Poll: Should sniper rifles be able to kill people in one bodyshot.

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veloper

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Jan 20, 2009
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If you do that for the sake of realism, then any bullet from an assault rifle should incapacitate it's target, even it only hits in the arm or a leg.
 

kebab4you

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Jan 3, 2010
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so make an already cheap weapon cheaper? Uhhhh no.
Deshara said:
To everybody in this thread trying to discuss how to properly fix snipers so they can be strong, but not broken: Download TF2. Play the sniper. Enjoy the fact that ValvE beat you to the solution, years ago.

OT: The only solution I've ever seen is having the sniper's power "charge up" to full. It forces them to stop, stand, and focus on what they're shooting. They could quickscope, ect., but there'd be no point.
Okey I have to give on this idea, only way I would like to see body shots kill you instantly.
 

ShindoL Shill

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Jul 11, 2011
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if you're going for realism: get a friend to shoot you in the chest with a sniper rifle.
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okay, we just got rid of people stupid enough to do that...

because it would kill you.

so yes.
 

lacktheknack

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Jan 19, 2009
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Sure, as long as sniper functionality is nerfed for quickscopers and such.

Deshara said:
To everybody in this thread trying to discuss how to properly fix snipers so they can be strong, but not broken: Download TF2. Play the sniper. Enjoy the fact that ValvE beat you to the solution, years ago.

OT: The only solution I've ever seen is having the sniper's power "charge up" to full. It forces them to stop, stand, and focus on what they're shooting. They could quickscope, ect., but there'd be no point.
There we go. Alternatively, the sniper rifle could have an accuracy rating of 0.1% until you stop and aim.
 

1066

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Mar 3, 2009
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Let's be realistic here, this is a metagame thing. Sniper rifles are for battlefield surgeons and a certain prestige and allure. The game companies play to that. Have them kill you where ever they struck would break the game.

We really want to be actually realistic? A .22 anywhere to the body has the chance to kill you (veins, arteries, etc run throughout and can cause you to bleed out, hence why slitting of wrists works as a suicide method. Piercing the liver is a remarkably painful way to go, and it's not that deep, etc.)

A .357 would blow clean through an unarmoured person.

5.56, round from a C7 or M16, has a penetration, I think, of 3mm steel and is a tumbler round, besides. One round to the torso will drop you.

According to one of my instructors, a 7.62 (NATO) will go through 8 people, though I've never been sure if this is 8 people and into a 9th or not. I have seen them cut clean through a cinderblock wall without stopping though.

There's really no such thing as a bullet wound, from any caliber, you can walk away from. Again, metagame.
 

rokkolpo

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Aug 29, 2009
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I think sniper rifles have little place in games like Modern Warfare.
It's almost always close encounter.
 

PeePantz

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Sep 23, 2010
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Zen Toombs said:
Although if a game is trying to be realistic, it should make shotguns that have an effective range BEYOND five paces. But that's just me being nitpicky. :p
Ever play Half Life 2? The shotgun is essentially an over powered sniper rifle.

OT: No. As many have said in this thread, it eliminates any skill one should possess when playing the sniper class.
 

Kukakkau

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Feb 9, 2008
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No - and anyone who played the 2010 Medal of Honour knows why. The snipers would kill if they hit anywhere on the body and at any range.

For balance/actually acting a role in an fps it should be at least 2 bodyshots to kill and one headshot. Otherwise snipers can just point in general direction and fire to win

Professor James said:
Then there are games like Battlefield,TF2,Call of duty,etc. where BS people in one shot doesn't get much complaining.
Can't think of a single BF game where one bodyshot can happen (excluding point blank range in bad company) and TF2 you only get bodyshots if you charge the rifle - so that's why.
 

CrimsonBlaze

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Aug 29, 2011
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There are two essential suggestions into making the sniper rifle more 'fair' or 'balanced':
The first is to let only certain spots in the body capable of getting a one-shot kill (i.e. in the head or dead center of the chest).
The second is to increase the reload time (slightly) so that each shot takes about 2-3 seconds to reload (and no perks to hastening reloading time).
 

Ryan McGrath

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May 25, 2011
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Body shots from sniper rifles or from any rifle kill almost all the time unless proper medical treatment is applied to that person I.E. they bleed out because of the wound even if they gauze and tourniquet clamp it. It also depends on the bullet and entry pattern.If you were hit by a 308 round or a 7.62 Nato taking into account a chest plate 4-5 inches thick which I have seen battlefield characters wearing there is a good chance that the entry wont be that deep from lets say 800 yards away the maximum effectiveness of a Dragunov with the PSO telescopic sight. Still the entry wound would be deep enough in the thoracic cavity and the direct force immpact would be strong enough to cause blood vessels to rupture. Especially if the wound was close enough to the heart with the large Aortic valve being the most vulnerable. Still any trained medic could stabilize for the most part long enough for that person to get to a shock trauma unit. Now on the other hand if the person was hit from a .50 or a 12.7x99mm round from a SASR M82 Beretta from its effective range of 1800 yards with the same entry pattern that .50 round would easily clear the breast plate of the victim and make a Silver Dollar size hole or larger and cause an immense amount of Trauma stress on the person. This person is more likely to bleed out or die from a single hit. Still video game application, I dont see medics giving immediate treatment in the battlefield game and it would be nice to see something like that instead of a 1 hit kill system, kinda like what happens in Arma 2 if you dont get medical treatment you bleedout and die. But then again how realistic do you want your games, still one shot from any rifle should be a kill, but i guess lets leave that to hardcore maps.
 

MortisLegio

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Nov 5, 2008
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Yes if it hits the guys head or chest. But I would also like it if the guns were big and bulky and you cant run around and quick scope with them.
 

Something Amyss

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Dec 3, 2008
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Furioso said:
Perhaps if they made a hit box for the heart, otherwise I can see how people would have issues with it, though the starting sniper rifle in BF3 is total bull, 3+ body shots to kill someone, no no no no no
only the heart? Why not other vital organs? They'll drop you dead just as sure.

Anyway, no. It eradicates the macho fantasy if I can die remotely realistically.
 

Vrach

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Jun 17, 2010
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I like the Battlefield approach. If you're close and get bodyshot by a sniper, yeah, you're dead. That's because at that range, the person might as well be wielding an unwieldy shotgun. If you're far away though, you need a headshot.

Works for me.
 

Pyro Paul

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Dec 7, 2007
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The reason it is complained about and draws so much ire on Counter Strike is because you don't come back in 10-20 seconds.

if you get tagged near the start of the map by a sniper using a 1 shot kill weapon, you have to sit for the next 2-3 minutes watching the game play out.

As to 1 shot kill weapons.
The problem is that players wielding these body shot killers is that they stop playing like snipers. they stop going for well aimed shots and start shooting with more careless disregard. So long as they hit you they kill you.

The absolute Best fix that i have seen for a Body Shot Sniper rifle is what they did in Team Fortress Classic and Team Fortress 2. The Sniper rifle is capable of killing on a body shot, but you have to sit scoped until the shot itself is at full power for just that.

although that is horribly unrealistic, the simple fact of the matter is that the TF Sniper makes you play more like a real sniper then the newest modern warfare 'realistic' shooter.
 

plugav

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Mar 2, 2011
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Generally? No, they shouldn't. Even if you're advocating "realistic gunplay." It's true that some real sniper rifles can rip you in half, but it's also true that said rifles are usually used from prone position by two person sniper teams.
 

fix-the-spade

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Feb 25, 2008
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Professor James said:
Battlefield,TF2. where BS people in one shot doesn't get much complaining.
Those two games are a compromise.

Battlefield has only had a one hit kill rifle in Modern Combat (all of them) and BC2 (Barrett .50 + Magnum rounds), all others the rifle does 90% damage on a body hit or one hit on a head shot.

TF2 you have to charge the shot to get a one hit kill to the body.

They're a good compromise, getting that one hit kill still requires a degree of skill and planning ahead. The trouble with the AWP/CoD rifles is that you only need to wing someone to get that kill, so the skill is greatly reduced and the rifle becomes and excellent close range weapon.
Being able to snipe someone on the fly point blank defeats the point of a sniper class...
 

Nupu

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Nov 6, 2010
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Playing Recon mainly on BF3 im fine with the two shot's to the body kills and one shot headshots. I actully like the idea that it doesn't one shot kill you if you hit the body, just think about it, you are just walking down the road and, oh look there's a sniper on the enemy carrier and he kills you when he hit's your leg. That wouldn't be fun and it wouldn't give the sniper the felling of the hunt. For myself I love the thrill it gives you when you first hit your target and then, the chase begins.