Poll: school of magic!

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Varos

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Feb 11, 2009
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Hard to choose between Illusion(Stealthing+Sniping ^_^) and Destruction(Boom! Ragdoll!).
 

NeutralDrow

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Mar 23, 2009
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Abedeus said:
NeutralDrow said:
Shoot, I've never played Oblivion. I was hoping you were talking about

Abjuration
Conjuration
Illusion
Evocation
Divination
Transmutation
Necromancy
Enchantment

In which case the answer would have been Abjuration. Nothing like making yourself untouchable and your opponents' magics totally worthless.
Yeah, I was also hoping for the DnD schools of magic.

I was always a fan of Illusions. Sure, Willpower > my spells, but Greater Invisibility? Yay.
Totally forgot that the Invisibility spells were Illusion. For some reason, the awesome Illusion spell I always remember is Phantasmal Killer. That, and the Shadow Conjuration/Evocation ones (hooray versatility!).

If not, then Enchantment. Seems like a weak school, but it has Power Word - Kill. And Antipathy, which basically makes you immune to melee monsters if you know their alignment or race. Also the Epic Spell, Damnation, is pretty cool and is from Enchantment - it sends target, if successfully attacked in melee range, TO HELL!! Lawful Evil or Chaotic Evil Hell. And it can't leave for at least 20 hours, and even then it must find a way on his own. Oh, and he'll be attacked by 1-4 pit demons/balors every hour until he escapes. Fun times.
I would never call Enchantment weak. I just call it one of the three "why expend my own effort?" schools (along with Conjuration and Necromancy), with the added caveat that most of the really cool stuff doesn't affect undead.

And that's an Enchantment spell?! Feels like it belongs in Conjuration...cool, but I think I still prefer Vengeful Gaze of God. Sure, your own death is pretty much assured when you use it, but the opportunity to do 305d6 worth of damage ensures your death to be totally farking awesome.
 

Continuity

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May 20, 2010
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Alteration hands down, open lock, feather, water breathing and walking all great utility spells, shield and burden can be useful in combat too. Then illusion, then destruction.

Captain Pancake said:
Conjuration. The only skill you could master just by casting summon zombie over and over at the same spot.
You know you can do similar things with all the skills, illusion - night eye, alteration - protection... for some of the others you may need custom spells i.e. minor effect of some sort target yourself. Any spell cast successfully on a valid target gets you experience with the skill, so its just a question of using spells that target yourself (if you ant it easy).
 

ottenni

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Aug 13, 2009
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Alchemy all the way. Why waste all that precious mana when i can just make potions. And make a shitload of gold while i'm at it.
 

Xeros

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Aug 13, 2008
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Destruction, especially the custom spells, which I so appropriately named "Cataclysm", and "Apocalypse".

Even on hard, those were 1-hitting everything.
 

Mechsoap

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Apr 4, 2010
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alteration i needa say, couse your gonna make shitload as working a locksmith
and illusion since then people would love me
 

eggy32

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Nov 19, 2009
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Probably alchemy. Unless we're talking about what we'd like in real life, then I'd go for illusion.
 

Lionsfan

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Jan 29, 2010
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I'd have to say Destruction first. Because for me there is nothing better than casting a fire/lighting/frost spell and watching my opponent go flying backwards. Then conjuration for the simple fact that you can summon a posse to help you out whenever. Then Restoration, because no matter how badass you or your minions are, you're going to need healing
 

slipknot4

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Feb 19, 2009
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Alcemy, if that is a school that is... I've never made a better potion than the 75+ feather +10 str one...
 

DoomsDay159

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Nov 5, 2009
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Restoration just so i could kick Dr House's ass in medical practice he would be all like "what does this person have its killing them we need to save them!!" and im all like its k i just cast cure disease". In terms of the game Destruction or Alchemy so i can kill and have money!!
 

Plurralbles

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Jan 12, 2010
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I prefer conjuration of any of them.

Bringing stuff from alternate dimensions without the rules of alchemy is fun!




I'm glad this wasn't a harry potter thread.
 

Lullabye

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Oct 23, 2008
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Man, I could paralyze anything for minutes at a time.
Conjuration was my second fav. I named my Daedroth "Billy" and he always destroyed the competition.
.....wait, why is Alchemy on the list? Since when is science magic? That's a trade skill, like armorer.
 

Sir Bob

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Jan 14, 2010
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Alchemy = free cash
Alteration = open locks
Illusion = light (and invisibility late game)

All 3 are awesome.
 

DSK-

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May 13, 2010
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Destruction. Playing keep ups with dead bodies with Flame tempest for the lulz. Yes, I am sadistic and damn proud!

I miss hearing "STOP RIGHT THERE CRIMINAL SCUM!" with that massive scowl on the guard's face. Fun times.
 

The Eggplant

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May 4, 2010
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Alchemy in Oblivion for the aforementioned complete and utter brokenness of it, Enchantment in D&D because...well...who doesn't love +1s out the wazoo?