First of all, I would like to express some irritation with this holier-than-thou attitude that gamers are either into highbrow artsy games like Okami and SotC or they're simpletons who play FPSs like CoD. Guess what? I've been playing video games since 1988, and there are SO many games outside of this tiny bubble. System Shock 2, DGeneration, Super Metroid, Deus Ex, Mechwarrior 2, Metal Gear Solid 1,2 and 3, Fatal Frame, Portal and Final Fantasy Tactics are all amazing games with excellent use of atmosphere. They had storylines that propelled the player to want to continue the game. They gave the player choices. Ico is a damn fine game, and one of the best platformers on PS2, along with Klonoa 2, the Prince of Persia series, Sphinx and the Cursed Mummy, Haven Call of the King, Ape Escape 2 and of course the Ratchet and Clank and Jak and Dexter series. Ico took the escort game play mechanic and made it fresh. SotC looked like it was going to be fresh, but after I beat about 5 colossi I just got frustrated with how repetitive the gameplay was. Why am I stabbing these poor walking statues? I didn't want to, they seemed like they were minding their own business. And why is it so easy to kill them? The puzzle element was just nonexistent. Just climb, hold, stab and repeat. On top of that, the storyline was too minimal for me to have any emotional attachment. Add awful controls and a camera that is capable of giving you motion sickness and you don't have a must-play PS2 title in the least.