C95J said:
mindlesspuppet said:
... You're kidding right? "Maybe PC gaming is bigger?", look up some fucking sales figures and get a clue before you try to pose an argument kid.
Why should I bother looking up sales figures for this? You've just blown things way out of proportion, and seem to be getting angry...
Actually the angry tone was because the Eagles lost.
Why should you bother looking up sales figure? So you know what you're talking about. PC gaming represents a very small portion of the numbers. You did ask "How do you know console gaming is bigger?" after all.
C95J said:
Do you know how this started? By you harshly stereotyping console gamers, saying they were dumb, then turning the argument in a different direction when it was blatant that when you were writing that short statement you were not thinking about target audience, average intelligence or any sort of logic at all. Only PC rage at the thought of the RTS genre being "dumbed down" for console gamers.
Actually, I was thinking, and as I said, I made the post being a smart-ass. I think most people were able to take it in jest, which is why no one but some thick-headed 16 year old responded to it in outrage.
C95J said:
mindlesspuppet said:
However when dumbing-down a game in terms of design the only thing that can be credited for this is the user base. Console games try to avoid numbers (for attributes, stats, etc) as much as possible, PC games on the other hand tend to embrace them (which can be seen by nearly every MMORPG, RTS, and Turn-Based strategy around).
So what your saying is that if it was the PC gamers with the controller then the RTS design would be
exactly the same?
No, not at all. In fact this has been addressed several times in this thread. FPSs were dumbed-down to fit with the console control setup, it wasn't long before old school FPSs ceased to be. PCs aren't really at the top of developers priority lists, generally they get the hand me downs from consoles.
RTSs are one of the few genres PCs really have to themselves, if RTSs were to catch on with the console crowd it wouldn't be long until RTSs as we currently know them are phased out.
C95J said:
mindlesspuppet said:
Console gaming targets casuals. I'm not sure how anyone could argue against this point. That's not to say all console gamers are casual (though some would say this), it is simply saying that they do in fact make up a large portion of the userbase.
Casuals can not be expected to be as keen with games as hardcore gamers. Thus, the PC gamers -- and I mean those that purchase software titles, not that play Farmville -- are the more "sharp" sample.
Please explain to me how casual gamers = less intelligent, and how it effects which games they play, and if they like RTS or not.
You'll notice I used the words sharp and keen, not intelligence, I suggest you learn how these words are used.
If you've been gaming all your life you take things for granted. There's a general understanding of what strength, intelligence, wisdom, etc mean. There's a general understanding of how weapons and units work in a rock/paper/scissors sense. Hell, there's a general understanding on how in-game puzzels are solved.
These are things that not all casuals are going to know, things that might turn them off. RTSs have more such rules to know then any other genre, a casual gamer who has never encountered such a game could easily be overwhelmed, regardless of 'intelligence' outside of gaming.
C95J said:
mindlesspuppet said:
I could be the most brilliant fucking physicist in the world, that doesn't make me an adept gamer.
And yes, by all means it is the gamer's intelligence which limits RTS games. Rise of Nations, critically acclaimed, well received, but generally regarded as too complicated for average gamers. Hell, let's use Civ as an example, while not an RTS it stands to represent many of the same things, many long time fans of the Civ franchise regard Civ V as being dumbed down. The same case could be made for the Ages franchise after AoE2.
Now all the titles I mentioned are PC only titles, however, they do represent that intelligence can, and does, limit strategy games.
This all goes without saying that it's generally pretty accepted that PCs have a higher class of gamer than consoles.
Oh this is strange! Here you are obviously saying that console gamers are dumb enough not to be able to work an RTS game, simply because they play on a console, not a PC. Your intelligence does not dictate which gaming system you buy, and it is stupid to think that console gamers are so dumb anyway. The average intelligence is lower? Yeah if it is then by a tiny bit, not so much it limits your ability to make decisions! This also sort of confirms my above point that this is mostly PC rage.
Actually all I said is that PCs are generally regarded as having a higher caliber of gamer. You know how you know that's what I said? You can read it, clear as day.
You're also overlooking the entire purpose of that statement, you said "You do know that it isn't the gamers intelligence which limits RTS games, it is the console itself,". To which I gave examples of how intelligence does create limits.
C95J said:
mindlesspuppet said:
At the very least, being a PC gamer implies some degree of computer literacy, while console gaming implies absolutely nothing. When tacked on the fact that many people are into PC gaming solely for modding, a slightly higher degree of computer literacy is implied. When you consider that, be it because the control set-up or otherwise, PC games offer layers of depth that console games cannot, the crowd this appeals to, if nothing else, has a higher attention span.
This is only funny because it makes
no sense at all.
At
the very least you need some degree of computer literacy. Explain how it is not possible to just sit down and play games on your computer? I'm pretty sure that console gamers know how to turn on, and use a computer as well! Just because they don't game on it doesn't mean they are completely useless, as you imply. I could just go on my PC, or someone else's right now, switch it on, insert the disc and play a game if I wanted.
I did say "some degree" not a lot. Though honestly, I'm inclined to agree. I don't understand how anyone could find gaming on a PC difficult. Yet, some do, and quite a few if you look around any gaming forums.
Maybe they don't understand hardware requirements, perhaps they can't update drivers -- hell if I know. Either way, you'll find no shortage of people who think gaming on PCs is complicated.
Nice job avoiding the whole mod point BTW.
C95J said:
Higher attention span?? If you think that switching on a computer and using a mouse and keyboard requires skill and intelligence far surpassing that of a console gamers, then I really worry for you...
Well, actually the higher attention span thing is somewhat of a carry over from the aforementioned PC games focusing more on numbers. Also, I'm curious if you read the full sentence or just the "higher attention span" part. Regardless, another point you avoided.
C95J said:
mindlesspuppet said:
Which raises another issue, FPSs were dumbed-down to suit console controller set-ups. An entire generation has only ever experienced this sort of FPS. Put them into an old style FPS, and likely many will not be able to adapt. So one has to pose the question, how long does it take for the limitations of the platform to create limitations in the player.
I am genuinely interested in this part. Explain how old FPS games required so much more intelligence to play, that console gamers couldn't "adapt" to playing them. Seriously though you don't need a PhD to play a game...
Never said FPSs required more intelligence. Old school FPSs required twitch above all else, new ones pretty much require none. Which I mentioned in an earlier post, and several others have mentioned, yet somehow you keep managing to misconstrue things... repeatedly.
I suppose we should wrap this up... You demonstrated a definite lack of reading comprehension; you've either misunderstood what I have said/or purposely mistook the meaning to suit your argument. You've posed questions and then asked what relevance the answer was. You demonstrated almost no understanding of the genre in question. You've offered no actual counterpoints, and avoid any posed by repetitiously rambling... but I digress.
I could mention the age demographics of console versus PC, the alarming trend of motion controllers, etc... but it'd clearly all be in vain.
That being said, I think part of the problem here is that (and I'm assuming) you're still in highschool. I'm not saying "you're a teenager so you have no clue what you're talking about". What I am saying is that when your in school, it's very easy to give the general population far more credit in its ability to understand things than it deserve.
In the real world, most people think troubleshooting anything on their computers means shaking their mouse. You'll find an overwhelming number of people who don't know what CTRL+Shift+Esc or Alt+Tab do. These days I find myself impressed if people can use the fucking self-checkout at grocery stores without treating it like rocket science in a foreign language. Perhaps that's just me being jaded though.