Corpse XxX said:
Nutcase said:
Maybe if developers had balls to add new features and complexity in the single player modes, and turn the difficulty up a few notches so that the player would actually have to master the game to beat it, the game would last longer.
(I know, what a crazy thought that a game should challenge its players!)
When a game is easy, like Portal, it needs to be highly unique to make any sense. If it's a carbon copy of existing major genre games, then the skills from all those previous games will transfer, and genre veterans will plow right through the new game.
I find about all shooters difficult on the hardest settings, and i've played alot of them.. So i dont really believe thats the issue.. Unless you are extremely good at shooters and find "hard" to be a walk in the park..
But if you mean "puzzle" wise, figuring out what to do, then my last statement holds no point at all

Yeah, shooters could have alot more stuff to figure out and puzzles to do, instead of just shooting everything that moves..
No, I mean adding complexity and challenge to the combat, not diluting the game with puzzles (which tend to be laughably easy in FPSs anyway). For instance, Crysis tried (and failed, but that's for another thread) to spice up the combat with the power suit.
Put in new and weird guns, secondary firing modes, laying minefields, deploying turrets, calling in artillery, special grenades, advanced movement techniques, various vision modes or "armor modes", active shields and counters, ordering squadmates around, covering fire, synchronized fire and movement, combo/super/energy/charge meters, make weaponswitch faster... sky is the limit.
This is all stuff that gives the player an advantage. The enemy can correspondingly be given a lot more numerical advantage, armor, weapon power, varied special abilities, team AI, etc. that the player also has to adapt to compared to status quo.
When the game does new things, good players will actually have something to learn and do in the single player before they stand a chance of beating it. If all you have is vanilla point and click, then the people who have done that for hundreds or thousands of hours in other games are going to walk all over the game and go "meh", for good reason.