Poll: Should Games Be Re-Reviewed?

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Salem_Wolf

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Games have evolved since the use of patches and DLC, little mistakes from screen-tearing to controls have been patched. Games like Fallout, Halo, even Lair have changed due to patches which would otherwise keep games from being peak. There are always dry months in which games are scarce, there is little to report, so why not dedicate that time to re-reviewing games which have had major patches?

Lair came out August 31st, 2007 for North America to less than stellar reviews. As a matter-of-fact it was poorly received for the control scheme and use of the Sixaxis; in April 2008 a patch was released which allowed analog stick control and easier play due to it. Yet the game, which received a major patch, was never re-reviewed. Ask many who plays Lair today and it is a rather impressive game, age or not, and fun. They would likely have disagreed with their statement today as when the game was released. So why not a re-review?

Games have evolved, reviews have not. They are brought out quickly after the game is released, and though it could be argued that games SHOULD be finished when they're released, the fact is that gaming as a whole has evolved to allow us to experience games differently.

In another scenario; Gran Turismo 5. There have been claims that new patches will add more Premium support for cars and better damage, some of the gripes of the initial reviews. Will GT5 be reviewed with this in mind? Doubtful. Though video game enthusiasts enjoy games with or without a positive review (fact is I myself have had fun with poorly reviewed games), but to those who don't want to buy games when they release and wait for patches and DLC which could add or improve games, a re-review would help those games which have become better due to support. Burnout Paradise comes to mind, with a terrific developer who have supported the game with free support, and the game was rarely re-reviewed.

I believe it has become time to re-review older, patched games, so that those who wait can know what to expect from the patches that come out. Larger sites like IGN (whether or not you believe them relevant to your purchases) would certainly have the manpower and resources to pop in the game in question and play for a few hours to see the new fixes. Although some games, no matter how many glitches they have, are high received (such as Fallout 3 and Fallout: New Vegas), games like those should also be re-reviewed.

But this begs many questions: Will the game be allowed a higher score or a new score altogether? For many highly reviewed games, it's hard to award a 9.5 game a 10 due to patches, but that's why I have The Escapist. What do you think as far as this topic?

TL;DR Should games be re-reviewed, regardless of relevancy of review scores to you.
 

Sixcess

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No. Games companies that insist on releasing poorly optimised, buggy, unfinished games then say they'll fix them 3 months later deserve all the bad reviews they get and more.
 

Salem_Wolf

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minxamo2 said:
Yet another reason why assigning a number to a game to represent how good it is DOESN'T WORK.
I agree, a number is difficult to represent, people often skip the reviews and just read the number, it's pretty insulting to the game as a whole. Still, numerical reviews are here to stay, like it or not.
 

Kaloc

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Games should always be re-reviewed because you cant just base your decision off of one persons statement no matter how popular that person may be. When people say a games bad there will always be people who will say that game is good or the best game ever. People should always give games a second chance, hell it might be even better the second time around.
 

Salem_Wolf

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Chibz said:
They should "review" the DLC based on the DLC's own merit.
But I'm also talking about patches, like Burnout Paradise which added bikes and day/night without purchasing DLC. It was an automatic install and unlike DLC was not gotten from the Xbox or PS3 store. Plus it's hard to judge a patch on its own merit without the backbone of the original game behind it.
 

Salem_Wolf

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Kaloc said:
Games should always be re-reviewed because you cant just base your decision off of one persons statement no matter how popular that person may be. When people say a games bad there will always be people who will say that game is good or the best game ever. People should always give games a second chance, hell it might be even better the second time around.
I agree, there should be some sort of second opinion, of sorts, to a game. Game Informer is an example, they have one reviewer do the main review and someone else do a second opinion, which is a great example. I do miss the old days when there were multiples scores from different reviewers. EGM used to have 3-4 reviewers on one game, which was informative from different points. Also Famitsu has 4 reviewers. It's useful and needed more often. Different tastes and all.
 

GeorgW

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Aug 27, 2010
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Yes, they definitely should. DLC is sometimes reviewed, but MMOs for example could definitely benefit from extra reviews. But when would they be made? How would you keep them apart? It could get rather confusing.
 

Icehearted

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Sixcess said:
No. Games companies that insist on releasing poorly optimised, buggy, unfinished games then say they'll fix them 3 months later deserve all the bad reviews they get and more.
I agree with every part of this statement. My money doesn't crash or have bugs, and oddly enough this is one of the very few things in this world you can buy but technically never own yet insists that you pay a premium for it finished or not. I'd equate it to buying a shiny new car only to find out as you attempt to drive it away that there was a design flaw and the engine is made of cardboard and Popsicle sticks. No biggie, they'd tell you, just give us a few months and we'll have that fixed right up. We wouldn't stand for it with pretty much anything, but we're expected to with games.
 

baddude1337

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I think a retrospective should be done if there has been substantial new content patches. Like Lair, a game which had awful controls thanks to the six-axis but isn't too bad now they made a patch to just use the controller.
 

Salem_Wolf

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minxamo2 said:
Salem_Wolf said:
minxamo2 said:
Yet another reason why assigning a number to a game to represent how good it is DOESN'T WORK.
I agree, a number is difficult to represent, people often skip the reviews and just read the number, it's pretty insulting to the game as a whole. Still, numerical reviews are here to stay, like it or not.
At the very least the overall number should be removed, and each part of the game should get a separate score (sound/music, gameplay, length/replayability, graphics etc.)
Yes! That idea is perfect and I agree that it needs to be removed as an "overall" score, and needs to be reviewed the way IGN does, minus overall. Sound, graphics, replayability, quality and all.

GeorgW said:
Yes, they definitely should. DLC is sometimes reviewed, but MMOs for example could definitely benefit from extra reviews. But when would they be made? How would you keep them apart? It could get rather confusing.
Number the review. For example: "Initial World of Warcraft Review", then perhaps "World of Warcraft Patch 2.00 Review", so on and so on.
 

Kaloc

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What they could do is give it a main score then break that down to sound/music, gameplay, length/replay ability, graphics categories that get other ranked separately. So you can tell the games strength and weaknesses.
 

Salem_Wolf

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Icehearted said:
Sixcess said:
No. Games companies that insist on releasing poorly optimised, buggy, unfinished games then say they'll fix them 3 months later deserve all the bad reviews they get and more.
I agree with every part of this statement. My money doesn't crash or have bugs, and oddly enough this is one of the very few things in this world you can buy but technically never own yet insists that you pay a premium for it finished or not. I'd equate it to buying a shiny new car only to find out as you attempt to drive it away that there was a design flaw and the engine is made of cardboard and Popsicle sticks. No biggie, they'd tell you, just give us a few months and we'll have that fixed right up. We wouldn't stand for it with pretty much anything, but we're expected to with games.
Not all games have come out without bugs, even before our current generation. Games have bugs and patches, yes because you can release a game and patch it later it has arguably decreased the care and attention a game gets, but a game with bugs now has the option to be fixed up later, instead of be a permanent pain-in-the-ass to play.
 

Kaloc

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Salem_Wolf said:
Icehearted said:
Sixcess said:
No. Games companies that insist on releasing poorly optimised, buggy, unfinished games then say they'll fix them 3 months later deserve all the bad reviews they get and more.
I agree with every part of this statement. My money doesn't crash or have bugs, and oddly enough this is one of the very few things in this world you can buy but technically never own yet insists that you pay a premium for it finished or not. I'd equate it to buying a shiny new car only to find out as you attempt to drive it away that there was a design flaw and the engine is made of cardboard and Popsicle sticks. No biggie, they'd tell you, just give us a few months and we'll have that fixed right up. We wouldn't stand for it with pretty much anything, but we're expected to with games.
Not all games have come out without bugs, even before our current generation. Games have bugs and patches, yes because you can release a game and patch it later it has arguably decreased the care and attention a game gets, but a game with bugs now has the option to be fixed up later, instead of be a permanent pain-in-the-ass to play.
I agree with Salem on this. Not all games come out with bugs or other issues and when companies do promise to fix it in a month and then dont does not mean they dont care about the input of the players or that they are not working on it, it just means that they might be busy making or releasing a new game that may or may not be better then the one with the bugs,and other problems.
 

Premonition

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It is interesting to see a game being rereviewed with the standards of that time to see if the game holds up and remains good. Like the Metal Gear Solid games for instance. Back then they were solid gold but now ...
 

Chibz

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Salem_Wolf said:
Chibz said:
They should "review" the DLC based on the DLC's own merit.
But I'm also talking about patches, like Burnout Paradise which added bikes and day/night without purchasing DLC. It was an automatic install and unlike DLC was not gotten from the Xbox or PS3 store. Plus it's hard to judge a patch on its own merit without the backbone of the original game behind it.
It's hard to say about patches, but with DLC... I could give a good opinion on the merits of, say, Mothership Zeta for Fallout 3 and how it uses the game engine.