I'm a little torn on the issue- I do enjoy both series (I've actually played GTA since the very first game), but nowadays I'd have to say that Saints Row is the series for me.
I like the stories in the Grand Theft Auto games, but the problem for me is that they haven't really shook up the gameplay all that much in the past few games, and it feels like there's very little enjoyable to do in terms of actually playing the game once you've beaten it (no, I've NEVER enjoyed that "hidden package" crap, rewards or no, that is invalid). To me, that problem came to a head in GTA4- it just felt like there was a huge story/gameplay disconnect between Niko Bellic in the story and Niko Bellic, Sandboxing Jackass that made me feel like I wasn't doing something right (of course, taking away most of the silly or fun weapons and making most of the high-powered weapons prohibitively expensive didn't help my sandbox jackassery, either).
Maybe it's just because I'm enjoying lighthearted media a lot more these days and the huge push for REALISM!!! in games is starting to bore and annoy the hell out of me, but I enjoy the increasingly silly tone that Saints Row has been taking. The games make no mistake that Storyline You and Sandboxing Jackass You have little to no disconnection, so every insane thing, stupid stunt I do, or hideous outfit I force my poor avatar into never feels out of character or out of place. And oh are there a LOT of insane things, stupid stunts, and hideous outfits to subject yourself to. And if I ever get bored with the activities that the game lets me do for special perks (and I'm quite excited by the RPG-like perk system that's being used in the third game, by the way), I can always just fly a helicopter on top of a building and play a rousing game of "Can Pimps Fly?" with the throw button.
I just feel that GTA is starting to coast on its brand name (I'm quite baffled by how people got as excited as they did for a trailer that tells nothing about the game and close to nothing about the story), and I don't like how the last game in the series felt so much more restricting than San Andreas was. The Saints Row series has me covered in the "here's a city, go nuts" department these days, and I think that unless GTA5 goes back and has a good look at what made it a fun GAME, I may be waiting a while to pick it up.
I like the stories in the Grand Theft Auto games, but the problem for me is that they haven't really shook up the gameplay all that much in the past few games, and it feels like there's very little enjoyable to do in terms of actually playing the game once you've beaten it (no, I've NEVER enjoyed that "hidden package" crap, rewards or no, that is invalid). To me, that problem came to a head in GTA4- it just felt like there was a huge story/gameplay disconnect between Niko Bellic in the story and Niko Bellic, Sandboxing Jackass that made me feel like I wasn't doing something right (of course, taking away most of the silly or fun weapons and making most of the high-powered weapons prohibitively expensive didn't help my sandbox jackassery, either).
Maybe it's just because I'm enjoying lighthearted media a lot more these days and the huge push for REALISM!!! in games is starting to bore and annoy the hell out of me, but I enjoy the increasingly silly tone that Saints Row has been taking. The games make no mistake that Storyline You and Sandboxing Jackass You have little to no disconnection, so every insane thing, stupid stunt I do, or hideous outfit I force my poor avatar into never feels out of character or out of place. And oh are there a LOT of insane things, stupid stunts, and hideous outfits to subject yourself to. And if I ever get bored with the activities that the game lets me do for special perks (and I'm quite excited by the RPG-like perk system that's being used in the third game, by the way), I can always just fly a helicopter on top of a building and play a rousing game of "Can Pimps Fly?" with the throw button.
I just feel that GTA is starting to coast on its brand name (I'm quite baffled by how people got as excited as they did for a trailer that tells nothing about the game and close to nothing about the story), and I don't like how the last game in the series felt so much more restricting than San Andreas was. The Saints Row series has me covered in the "here's a city, go nuts" department these days, and I think that unless GTA5 goes back and has a good look at what made it a fun GAME, I may be waiting a while to pick it up.