No you've misunderstood the question. We're not trying to establish a canon, we're talking about which canon we'd like to be established by the creators in their next game, if any.Ryan Hughes said:That is not what you are doing. You are not discussing interpretation. Properly used, the word 'canon' refers to real-world, factual events. Thus, you are trying to establish fact, not discuss opinion. I do not think it necessary to expound further on how absurd that is.Trilligan said:We're free to interpret fiction as we see fit but we're not allowed to talk about our interpretations with one another? What?Ryan Hughes said:Also, it undermines the concept of fiction, which every thinking person is free to interpret as they see fit.
Seriously, what the hell is your problem, dude? You're acting like a huge jerk for no reason. If you don't like the discussion, fine. Go somewhere else. There are plenty of other things to talk about on the forums.
Canon, when used in reference to fiction, which is a perfectly correct definition of the word means
Fallout has a canon and has always had a very strong canon, as illustrated very thoroughly by the OP that entire events of Fallouts 2,3, and New Vegas all rely on a very specific path of actions in Fallout 1.[canon] refers to the overall set of storyline, premises, settings, and characters offered by the source media text
Giving the far reaching nature of New Vegas, as long as Obsidian make another game set in the future, New Vegas will have a canon because the setting will require certain decisions to have been made during F:NV. Unless a nuke dropped on New Vegas in the interim, in which case the storyline of New Vegas is canonically trivialised.
We're speculating on which ones they might choose and which ones we'd prefer. We're not and never have been attempting to establish a 'canon' although it might be an easy mistake to make if you skipped over the OP a little