I hate it, but not only in starcraft. I play lord of the rings battle for middle earth 2, have you ever seen 5000 goblin warriors and archers within 8 minutes? its not a pretty sight man.
basically this for me too. its really sad how many people on there (i know a few too) there soul reason for playing the game is to win, not even to enjoy the game, to win at any means possible. and to me that is just not fun at all, i want to play a game that lasts longer than 5 minutes and that is actually fun to play, that is also why i fucking hate sc2's online mode because its so overly competitive in hardcore elitist mode i can't stand it.RAKtheUndead said:It's the speed and style of the game that irritates me. Since playing the Total War series and Ground Control, I've been drawn away from the traditional RTS style of gameplay for something that closer resembles realistic military tactics. It wouldn't be as much of an issue in the single-player, but the whole resource-gathering thing doesn't make sense to me in multiplayer any more. Because you have to formalise strategies for that component of the game, it makes it difficult for me to build up defences in time to avoid attack.Percutio said:Also RAK, is it just the speed and style of the game that sucks the fun out of the game or is it the difficulty?
I can understand the 'old school' style drawing away from the fun, but the league system should at least help deal with the difficulty of the game.
I've been playing RTS games since the original Command & Conquer, but in the single-player mode, where there's less pressure regarding the resource collection.