That's exactly my point. Marceline's mom was black and people praised the show for it, despite it not having any sort of impact of the story whatsoever. It makes sense, like I said, but praising the show for having a black person just seems... sycophantic.Zhukov said:Would it have taken more or less effort to make those characters more standard?Ryallen said:The reason why I'm skeptical is that those traits of the two characters were put in with no real effort, as in it seemed like they flipped a coin and decided "Fuck it."
Is that a bad thing?...but how they were implemented seems more like the writers of the show have demonstrated that they look out a window to see the different kinds of people rather than just the generic straight white dude.
Would it have been better if they had not looked out that metaphorical window?
Given how characters tend to default to certain traits, I'd say it's more like they flipped a coin and it landed upright on its side and stayed like that.At best, they are being praised for having a coin flip tails instead of heads.
How can you do this. I'll never understand people who can 'agree to disagree' like this, I barely even grasp the concept.Phasmal said:I didn't wanna leave this hanging, but I can see we're not going to agree. It's fine if you don't think media needs more representation, but I do think that.Zontar said:Snip
So I'll just agree to disagree.
I've got to say I doubt that, unless you personally know the author and can ask them what their original intention was then you have no idea whether your hunch is accurate or not. It could just be that the character is poorly written and their origins are irrelevant.False Messiah said:I think it does matter for the simple reason that I can usually tell the difference. But I guess that if someone can't tell the difference then it wouldn't matter either way for that person.JoJo said:The problem I can see with this is that there's no way for the reader to tell from the text what the author's intention was. Let's say I write a book and the protagonist's neighbour Joe Bloggs is black. How can the reader tell if Joe is based on my own black neighbour in real life, or if I decided to make him black as the rest of the main cast is white? And does it really matter either way?
Pretty much. If "progressive" is something you hold to be a value, then praise or criticize a work for meeting or failing to meet that value. If it's not, then don't. Dunno why we have to frame the discussion in terms of blanket orders about what is and is not permissible.Zhukov said:Umm... if you want to?
Well, it's hard to convince you if you do not believe me. When I read in my native tongue the differences between a well written and integrated character versus a token character are rather glaring, and I think that I can pick the differences in an English text too.JoJo said:I've got to say I doubt that, unless you personally know the author and can ask them what their original intention was then you have no idea whether your hunch is accurate or not. It could just be that the character is poorly written and their origins are irrelevant.
It doesn't seem to be something that can be proved either way without the input of the author. What I will say though is that a character's skin colour could easily be considered to paint a scene, for example to show that the location being written about is ethnically diverse. Same with sexuality, for example showing that a place is tolerant of LGBT people, or not if that's the case.False Messiah said:Well, it's hard to convince you if you do not believe me. When I read in my native tongue the differences between a well written and integrated character versus a token character are rather glaring, and I think that I can pick the differences in an English text too.JoJo said:I've got to say I doubt that, unless you personally know the author and can ask them what their original intention was then you have no idea whether your hunch is accurate or not. It could just be that the character is poorly written and their origins are irrelevant.
A good story contains Nothing that doesn't drive the plot, paints the scene or improves the story in some other way. And usually you can find out the reason behind a certain decision on the writers side just by reading what they has? [#fn1] written.
1. Has or Have? I'm having problems with the singular form of they in English, sorry.
I think they are being praised for considering the possibility of including minorities in incidental character slots, which is usually not done. To use your analogy, they are not being given credit for how the coin landed. They are being given credit for flipping it in the first place. And I think that is an entirely valid thing to praise them for. Huge praise? No. But it is worth mentioning as a good thing that was done.Ryallen said:Well, the reason why I posed this question in the first place is that, like I said, people drew attention to the fact that there were characters that were black and transgendered in the respective shows and then praised them for it. The reason why I'm skeptical is that those traits of the two characters were put in with no real effort, as in it seemed like they flipped a coin and decided "Fuck it." Again, I'm not saying that they need to justify their existence, but how they were implemented seems more like the writers of the show have demonstrated that they look out a window to see the different kinds of people rather than just the generic straight white dude. At best, they are being praised for having a coin flip tails instead of heads.Zhukov said:Umm... if you want to?
So, here's the thing. Why do you think it is that only minority characters are required to justify their existence?
Why isn't the question, "Why is this character a Straight White Male? How does this add to his character? Does this character sufficiently explore what it means to be a Straight White Male? If not, why does he need to exist? Was this character just included to pander to the Straight White Male lobby?"
Anyone who does ask those questions is doing it to make a point, like I am right here, and usually gets shouted down for being a feminazi SJW etc etc.
Other kinds of people exist. Surely they're as valid a character type as ye olde Straight White Male (possibly with brown hair).
From what I understand, the conversation in the game actually came about rather inorganically, as the character in question was willing to divulge her entire backstory, including her sexual identity, to someone she just met after talking for about 30 seconds. That was my problem, anyways. Not to turn this into a whole "thing", but the game did clearly have a checklist going into it, as there was also a goblin who berated you for assuming he was evil, despite that, to my knowledge, goblins are always evil, similar to kobolds and imps. Hell, the conversation with the transgender character seemed very inorganic and deliberate in general, as the PC noticed that the name was odd and asked about it, even though, from what I understand about social norms and patterns, nobody would do that.ThatOtherGirl said:Some one mentioned the case of the division, where a character who is gay has one line in the entire game where she mentions her wife. A single line of incidental dialog had a single word be "wife" instead of "husband" and a certain amount of people flipped out about it, saying it was shoved it down our throats. Evil tokenism! So insulting! Recently there was a big stink about a transgender character in a baulders gate, which was established in an entirely optional conversation several layers down in a dialog tree and was a two sentence explanation closely related to something else you specifically asked an explanation for. Shoved in our faces! Unrealistic! Such tokenism, so insulting to trans people!
This right here.Zhukov said:So, here's the thing. Why do you think it is that only minority characters are required to justify their existence?
Would anything in the division even happen if it was following all the "social norms?" Why pick on that one incidental piece? There are much larger inconsistencies to consider than a hasty line of dialogue.Ryallen said:From what I understand, the conversation in the game actually came about rather inorganically, as the character in question was willing to divulge her entire backstory, including her sexual identity, to someone she just met after talking for about 30 seconds. That was my problem, anyways. Not to turn this into a whole "thing", but the game did clearly have a checklist going into it, as there was also a goblin who berated you for assuming he was evil, despite that, to my knowledge, goblins are always evil, similar to kobolds and imps. Hell, the conversation with the transgender character seemed very inorganic and deliberate in general, as the PC noticed that the name was odd and asked about it, even though, from what I understand about social norms and patterns, nobody would do that.
It's an especially weird thing to pick up on unless they also happen to question why NPCs are always perfectly willing to talk to you about anything and everything in games like Pokemon, The Legend of Zelda, and Final Fantasy. People whose houses you've typically just broken into and ransacked, might I add.Xsjadoblayde said:Would anything in the division even happen if it was following all the "social norms?" Why pick on that one incidental piece? There are much larger inconsistencies to consider than a hasty line of dialogue.Ryallen said:From what I understand, the conversation in the game actually came about rather inorganically, as the character in question was willing to divulge her entire backstory, including her sexual identity, to someone she just met after talking for about 30 seconds. That was my problem, anyways. Not to turn this into a whole "thing", but the game did clearly have a checklist going into it, as there was also a goblin who berated you for assuming he was evil, despite that, to my knowledge, goblins are always evil, similar to kobolds and imps. Hell, the conversation with the transgender character seemed very inorganic and deliberate in general, as the PC noticed that the name was odd and asked about it, even though, from what I understand about social norms and patterns, nobody would do that.
Perhaps the division was a bad example, because I am sure Ubisoft was working toward a diversity checklist. I was more using it as an example of how the absolute minimum that can be done to establish a character's sexual identity is enough to be considered shoving it in our faces. It was a backstory dump of side character in an Ubisoft game, they are all shitty and inorganic, but no one has problems with the other shitty and inorganic backstory dumps in the game, which there are plenty off. But this one happens to establish that a character is gay. And it is not like the way it is done is unrealistic, married people often talk about the person they are married to, seeing as they are the most important person in the entire world to them and they spend most of their life in their presence. "My spouse thinks X" is not an unusual thing to say. And yet, shoved in our face.Ryallen said:From what I understand, the conversation in the game actually came about rather inorganically, as the character in question was willing to divulge her entire backstory, including her sexual identity, to someone she just met after talking for about 30 seconds. That was my problem, anyways. Not to turn this into a whole "thing", but the game did clearly have a checklist going into it, as there was also a goblin who berated you for assuming he was evil, despite that, to my knowledge, goblins are always evil, similar to kobolds and imps. Hell, the conversation with the transgender character seemed very inorganic and deliberate in general, as the PC noticed that the name was odd and asked about it, even though, from what I understand about social norms and patterns, nobody would do that.ThatOtherGirl said:Some one mentioned the case of the division, where a character who is gay has one line in the entire game where she mentions her wife. A single line of incidental dialog had a single word be "wife" instead of "husband" and a certain amount of people flipped out about it, saying it was shoved it down our throats. Evil tokenism! So insulting! Recently there was a big stink about a transgender character in a baulders gate, which was established in an entirely optional conversation several layers down in a dialog tree and was a two sentence explanation closely related to something else you specifically asked an explanation for. Shoved in our faces! Unrealistic! Such tokenism, so insulting to trans people!
I probably should have started that I wasn't talking about the Division. Sorry, my bad.Xsjadoblayde said:Would anything in the division even happen if it was following all the "social norms?" Why pick on that one incidental piece? There are much larger inconsistencies to consider than a hasty line of dialogue.Ryallen said:From what I understand, the conversation in the game actually came about rather inorganically, as the character in question was willing to divulge her entire backstory, including her sexual identity, to someone she just met after talking for about 30 seconds. That was my problem, anyways. Not to turn this into a whole "thing", but the game did clearly have a checklist going into it, as there was also a goblin who berated you for assuming he was evil, despite that, to my knowledge, goblins are always evil, similar to kobolds and imps. Hell, the conversation with the transgender character seemed very inorganic and deliberate in general, as the PC noticed that the name was odd and asked about it, even though, from what I understand about social norms and patterns, nobody would do that.
Well, in the defense of Pokemon, The Legend of Zelda, and Final Fantasy, one of the core tenants of Baldur's Gate, among other things, is the relationship you have with your party members and how much they trust you, where as in Zelda and Final Fantasy, that is not the case. Besides, don't you think that it would have been much better if they had revealed it when you had gained the character's trust? That would have made more sense to me. Having it up front like that just seemed... forced. Like they were advertising that this character was transgender to everyone that was playing the game, rather than building it up to it while talking to the character after recruiting her.shrekfan246 said:It's an especially weird thing to pick up on unless they also happen to question why NPCs are always perfectly willing to talk to you about anything and everything in games like Pokemon, The Legend of Zelda, and Final Fantasy. People whose houses you've typically just broken into and ransacked, might I add.
In my defense, at the time of writing that, I had forgotten the term "sexual identity" was a thing. That's my bad, my fault. I apologize.shrekfan246 said:Also, because the OP seems to be a bit confused here, transgenderism =/= sexuality. Trans men and women can be homosexual, heterosexual, bisexual, pansexual, asexual, or anything else, just like anybody else can.