Yes, I think it?s very nice. It?s actually a good mix of all the Dragon Ages in some variation, along with sandbox aspects from Skyrim and Saints Row 2.
The story missions all feel like they?re straight from Dragon Age: Origins. You stick your nose into things like Templars vs. Mages and an Orlesian Civil War and you have to choose whom to ally yourself with-- just like in DA:O with Werewolfs vs Dalish. So, if you like the way the story played out in DA:O you won?t be disappointed there.
The combat feels like a nice compromise between DA:O and DA2. The combat is not dice roll-based, like in DA:O. Instead of mashing a button to attack, the player holds down [R2]/[RT] to attack, so it feels a little more automated and controlled. It doesn?t feel like a hack-n-slash unless you deliberately run around mashing on the trigger button. Since I didn?t feel too negatively about the combat in DA2, but preferred the combat in DA:O, this felt like a fantastic compromise.
When in the base, the game turns into a more advanced form of Dragon Age: Awakening. In Dragon Age Awakening the Warden-Commander had to do things like sending soldiers about, choosing whether to send them to defend the farmers or the city. Not only do you do that, but they give you more options. Instead of just soldiers, you can also send spies or diplomats instead of just soldiers, and it affects the speed in which the mission is done, but also affects the ending of the mission. For example: A Ferelden nobleman sends you a letter saying he wants to support the inquisition, but first he wants the inquisition to help him get elven and poor refugees off his land. Sending a diplomat will politely decline the nobleman?s request, sending spies will get the refugees off his land, and sending soldiers will start an uprising against the jerk nobleman. This is all done in text however, so if you hate reading than these war table missions are pretty much just free gifts overtime, I think. But, if you do like reading text, this all plays out very well and was done in a very thoughtful manner. For example: I was a Dwarven lyrium smuggler before the start of the game, and I had allied myself with the templars (which are addicted to lyrium), and I had multiple missions dealing the the Dwarven carta and smuggling lyrium for our templars, and my background with the carta was also put into context in the best way. Seriously, I missed being called ?salroka.?
You can also do things like customize you fort (although I haven?t tried it yet), and recruit agents and things as well. Honestly, I don?t know what recruiting agents does, but I know that I?ll decided to talk to a merchant and next thing I know she wants to join the inquisition, or I?ll help out a sneaky person on the field and he?ll join the inquisition. It feels really good getting that prompt saying [Recruited A New Agent!]. And occasionally, you also do that ?judgement? thing that the Warden-Commander did in DA:A also. Your character sits in the throne like Attila the Hun and you choose what to do with criminals and the like. Whether to execute them, send them to jail, or let someone else decide. I haven?t run into any *difficult* choices yet, though. I mean, the choices made in DA:A were all very difficult, but I?ve only run into one of these so far and it was a pretty dang easy choice that pretty much came down to whether your character was merciful or not.
To keep the game from progressing too fast, the game progresses in a similar fashion as to Saints Row 2, where you spend points to do story missions. However, unlike SR2, where you grind mini-games to get points, you?re dropped in a sandbox and you do Skyrim stuff to gain points. You go around doing various stuff and raising your ?Power,? and you use the ?Power? points on story missions. You'll do things like, taking over forts, killing bandits, returning stolen necklaces, etc. If you liked doing that in Skyrim than the ?grinding? in Dragon Age: Inquisition will actually be fun for you instead of just a bunch of boring, mindless chores.
So, yea it?s all down to personal likes and dislikes, but I can say that I REALLY enjoyed it. Still, I?m only 22 hours in and there?s still SOOOOOOOO much left for me to do. I mean, I?ve only been in 3 sandboxes so far and done maybe 5 story missions? There?s still a TON of stuff for me to do, but all of the stuff I?ve done so far is very fun and I enjoy it a lot so far.