Poll: Should Writer/Creators feel shame for Sexualization?

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chikusho

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Creators should understand and respect what they let out into world.
Whether that's sexualization or something else, it shouldn't matter.
 

Kathinka

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why not? if an artist makes the decision to aim his game at a specific target audience, then go for it. the reality of things is that the great majority of more serious gamers are male. so if a dev wants to cater to them with fan service, hell yeah, let him make the game he wants. if someone wants to make a game aimed at mixed or female audiences, let them do that. artists should be allowed to create what they want without being shamed into shoehorning an agenda into their work.

*checks privilege*
 

cleric of the order

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erttheking said:
....The heck is that title supposed to mean? That developers should be shammed for sexualized characters?

Can we please stop taking criticism so personally? The other day I found someone who said that a reviewer that pointed out sexism for twenty seconds in a nine minute review was "Insulting the medium" Criticism of sexualized characters is no different from criticizing lousy shooting mechanics. It's criticizing a part of the game that has been implemented poorly. You can feel free to disagree, but stop acting like every criticism of sexualized characters is a personal attack. If a reviewer outright attacks the developer then it's a different story. If that's not the case though, it isn't shaming. It's criticism. You have no problems saying a game is awful when sex isn't involved, why should it get special attention?
I suppose if anyone does take this as a direct attack, that they can be forgiven in doing so.
A character that has some how managed to touch their imagination, to reach inside their mind and sit there, despite the sexual nature therein is of some worth.
If a person can really enjoy a character enough to wish to defend them, then the creator has done something right, they've made a characters worth talking about, even if they are just a sexual form of the anima/animus, if you like Jungian psyche.
further more,
The unfortunate implication is that lousy shooter mechanics and buggy game play is broken/negligence.
The choice in character design is directly intentional and it's a stylistic/corporate choice and that bring into question the morality of the choice.
The act of placing swinging gonads prominently in place to sell is dubious and should at least be question and should be question along with the necessity of questioning.
I'd argue to the point a character with no personality would and will not be defended because there are so many other targets for lust in life.
And that a fan service manikin will never be a Shakespearean everyman/fool and serve no artistic purpose or really help the audience blow off steam.
Then again you could really use our mordern discomfort of sex to explore it.
A game using over Sexualization in a way to cause discomfort and confuse the audience could be really bloody interesting if done right.

grassgremlin said:
Guys, I can't fix the poll. It won't allow me to edit it. I know it has spelling errors.

I'm referring directly to the fighting fuck toy concept.

For all criticism rallied at not only Dead or Alive, Bayonetta, Etc.
This issue has boiled over to the point, I want to make it it's own thread.
I want to speak to the masses directly on this particular subject.

The nature of sexy characters in video games.
I often get the argument that the concept is indeed offensive, especially relating women and very sexist.

I do know it could be due to body images, pandering and sex sales. But how much is too much? And how much weight does this have for creators who just genuinely want to design sexy characters?

Is there no room for that in gaming?

I really feel the need to discuss this referring not to the game themselves but to the creators.

Please refrain from defending characters. We will solely debate the makers themselves and there creative choices. This is a discussion to be had.

My Opinion

I advocate for equal oppurtunity fan service.
I honestly see no evil scenario to a sexy character in a video game. I have often been most
interested playing the most stylish, the most fabulous, the most sexy social butterfly.

I like characters who revel in being a ravishing piece of work while being fun and engaging. However, I who love sexy things am not immune to a feeling of gross, squickiness when it comes to some games.

I hate when gamers express how much they want to fuck a particular character, and how much they want games where they can have characters they want to fuck. The kinds who want tits and ass everywhere and nothing else. The lovers of dead or alive, playing for wank material and demanding devs increase breast size and bounce. The gross moe game that's borderline porn you would never play in public for anyone. Step back, think of your life. You may have just shown porn publically to everyone.

I also deeply despise the sex for award trope and see no reason to indulge in it if I have the choice. It's a whole new level of eww.

And yet, I also like writing and drawing porn and sexiness fan service. I excuse stuff like Kill la Kill and Bayonetta for many admittedly arbitrary reason.

To me, this issue is complicated. I criticize a famous artist who's injecting his wank bait into a product he has no business injecting it into. [https://twitter.com/KenPenders]
It involves 15 year old echidna girl featured prominantly in bikinis when such character had nothing to do with being sexy

**My Opinion Part 2

I understand the ditractors to sexualization in gaming. The main crutch of the argument is Laziness. Developers rely on specific visual indicators out of Laziness due to a lack of understanding when it comes to the fundamentals of writing vs the audience.

Author Appeal is often used liberally without much context and breaking immersion. If this thing in this fantasy world doesn't fit it can alienate the participant in the viewing. Straight men feel uncomfortable to see men spread out in compromising sexual positions in a particular homoerotic manner while women also feel the same sort of discomfort.

To better understand why feminists criticize this so heavily is to understand how you, a straight male, may view gay or overtly homoerotic media.

My answer
No I don't think Developers should feel shamed for sexualization and I am fully aware no one is trying to make them feel shame. However, I do agree when fans buy a game because of "tits" they should feel shame for using that as a indicator of their purchase. Porn exists and it's free.

Edit: I found some reading materials that has educated me further about the topic of male gaze.

http://exploringbelievability.blogspot.com/2012/02/authorship-blame-and-neutrality.html
http://exploringbelievability.blogspot.com/2012/04/how-to-write-empowering-female.html
That line about porn being free killed me.
It's always been my argument against pandering, then again there is a place to enjoy it in your games themselves.
and really whatever floats you boat as long as you keep it over there, in your room, down the hall and across the block.
that being said i have to ask what i gods name is "male gaze", I've heard the term before but the only time i've heard it is from Diana Davidson.

The Lunatic said:
No, I think we've come a long way in the freedom of expression of sexuality and to shame people for it would only push more towards repression of such things.
You, I like your point.
 

masticina

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If games are art and some games definitely are high art. Then one has to accept the way art works. The way it gives us feelings and makes us think.

That includes things we don't like. Yes you could make a hypersexualized character and..actually make people think about what it means. True in some games it is purely to draw male attention, le sigh! Think nude women mods in skyrim... or that Xblades!

But in some games it does has to make you think "Why does this person wears so little.." and what it means to you.

Maybe this is bovine excrement. But to me there ought to be deeper thinking about things. And sometimes that is worth making something abhorent!

In that "The Evil Within" we see allot of things we don't like. But they do tend to make us think. Or at least feel, or a game like "The Path" which lets be fair has some darker things in it. artsy? a game? At least it makes you think.

And Skyrim, love this game but lets be fair it is a power fantasy. We like it but we ought to understand why we like it. It is a game where you are not ever powerless, unable to stop things from happening. While in some games, like Tombraider, there are scenes where there is stronger powerlessness. And that makes us feel and dislike!

In the end, yeah sometimes I have to Sigh at the portraying of how someone looks. But ya know that tells more about me then about others. In the end my dislike of certain things tells more about me then about the subject at hand.

And this is why I say No, it is good that there are games going that far. Just as there are games that break up our expectations. And games that have actually normal looking characters with actual human problems.

****

I wrote this after sitting with some coffee to think about these matters. A much more fitting post I feel.

On a forum there was a poll followed up by a long string of replies about sexualisation in games. Aka big breasted women wearing little clothes in fighting games. And it did make me think!
What do things mean, if we take games as another form of art. And before you all go like ?look at that high brow chair philosopher?, just stop doing that. If we take games as equal to books, movies, and plays. Then actually is this bad. Should the make of said game feel ashamed?
Now this lead me to think about a few games. Skyrim for instance and its moddibility. Many mods are naked women or mods to remove clothes of women or mods to make the women in the game look hotter. Depending on how you define hot. It is just freaking pixels guys! Of course Skyrim though it has a great story does attracts males quite a bit. Because it is a power fantasy, you are the hero and are going to solve every problem. Oh look at that you can even defeat dragons actually you are THE ONE.
They even expect you to be a nord male at the start, a viking warrior in the shortest of term. How more Arnold Schwarzenegger can you get.
Then there is on the other side of the coin Laura Craft in the new Tomb Raider, there are scenes where she is definitely not in control. And not in a way of ?look the bad guy shows up lets make sure the player knows this guy is bad so lets remove all control from them?. More in a sense of being in very bad situations and yes at times there are the much hated QUICK TIME EVENTS to not get killed.
There this young women is portrayed as having to grow to be strong because the world is dangerous around here. A much more fullfilling hero type. And no she doesn't wears a chainmail bikini and she doesn't either comes with mega memaries. She just is attractive as person because she is a person there. She is written to be an actual person! A person you can care for and hope to get to the end.
Where the hero is skyrim is so empty so ?power fantasy? that you don't care. Actually there are very few characters in Skyrim I care for. Some I like because they are odd but do I care? Nah not really!
And there are also strong female characters out there who yes dress rather skimpy or rather provocative but are strong and use sex as a tool. To make others mostly men do their bidding!
You know I really like books because at least you get a history, a backstory, a why someone acts certain ways. Who is someone, what made them that way... something lacking in the writing of some videogames.
I just watched Interview with a Vampire and I got the book still waiting for me to read it fully. I don't like reading these tiny books, it is one of those ...pocked edition, so it is so small. Font also tends to be smaller and it just reads less nice then a big fat book. A big fat book with nice rounded big letters waiting to be read.
So I don't say that makers of videogames with chainmail bikinis or modmakers with chainmail bikini babes should be ashamed. They use something very basic, very animalistic, our basic animal desire for sex. And if you are a young male that is enough. If you get beyond 30 ? you want a person.
I do definitely hope for more games with very good characters. Ones you really CARE for, don't mind to me how they look there, if you can make me care for the fate for a block of wood. Men you are good!
 

Trippy Turtle

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May 10, 2010
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I voted no, because they shouldn't feel ashamed of something that is obviously earning them money. It doesn't hurt anyone if somebody buys a game because of the jiggle physics.
I don't understand where 'Eye candy to appeal to our audience' got translated to 'attack on every woman ever'.
To be honest, I doubt the creators care at all about the whole debate on whether it offends someone or not. They add half naked women, the money rolls in.
If people bought games based on half naked men, you would see more of that.

I say this in about every thread about this but here I go again: If something like this offends you, get over it. There are actual issues in the world that actually matter. Redirect your tender sensibilities into righting them.
 

TheArcaneThinker

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grassgremlin said:


My answer
No I don't think Developers should feel shamed for sexualization and I am fully aware no one is trying to make them feel shame. However, I do agree when fans buy a game because of "tits" they should feel shame for using that as a indicator of their purchase. Porn exists and it's free.


No one buys a game because of "tits" or "ass"..... no one....
Expect the people who buy eroge games
 

TheMysteriousGX

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Should writers/creators feel shame for sexualization? In a nutshell? No.

Should writers/creators feel shame for lazy/sexist sexualization or blatant pandering? Absolutely.

EDIT: For clarity, I should point out that I never said it's bad or that the lazy ones should be forced out. Just, y'know, acknowledge it.
 

Random Argument Man

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If sexualization is part of the character mental state, it should be ok. We meet people everyday who are not ashamed at all for sexualization of themselves. They are who they are.

It's when the mental state and the state that the character is presented don't mix that we can start seeing problems. The creators want us to respect that character, but they presented that character like a blowup doll. That can create a distance right there. It's even worse when that character falls in love with you because you said X and you did Y. I always had trouble with RPGs who did that. It doesn't feel like romance when you clearly picked an option. It feels empty. Anyway, I've digressed.

So yeah, write characters that does proper sexualization first. Then, you can actually sexualize them.
 

masticina

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Random Argument Man said:
If sexualization is part of the character mental state, it should be ok. We meet people everyday who are not ashamed at all for sexualization of themselves. They are who they are.

It's when the mental state and the state that the character is presented don't mix that we can start seeing problems. The creators want us to respect that character, but they presented that character like a blowup doll. That can create a distance right there. It's even worse when that character falls in love with you because you said X and you did Y. I always had trouble with RPGs who did that. It doesn't feel like romance when you clearly picked an option. It feels empty. Anyway, I've digressed.

So yeah, write characters that does proper sexualization first. Then, you can actually sexualize them.
And that really is it, if you have a character as least make sure it is a full character with a history, a backstory, a reason to why they are doing things.

And yes that can mean a Fem Fatalle. Hell in the vampire books I like to read sex appeal is used as a way to gain power. That is how it is done well!
 

Scarim Coral

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Haha no! I believe the foremost that the designers creativity is the upmost important than to be hinder by censorship. I liked to believe that most of the designers out there are creating what they want because they actually enjoyed doing it and are happy with the result (e.g. the woman who designed Bayonetta or the guy who designed the Dragon crown characters).

The last thing I want to see is a designer being unhappy that his/ her creation has been alter so much by the censorship that he or she doesn't recognise her/ her work anymore.

Sure my belief does mean we would get more adult related stuff but hey that what an adult rated sites are for!
 

Lunar Templar

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No, no they should not.

You should be able to make or write what you want, full stop, end of story. It needs to be done better, but I don't see why they should feel shame for it. Hell If I made or had a hand in Bayonetta (or a fun character like her) you bet your ass I'd brag about that shit.
 

Dizchu

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Sep 23, 2014
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I wish I could pick 2 and 4. Though even if 4 were the case people would still find something to complain about.

Because that's how people are. Constant emphasis on the negative. When we buy a car that is missing a door but has an extremely good paint job, which aspect will make or break the purchase? It's the bad things that ruin a game/film/tv series/album (of course) however there comes a point where a few nit-picks can overshadow any merit the piece could have. Personally I find most of the Call of Duty games beyond 4 a glamorisation of warfare. However I wouldn't call them objectively bad games, just not my cup of tea.

If I were to review Call of Duty: Blackened Post-Modern Warfare Special Forces Shootman for the purpose of informing people whether or not to buy it, I'll give a description of the gameplay, the quality of the design, overall play experience and difficulty etc., I won't go into a long anti-war rant (unless it crosses the line into pure bad taste, of course).

Same with Bayonetta. Her design's pretty cool, the game's pretty fun but I get tired of the camp aesthetic and over-eroticised animation. Some people love it. If it's animated well I will commend it. If it serves the game's design aesthetic then as far as I can tell it is a well-made game.

I will not shame men and women for expressing their sexual interests in their designs. If you don't like it, you can tell from the screenshots and promo material that you won't like it. Move along.
 

EternallyBored

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Scarim Coral said:
Haha no! I believe the foremost that the designers creativity is the upmost important than to be hinder by censorship. I liked to believe that most of the designers out there are creating what they want because they actually enjoyed doing it and are happy with the result (e.g. the woman who designed Bayonetta or the guy who designed the Dragon crown characters).

The last thing I want to see is a designer being unhappy that his/ her creation has been alter so much by the censorship that he or she doesn't recognise her/ her work anymore.

Sure my belief does mean we would get more adult related stuff but hey that what an adult rated sites are for!
Any artist that creates for a profit is going to run into challenges, changes, critiques, and collaboration, it is the nature of for-profit creation and creating art as part of a team or as an employee of a larger company. I really wish we could dial back on throwing the concept of censorship around anytime someone doesn't treat an artist as some sort of sacrosanct idol that can never be challenged or confronted.

The Dragon's Crown artist is free to draw his characters however he wants, but he is also at the whims of the developers, the other artists, and anyone else on the team who has to work together to create a cohesive whole, and, in the end, the chances of his success or failure as an artist are ultimately in the hands of the consumer. He likely had dozens, if not hundreds of concepts and designs rejected and redesigned before the company finally settled on something they liked, the artist was not censored every time his bosses rejected a design or asked him to make changes to his concepts and characters.

A script writer will often have dozens of rewrites before a script is accepted for a movie, and even then it will often be torn apart or completely changed by the director when it goes to production, and the directors vision is often heavily changed and edited by the producers, whose vision is also edited and changed by what they see as the desires of the consumer.

More on-topic, just like art can vary in its quality, so too does criticism, and just like an artist must learn to accept criticism without turning into a petulent child whining about how nobody should dare challenge their vision and art, so too must a critic learn that not all of their views will be accepted by consumers or artists, and not turn into a whiny elitist that sees their views of media as sacrosanct and morally inviolable.
 

Aurion

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I'd say "use common sense" but that's way too much for most people to handle. Up to a point, I've got no issue with fanservice. It's entirely possible to just be crass though.

Interestingly, most of the examples of crass that leap to mind are games that were explicitly trying to be crass. Only one I can think of off the top of my head that wasn't explicitly aiming for it is Dragon's Crown.

Should someone feel shame for that? Sure, if they think that A. it was actually crass (it is possible to have very different opinions), and B. they didn't like that. Should anyone who includes sexualization feel shame? Nope.
 

Arina Love

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When i buy Senran Kagura, for example, i do it for the tits and ass and i'm not ashamed of it. That it's not about porn or flapping material, i just enjoy looking at them and enjoy fanservice and that's why devs made it, simple as that. When i buy Tomb Raider i do it for the action and nothing more because devs intended that way.
So do developers should be ashamed? No. Should consumers? No. Should people that dislike that sort of stuff and shame people that do, feel ashamed? Absolutely Yes.
 

Hebby

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Maddox pretty much mirrors my opinion on the matter. Good thing to. Saves me the typing.