevolent, there is good reason to face swarms of them, and you don't have to feel bad about adding ventilation to their brain-case.
But I have been playing a lot of Minecraft lately, and it got me thinking about making a new kind of zombie game; one that is both SURVIVAL and HORROR.
Imagine it as a spiritual sequel to the Left 4 Dead games. You have escaped from the city, but now you need to survive. You have to keep yourself fed and watered, you need some kind of shelter, all of the basic human stuff. However, there are still hordes of zombies wandering around, and there is no way you can simply kill them all.
What do you do? Do you set up a camp on a deserted farm, trying to pick up agriculture while hoping that a zombie attack doesn't overrun the base and force you to flee? Do you go mobile, driving from town to town to scavenge from the ruins, counting on your speed to escape the packs that surely dog your trail?
This game would try to balance you on the knife-edge that Minecraft walks in it's opening days; you are competent, and with luck you can find or make extraordinary tools to aid you, but there is a constant threat that one attack could destroy your home and force you to flee.
What do you think, Escapists? Is it a good idea, or do you prefer the old style shoot-em-up games?
But I have been playing a lot of Minecraft lately, and it got me thinking about making a new kind of zombie game; one that is both SURVIVAL and HORROR.
Imagine it as a spiritual sequel to the Left 4 Dead games. You have escaped from the city, but now you need to survive. You have to keep yourself fed and watered, you need some kind of shelter, all of the basic human stuff. However, there are still hordes of zombies wandering around, and there is no way you can simply kill them all.
What do you do? Do you set up a camp on a deserted farm, trying to pick up agriculture while hoping that a zombie attack doesn't overrun the base and force you to flee? Do you go mobile, driving from town to town to scavenge from the ruins, counting on your speed to escape the packs that surely dog your trail?
This game would try to balance you on the knife-edge that Minecraft walks in it's opening days; you are competent, and with luck you can find or make extraordinary tools to aid you, but there is a constant threat that one attack could destroy your home and force you to flee.
What do you think, Escapists? Is it a good idea, or do you prefer the old style shoot-em-up games?