Poll: Shotgun or sandvich?

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stratta one

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Jun 27, 2008
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In team fortress 2, all weapons have their uses when used correctly.
Which do you think works better as far as acheivment weapons go?
(Note: this is helping win an argument as well)
 

Summerstorm

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Sep 19, 2008
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Blutsauger... the name is Blutsauger. It catapults the Medic to Tank-class and lets him kill any kind of enemies on their own. Very mighty.
 

fix-the-spade

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Feb 25, 2008
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The Flaregun.


Me and that weapon were made to be together (seriously, it took about an hour after unlocking to get all the flaregun achievements). It's pretty useful too as so few other players respect it, until they're running away on barely any health and you set them on fire. It's a fantastic support weapon.

I find Natascha largely useless, unless you have a Sascha stood next to you it's basically a loud pea shooter.
 

stratta one

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Jun 27, 2008
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fix-the-spade said:
The Flaregun.


Me and that weapon were made to be together (seriously, it took about an hour after unlocking to get all the flaregun achievements). It's pretty useful too as so few other players respect it, until they're running away on barely any health and you set them on fire. It's a fantastic support weapon.
I enjoy having a sniper see me, then peg the sniper with the flaregun. It is a good weapon, just difficult to wield, you get used to it and its amazing.
 

samsonguy920

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Mar 24, 2009
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Sandvich of course, cant fight the good fight on an empty tummy! (though setting anybody on fire with a survival device is always hilarious)
 

Cheesebob

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Oct 31, 2008
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As much as I hate its guts, the Force a Nature is the best secondary weapon BY FAR!

I have lost count how many times I have died because of that fucking shotgun -___-
 

[Gavo]

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Jun 29, 2008
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I'm going to have to side with the Backburner, because my pyro style revolves around sneaking up behind people before the compression blast. I'm really good at sneaking behind and killing off half the team with it.
I also have to say the Blutsauger is pretty good too.

I really love all the unlocks (except maybe the Scout ones), but these the most.
 

Asehujiko

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Feb 25, 2008
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Blutsauger winds hands down. From a dispenser near B in gravel pit, i can permanently make it rain syringes on the blue spawn area, annoying their engineers to no end and softening everybody else up a bit.

3 artillery medics can soften up anything comeing out of there by atleast a quarter of their health, more if they are scouts/spies.
 

stratta one

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Jun 27, 2008
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Force of nature causes the most non-player deaths ive ever seen.

Asehujiko, I like the plan about the medics, tried it and it works.
Now, is anyone else awaiting the SPY pack?!
 

stratta one

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Jun 27, 2008
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Noooo... I forgot about it...
shoulda put it on there instead of natascha. Nobody likes natascha! (According to above)

EDIT:, oops lol
 

opscomm

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Mar 24, 2009
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The bonk is in there, and it is the most effective. stops an ubercharge in its tracks.
 

Clashero

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Aug 15, 2008
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stratta one said:
So, the scout wins

NO MORE POSTS PLEASE, VOTE ONLY
That's really a bad, bad idea. Polls are meant for discussion, not for looking at which bar is bigger.
 

throwitinthetrash

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Apr 15, 2009
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Sandman is not fun, as it is the best. = /
Edit: I'm just going to go through all the secondaries (all based on my experience):
Sandvich almost always better than shotty.
Sasha ♥ Heavy, Natascha is a whore.
I use fists for the kill taunt. >.>

Kritzkrieg is situational (and normally only better if you're team is steamrolling the others), and the other medic weapons are both easy upgrades (go go combat medic!)

Scouts with the sandman seem to help more overall, but they'll get less points as they'll probably die more.
Force-a-nature and bonk seem like silly toys, though FaN can help with speed capping the last point on CP maps by blasting people off it.

Backburner sacrifices too much by losing the airburst (saves engy buildings, medic buddies, and yourself, all the time.) Axetinguisher eats baby...-eaters (heavies)
Flaregun's best for arena (damn pyros), but the shotty works better in normal play to take down people that run off after being lit up. And if you're just taking pot shots from far off at people, I hope you get sniped. :D