Simply put, do you prefer your games to entertain you, to immerse you in a setting/time/place that allows you to experience pure, unbridled fun
OR
Do you prefer your games to have a subtext, with a deeper underlying message, a game that makes you think, that makes you better for playing?
While I'd say almost everyone would like a game that mixes the two, without compromising the entertainment for the message but likewise, doesn't let the message go unforgotten amidst explosive action, it is very rare to see such an example in the current generation, why is this?
I personally believe games which allow their players to enjoy a fictional world/setting but which gives them the tools to improve their own understanding of their own without forcing them to do so but making them want to is the best kind of game.
So, what's your opinion?
Edit: Sorry, for some reason the poll hasn't worked :/ Lets just discuss instead
OR
Do you prefer your games to have a subtext, with a deeper underlying message, a game that makes you think, that makes you better for playing?
While I'd say almost everyone would like a game that mixes the two, without compromising the entertainment for the message but likewise, doesn't let the message go unforgotten amidst explosive action, it is very rare to see such an example in the current generation, why is this?
I personally believe games which allow their players to enjoy a fictional world/setting but which gives them the tools to improve their own understanding of their own without forcing them to do so but making them want to is the best kind of game.
So, what's your opinion?
Edit: Sorry, for some reason the poll hasn't worked :/ Lets just discuss instead