Give me difficulty settings instead.
Adaptive AI, rubber-banding and level scaling just punish players for playing well.
Satisfying is setting the bar high and then making that jump after a few tries.
When a bar gets raised mid-jump, that's just painful.
Adaptive AI, rubber-banding and level scaling just punish players for playing well.
Satisfying is setting the bar high and then making that jump after a few tries.
When a bar gets raised mid-jump, that's just painful.