Poll: RTS games on consoles

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omega 616

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May 1, 2009
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moretimethansense said:
omega 616 said:
BENZOOKA said:
No. No. No. No. No.

RTS's only on PC.
Coming from a console player, this all the way! Controllers suck for RTS games, I played C&C red alert on PS and just no, if it wasn't for the nuke cheat I would have been screwed on that game.

Also I refused to vote in the poll 'cos the one I assume I should pick makes no sense, whats the > for?
See, I have to disagree with you there, I played C&C on the PS1 before I got a PC and I did fine, Mouse is better but it was perfectly usable.
Correct me if I am wrong, it has been a few years since I played it.

Didn't you have to press one button to go to building tab thing, scroll down to the building/unit you wanted, press X, press another button to go back to the "main screen"? I remember thinking "hurry up scroll faster, scroll faster" as my butt cheeks tensed and sweat dripped down my forehead as I was nervously trying to build something or move something somewhere.
 

MR T3D

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if someone gets kinnect working as Xbros believe it would (you should get this OP) then that'd be a balling way to do RTS infront of a TV.

But it'd have to be in the vein of a TA-style, not SC
 

moretimethansense

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omega 616 said:
moretimethansense said:
omega 616 said:
BENZOOKA said:
No. No. No. No. No.

RTS's only on PC.
Coming from a console player, this all the way! Controllers suck for RTS games, I played C&C red alert on PS and just no, if it wasn't for the nuke cheat I would have been screwed on that game.

Also I refused to vote in the poll 'cos the one I assume I should pick makes no sense, whats the > for?
See, I have to disagree with you there, I played C&C on the PS1 before I got a PC and I did fine, Mouse is better but it was perfectly usable.
Correct me if I am wrong, it has been a few years since I played it.

Didn't you have to press one button to go to building tab thing, scroll down to the building/unit you wanted, press X, press another button to go back to the "main screen"? I remember thinking "hurry up scroll faster, scroll faster" as my butt cheeks tensed and sweat dripped down my forehead as I was nervously trying to build something or move something somewhere.
Menu, d-pad to select, X, wait for it to build, mernu d-pad,X then place, so pretty much, I never found it to be much of a problem, though I cvan see how it would feel slow to a primarily PC gamer.
 

omega 616

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May 1, 2009
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moretimethansense said:
omega 616 said:
moretimethansense said:
omega 616 said:
BENZOOKA said:
No. No. No. No. No.

RTS's only on PC.
Coming from a console player, this all the way! Controllers suck for RTS games, I played C&C red alert on PS and just no, if it wasn't for the nuke cheat I would have been screwed on that game.

Also I refused to vote in the poll 'cos the one I assume I should pick makes no sense, whats the > for?
See, I have to disagree with you there, I played C&C on the PS1 before I got a PC and I did fine, Mouse is better but it was perfectly usable.
Correct me if I am wrong, it has been a few years since I played it.

Didn't you have to press one button to go to building tab thing, scroll down to the building/unit you wanted, press X, press another button to go back to the "main screen"? I remember thinking "hurry up scroll faster, scroll faster" as my butt cheeks tensed and sweat dripped down my forehead as I was nervously trying to build something or move something somewhere.
Menu, d-pad to select, X, wait for it to build, mernu d-pad,X then place, so pretty much, I never found it to be much of a problem, though I cvan see how it would feel slow to a primarily PC gamer.
I am primarily a console gamer and it's just too slow to do, I am by no means a Korean on RTS games (I am a one hotkey gamer) but console RTS games are a no no for me.
 

bpm195

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May 21, 2008
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Console RTS games tend to suck for the same reason that motion control games tend to suck: you need to make your gameplay with the input device in mind and make sure that your gameplay is best suited to that device.

If consoles ever do get their Starcraft, it will be a game that can't be replicated on a mouse and keyboard.
 

Yer man o'er yonder

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I reckon it can be done with motion controls. You could use the pointer on the Wii or the move in a similar manner to a mouse. Granted you would end up with less hotkeys, but the main control scheme in most RTS games I've played seems to revolve around point at units and click to select, click elsewhere to do something (move, attack, gather resources etc.). A mouse is basically a pointer and two buttons after all.
 

moretimethansense

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omega 616 said:
I am primarily a console gamer and it's just too slow to do, I am by no means a Korean on RTS games (I am a one hotkey gamer) but console RTS games are a no no for me.
Eh, fair enough if it's just not your thing, I never really had a problem with it myself, but I can see where you're coming from.
There are far worse done RTSs on consoles, I'd name one in particular but it was so bad I blocked it from my mind.
I maintain that they can be done well though, it just needs some creativity.
 

omega 616

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May 1, 2009
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moretimethansense said:
omega 616 said:
I am primarily a console gamer and it's just too slow to do, I am by no means a Korean on RTS games (I am a one hotkey gamer) but console RTS games are a no no for me.
Eh, fair enough if it's just not your thing, I never really had a problem with it myself, but I can see where you're coming from.
There are far worse done RTSs on consoles, I'd name one in particular but it was so bad I blocked it from my mind.
I maintain that they can be done well though, it just needs some creativity.
This site actually makes LOL a little with this kind of stuff, I hear stuff like "FPS on console shouldn't be allowed" (yay for hyperboles) then this topic comes up and it's like "yeah, RTS on consoles is totally fine".
 

random_bars

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moretimethansense said:
omega 616 said:
I am primarily a console gamer and it's just too slow to do, I am by no means a Korean on RTS games (I am a one hotkey gamer) but console RTS games are a no no for me.
Eh, fair enough if it's just not your thing, I never really had a problem with it myself, but I can see where you're coming from.
There are far worse done RTSs on consoles, I'd name one in particular but it was so bad I blocked it from my mind.
I maintain that they can be done well though, it just needs some creativity.
Out of curiosity, what game was it?
 

Dirty Hipsters

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Playing RTS games with a controller is terrible, but I can't help but think that Kinect could be the best thing to ever happen to console RTS games if it gets implemented right. It's really a shame that Microsoft is focusing on making Wii game knockoffs for the Kinect instead of doing something even moderately interesting with it.
 

itstimeforpie

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Jedihunter4 said:
I thought end war was good, very good, once you got the hang of the voice controls you could do what you wanted easy, not allot of units thou. You can use a key board and mouse on the xbox, so there is no reason they cant be as good as each other. its just the developers trying to cram everything on the controller, when done well the voice commands work well. If the developer takes the time to do that right or you own the xbox key board an mouse. then its all the same.
Indeed, I liked endwar, up until that I thought it couldn't be done, and that is one of the very few examples that work, and although it is possible for it work, and I'd like to see more good ones on consoles, the genre should mainly stick to PC's
 

Yer man o'er yonder

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Dirty Hipsters said:
Playing RTS games with a controller is terrible, but I can't help but think that Kinect could be the best thing to ever happen to console RTS games if it gets implemented right. It's really a shame that Microsoft is focusing on making Wii game knockoffs for the Kinect instead of doing something even moderately interesting with it.
Something makes me doubt the Kinect for RTS games. I can't help but think, "wave hand in general direction of screen, trying to select infantry, accidentaly select tank and order it to attack my own base." Other motion controllers could work though. As an example, consider the A and B buttons on a Wii controller as analogous to left and right mouse buttons. It's a pointer with two buttons. You could almost port most existing RTS games onto that without too much change in the control scheme.
This is, of course, entirely conjecture on my part.
 

jawg_t-j

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does the ds count in the console thing?
if so it works, but no real replacement keyboard and mouse.
 

MetallicaRulez0

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There has never been a good RTS on consoles, and there likely never will be until Mouse and Keyboard becomes an acceptable control interface for consoles.
 

Awexsome

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Eh, while a PC has always had better controls for an RTS game I think RTS games still can handle at least ok for consoles. I mean I enjoyed Kane's Wrath and RUSE quite a bit for the 360.
 

moretimethansense

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omega 616 said:
moretimethansense said:
omega 616 said:
I am primarily a console gamer and it's just too slow to do, I am by no means a Korean on RTS games (I am a one hotkey gamer) but console RTS games are a no no for me.
Eh, fair enough if it's just not your thing, I never really had a problem with it myself, but I can see where you're coming from.
There are far worse done RTSs on consoles, I'd name one in particular but it was so bad I blocked it from my mind.
I maintain that they can be done well though, it just needs some creativity.
This site actually makes LOL a little with this kind of stuff, I hear stuff like "FPS on console shouldn't be allowed" (yay for hyperboles) then this topic comes up and it's like "yeah, RTS on consoles is totally fine".
Actualy I vehemently oppose the FPS/console arguement, I find tha they generally work fine, I don't even think that analouge sticks are that much worse than a mouse set up, I just think that devs overcompensate with autoaim, when all it really needs is to be made slightly smoother.

random_bars said:
Out of curiosity, what game was it?
I wasn't kidding, I genuinly can't remember what it was called, or even what it was about.

All I remember i that I played it on the PS2 about 6 - 8 years ago and there were two factions, one that had larger numbers but worse equipment and one where the opposite was true.
That and it was horrible.