Poll: Should there be more fighting games on the PC?

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Dragoon

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As you probably know fighting games very rarely end up on PC which I think is a shame. I love fighting games but I'm mostly a PC gamer which sucks because the only fighting game we get is Street Fighter. I know that a keyboard isn't optimal for fighting games but you can use a controller on the PC and also I think that devs could easily come up with a control scheme tailor made for the PC.

What do you think? Would you play fighting games on the PC? If so why and if not why not?
 

sanquin

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Actually, it's not that easy to come up with a control scheme for the PC. Just like how shooters just work better on the PC because of better precision with a mouse and keyboard, a controller's control scheme just works better for fighting games.

I personally think fighting games should mostly remain on consoles. Sure, they could put a fighting game or two on PC but the main place for the genre is just consoles. Just like how the main place for mmorpg's is PC's. (the main place for shooters should also be PC's, but devs seem to be very adamant on bringing out just as many for console...)
 

Dragoon

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sanquin said:
Actually, it's not that easy to come up with a control scheme for the PC. Just like how shooters just work better on the PC because of better precision with a mouse and keyboard, a controller's control scheme just works better for fighting games.

I personally think fighting games should mostly remain on consoles. Sure, they could put a fighting game or two on PC but the main place for the genre is just consoles. Just like how the main place for mmorpg's is PC's. (the main place for shooters should also be PC's, but devs seem to be very adamant on bringing out just as many for console...)
The thing is is that FPS' have been adapted to consoles really well so it should be easy to do the reverse for fighting games. Maybe a control scheme where you do the direction inputs with mouse moves or something. I think if someone really tried they could come up with a good control system.
 

TrevHead

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At one point I though both competative fighters and shmups were better on consoles due to PC with different hardware and conflicting software not been 100% spot on timing wise plus for hackers and cheaters. All these are very important for such competitive games.

However there is a much bigger problem for the fighting genre as like any niche MP games getting enough ppl playing it to keep the game alive is a problem. This is made worse on console due to their out-moded methods of localisation and releasing in different countries at different times. Releasing MP games 6 months after everybody else is a big reason why Europe doesn't have much of a community. Plus like Skullgirls showed, charging $10k for a single patch is a death nail for niche competitive games.

So yes I would love to seem more Fighters on PC, same as other oldschool MP games like 2D brawlers and run and gunners. However this would fragment the playerbase even more so for FTGs I'd want exclusives to PC and multiplats with cross platform play, but with an option for gamers to only play with others on the same platform or a way to blacklist individual players from lobby searches to curb the cheats and PC gamers playing with gimped hardware.
 

sanquin

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Dragoon said:
The thing is is that FPS' have been adapted to consoles really well so it should be easy to do the reverse for fighting games. Maybe a control scheme where you do the direction inputs with mouse moves or something. I think if someone really tried they could come up with a good control system.
Thing is, there's a difference between a 'inventing a good control system' (a keyboard/mouse) and a control system that just plainly works far better from the start. (a controller)

Yes they did adapt FPS's pretty decently for consoles, but really...try pitting a keyboard + mouse user against a controller user. The controller guy will get decimated, simple as that.
 

Bad Jim

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sanquin said:
Actually, it's not that easy to come up with a control scheme for the PC.
Two massive holes in that argument.

1) Pretty much every serious PC gamer has an XBox 360 controller.

2) A keyboard is actually a pretty good input device for fighting games. The only thing you lose from the controller is analogue input, which is rarely important or even used. With over a hundred keys you can even have two people sharing the keyboard.

Most people say the keyboard is better than the controller for Street Fighter 4 at least.
 

sanquin

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Bad Jim said:
Two massive holes in that argument.

1) Pretty much every serious PC gamer has an XBox 360 controller.

2) A keyboard is actually a pretty good input device for fighting games. The only thing you lose from the controller is analogue input, which is rarely important or even used. With over a hundred keys you can even have two people sharing the keyboard.

Most people say the keyboard is better than the controller for Street Fighter 4 at least.
Not really trying to argue here, so whatever...
 

Dragoon

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Bad Jim said:
sanquin said:
Actually, it's not that easy to come up with a control scheme for the PC.
Two massive holes in that argument.

1) Pretty much every serious PC gamer has an XBox 360 controller.

2) A keyboard is actually a pretty good input device for fighting games. The only thing you lose from the controller is analogue input, which is rarely important or even used. With over a hundred keys you can even have two people sharing the keyboard.

Most people say the keyboard is better than the controller for Street Fighter 4 at least.
I don't think I've ever heard anybody say they prefer a keyboard over a controller for Street Fighter but it would be interesting to see good gameplay with a keyboard.
 

TheDoctor455

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Apr 1, 2009
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Dragoon said:
sanquin said:
Actually, it's not that easy to come up with a control scheme for the PC. Just like how shooters just work better on the PC because of better precision with a mouse and keyboard, a controller's control scheme just works better for fighting games.

I personally think fighting games should mostly remain on consoles. Sure, they could put a fighting game or two on PC but the main place for the genre is just consoles. Just like how the main place for mmorpg's is PC's. (the main place for shooters should also be PC's, but devs seem to be very adamant on bringing out just as many for console...)
The thing is is that FPS' have been adapted to consoles really well so it should be easy to do the reverse for fighting games. Maybe a control scheme where you do the direction inputs with mouse moves or something. I think if someone really tried they could come up with a good control system.
And someone's made a valiant effort at it. Ever play a MUGEN-powered game?

On that note...

I'd really like to see PC versions of Marvel vs. Capcom 3... and Injustice: Gods Amongst Us.

Or... failing that...

Marvel Nemesis: Rise of the Imperfects.

It made a decent attempt (for a fighting game) to 1. explain why everyone is fighting everyone (because everyone's either mind-controlled by aliens or trying to save those being mind-controlled), 2. make the villains sympathetic (very nearly got there, but... they needed to set that stuff up earlier on than they did)
 

UnderCoverGuest

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May 24, 2010
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We have controllers for PC, damn it! We have Xbox controllers and Logitech controllers and Saitek controllers--we have Flight Control Systems, Radio Stacks, and other aviation components for simulation enthusiasts. We have TrackIR, Freetrack and other systems for tracking head movement and translating it to joystick control for more advanced games and simulators like Flight Simulator, the Digital Combat Simulator series, and ARMA 2. We have a mouse for pin-point precision, and a keyboard for expanded social interaction and communication.

Now let me play the latest Smackdown VS Raw game, damn it!

*I suppose this article [http://www.escapistmagazine.com/news/view/121722-Logitech-Ditches-Consoles-for-iPads] puts a bit of a damper in my message however.

Damn it.
 

Doom972

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Everything that works on a console, could work on a PC. With a gamepad you can get the exact same experience. Those who don't want to make that investment would do fine with the keyboard. It doesn't take a genius to bind the movement to the arrow keys and the buttons to other keys. It's been done in the past and it worked fine.
 

cip_raziel

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I would love to see alot more fighting games coming on PC especially since I love fighting games, but I don't like playing them on a console. I got SF4, SSF4AE, SFxT, GGXX2 on PC and tryed to play them with a gamepad but I'm just not good with it, however on a keyboard, it's much much better, feels much more natural to me (maybe cuz I`ve been playing fighting games on PC since Virtua Fighter 2 demo :D ). But that's just me. Plus I`ve seen alot of players using arcade fighting pads in tournaments, not the consoles gamepads, and those work for PC also, so it's not a matter of controllers. The only reason I can see why there aren't any fighting games on PC is probably cuz of different arrangements with Sony/Microsoft, again...PROBABLY, and cuz of pirating; but pirating games on consoles is happening just as much as it happens on PC.
I would love to see a FIGHTING section on steam :(
 

fix-the-spade

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No.

Because I'd just set a macro for the best combos in the game and spam it constantly.

Like RTS games stumble under the restriction of a console's capabilities, so a fighter would whither and die under people who know how to automate complex command strings...
 

Soxafloppin

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I think its because fighting games typically perform poorly on PC (sales wise), at least I remember Ed Boon tweeting something about that when asked about a PC version of MK9.
 

dimensional

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Soxafloppin said:
I think its because fighting games typically perform poorly on PC (sales wise), at least I remember Ed Boon tweeting something about that when asked about a PC version of MK9.
Yeah I think the guy responsible for SSFIV amd SFXTekken tweeted the same sort of thing as well.

Most people just play these games on consoles or arcades (if they are lucky) traditionally anyway, the keyboard is actually a good control scheme once you get your head around it but it can actually be too good which is why it is banned in tournaments at least to my knowledge as in some games you can block in all directions at once and hold down charge moves even while jumping etc things which are not possible on a controller or stick.

yes people can buy a stick to play on PC or use a controller but these people are in a minority especially stick buyers those things arent cheap and as already mentioned there is all the hackers and all that crap and mods meaning its harder to sell us different coloured costumes and DLC (Capcom).

Really if you are interested in fighters you need a console or you will miss out on a lot its just the way it goes. If I was heavily into RTS titles I would make sure I had a PC that could run them rather than complain about the lack of this type of game on consoles even if my console supports a mouse and keyboard and there is no technical reason why it should not be brought over.

Yeah the amount of fighting game players who only have a PC and dont play in the arcades is a minority I would say and if they have a PC and console usually they pick console over PC for this type of game I know I do anyway as well as everyone who I have spoken to about this even if they get 90% of their games on PC.