Poll: So I just felt some compassion for a random NPC...

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War Penguin

Serious Whimsy
Jun 13, 2009
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Let me explain: A little while ago, I was playing Fallout 3 [small](again)[/small]. This was fairly early in the game, so I was at a pretty low level, vulnerable to the many hostilities of the wasteland. I was heading to the sewers that led to the GNR building [small](again, because it was early)[/small], until I was attacked by some raiders. Normally, I would be able to kill them at faster than you could blink, but I was low on health and ammo. I was screwed.

Or so I thought.

Behind the raiders came a lone super mutant. He crushed each one of the raiders and I was saved! He didn't hurt me or anything. I thought this was some sort of glitch or something along those lines, but then I realized that he had no weapons or armor. Hell, he even had a name: Uncle Leo. I even got to talk to him for a bit. He spoke of how other super mutants kicked him out of their group because he said there was more to life than senseless killing.

Now, I've played Fallout 3 quite a bit. Up until this point, I've seen it all. Unique weapons, locations, all that jazz. But this is the first time I've ever seen something like this. Other than Fawkes, I never saw a friendly mutant before. I thought this guy was really cool and I hoped to see him again.

A few levels and gameplay hours later, I finally say Uncle Leo again, but not in the way I hoped: He was dead.

I don't know what got him. Maybe it was some raiders, some muties, a radscorpion or two. It didn't matter, though. He was dead. I was crushed. I felt so bad that I wasn't able to save the most harmless mutant around. But there he was, face down near the Potomac. I thought he didn't deserve that. He was too cool, too wise for that. I dragged his body [small](a very heavy body, mind you)[/small] into the Potomac and let it drift off, one with the wasteland, you might say.

Then it hit me: I just spent twenty minutes of my time dragging the body of some random computer generated guy to some computer generated river. It had no effect on either my life or the game. And yet, I was still compelled to do this.

Discussion: Have you ever felt this way for an NPC as well? If so, who? Do you have any interesting stories, like mine?
 

ultrachicken

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Dec 22, 2009
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I don't have any stories that spectacular, but Stockpile Thomas from Demon's Souls was my favorite NPC in the game. His complete amicability, with no preaching, or desire to get something from the player, made him a breath of fresh air. Everyone else either wanted your souls or your death. And, yet, here is this one guy who doesn't seek to take advantage of you. He's like the digital rendering of Good Guy Greg.
 

Berserker119

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Dec 31, 2009
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I was playing Oblivion one time, and I went into a gate with another person. We were almost out, and they died, and I was devastated. I stopped playing the game and just sat there with my head down for a couple minutes.
 

kingpocky

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Jan 21, 2009
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Once in Dwarf Fortress, I had this random follower who had been with my adventurer since near the beginning of her career. The follower had originally been an archer, but in the hundreds of battles with brigands, monsters, and dragons, she had lost an eye, both hands,and one leg. She still managed to fight by hobbling up to enemies and biting them to death. I felt sorry for her, so I kept trying to find a way to get her to leave my party and settle down in one of the towns, but apparently there's no way for anyone to leave the service of an adventurer besides dying. Eventually I just had my adventurer retire and allowed them to live out their lives in peace.
 

Super Six One

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Apr 23, 2009
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In one mission on COD:MW2 (I can't remember the name, the one where Roach and Ghost get "ya'knowed" by Shep) The two guys with you on the mission, Scarecrow and Ozone, they get killed no matter what, but it took me 6 self restarts on that mission to realise that they couldn't be saved whatever i did, and i was kinda gutted. (on the final go, when i completed the mission and saw the end, i realised why)
 

dudehead

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Jul 21, 2008
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Do doves count as NPC's?

Because in Shadow of the Colossus I'd always shoot at them. Sometimes I'd be bored, or too overwhelmed by the game to start a new Colossus, or I needed to get off soon. Sometimes I just needed to think about the game and shooting at the doves provided a mindless outlet to entertain me while I took it all in.

Eventually I learned that they were impossible to kill. Yet, on my many playthroughs, I still shot at them occasionally.

Then, last year, after digging up my copy of this game, I was hanging next to a tree before the final fight when I decided to eat some fruit. I tried to pull out my bow, hit the wrong button, and accidentally swung my sword, and heard a dull thud.

I had hit one and it died. I was so sad I was on the verge of tears.

It also fit in beautifully with the narrative of the game. Eventually, as I thought about it all, 3 or 4 tears rolled down my cheek and I had to shut off the game.

TL;DR Shadow of the Colossus is the greatest game ever.
 

BanicRhys

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May 31, 2011
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Valkyria Chronicles was very good at making me care for random characters, Edy, Vyse, Martina, Rosina, Homer, I loved them all.

I also have strong feelings for Woo Ping in WoW.
 

CoverYourHead

High Priest of C'Thulhu
Dec 7, 2008
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Playing Halo 2 back in the day, I was playing through whatever the level is when you're playing as the Arbiter, the first, well, technically second one. You have to fight through the flood, and I'd always had all my fellow elites die. However, on one play-through, a single other elite managed to survive through the whole thing with me. I named him Thomas.

Also, it may not count, but my entire squad in Valkyria Chronocles. They all have small, but insightful backgrounds that make them all so cool. I have a particular soft spot for one shocktrooper who was an actress before the war. I make sure to keep her safe.
 

Xaio30

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Nov 24, 2010
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My little sister once cried when Minsc died during her playthrough of Baldurs Gate 2.
She was to immersed that she did not think about reloading at all. Damn, her reaction even got me teary-eyed.
 

Grottnikk

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Mar 19, 2008
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One time I remember in the original Fallout I was tasked with assassinating the leader of the Master's temple in The Hub. I went in there with Ian and Tycho. Things got a bit funky when Ian uncorked a wild one and nicked one of the children who was running for a door. That made him go hostile to the kid. Next turn he intentionally shot him and killed him. I felt horrible. If we weren't there trying to murder someone, the kid wouldn't be dead. Kinda made me think. Ian's actions also genuinely pissed me off. I killed Ian myself and went on to finish the game without reloading to correct the "mistake" we made.

RE: your story, however, I think the fact that a part of the game moved you that much speaks in favour of the "games are art" argument. Art has to move you in some way - make you feel something. Fallout 3 did that for you.
 

tthor

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Apr 9, 2008
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god, that's sad o.o

i tend to feel compassionate about npcs in games, sometimes even for no real reason.

in Mount & Blade, my character was like mid-level, and I had built up a small powerful army. but then, we were attacked by a noble of an enemy nation. it was my 40 men versus his 120. my army and I fought strongly, tho this was from the start a doomed fight. in the end, my army fought better than i ever expected, and killed over 2/3rds of the enemy. But we were still defeated, Most of my men slaughtered, a handful captured as prisoners.
for some reason, i felt so heartbroken by this, feeling like i had led my men into a slaughter, good men who I had fought bravely with many times before. I quickly went and built an army, and came back to save my captured men and get revenge on the bastard.

I know I have some better examples, but i can't think of them at the moment..
 

Tdc2182

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May 21, 2009
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Super Six One said:
In one mission on COD:MW2 (I can't remember the name, the one where Roach and Ghost get "ya'knowed" by Shep) The two guys with you on the mission, Scarecrow and Ozone, they get killed no matter what, but it took me 6 self restarts on that mission to realise that they couldn't be saved whatever i did, and i was kinda gutted. (on the final go, when i completed the mission and saw the end, i realised why)
Along the similar lines of this, I have a giant soft spot for American soldiers, even in videogames.

Every time I play a mission in CoD4, I make sure to try to get all my men to safety.
 

Jedoro

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Jun 28, 2009
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Pretty much any ally in any game with combat. I *hate* anyone fighting my battles for me, much less dying for me, so I almost always charge ahead and try to take out as much of the enemy as possible before my allies get there.
 

AmrasCalmacil

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Jul 19, 2008
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tthor said:
god, that's sad o.o

i tend to feel compassionate about npcs in games, sometimes even for no real reason.

in Mount & Blade, my character was like mid-level, and I had built up a small powerful army. but then, we were attacked by a noble of an enemy nation. it was my 40 men versus his 120. my army and I fought strongly, tho this was from the start a doomed fight. in the end, my army fought better than i ever expected, and killed over 2/3rds of the enemy. But we were still defeated, Most of my men slaughtered, a handful captured as prisoners.
for some reason, i felt so heartbroken by this, feeling like i had led my men into a slaughter, good men who I had fought bravely with many times before. I quickly went and built an army, and came back to save my captured men and get revenge on the bastard.

I know I have some better examples, but i can't think of them at the moment..
I feel this way in just about any game where I have command from the front(RTS's, not so much), I cringe when one of my men dies in Mount&Blade, especially if they're a Knight, and I have a habit of surveying my losses after a firefight in Arma2. They may just be polygons, but hey, they've got to have polygonal families.
 

War Penguin

Serious Whimsy
Jun 13, 2009
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TestECull said:
You could have easily revived him if you were playing on PC.
Oh god, I wish I could have! But alas, I only played it on consoles. Curses!

Also, did anyone play Pikmin? That's another game where I felt so bad if one of the characters died. I felt like I failed my little soldiers if any of them were killed in battle.
 

Nooners

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Sep 27, 2009
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First time I played the mission in Oblivion to re-take Castle Kvatch, I spent a good 5 minutes arranging a guard's body so his arms were folded over his chest while still holding his sword. Just a random guard, but it still hurt.

Also, the first time I played through Mass Effect 2, I didn't have a high enough Paragon score when Miranda and Jack have their little catfight, so I could only please Miranda (was trying to get some of DAT ASS before I met Tali). Jack lived through the suicide mission, but I still felt bad for not having gained her trust afterwards. I retrospect, that probably means she'll go back to her pirating and marauding ways...yikes.

Captcha: excili azionisti. Sounds like a good mystical name...
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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well....

In dragon age orrigns, the orgin of the city elf (female) My charachter wasnt exactally thrilled about marrying some guy (forgot his name) as much as he was

anyway your kidnapped along with the other elves and are to be...well you can imagine, but your fiancae runs in swords blazing ready to rescue you, and he gets killed

but the funny thing is once its all over you have a "wedding ring" in your inventory, theres nothing special about it, its just there, but at first I couldnt bring myself to sell it, I held onto it in memory of a guy that my charachter obviously didnt love, perhaps (in universe) out of guilt

other than that in red faction gurella I feel bad in people in house arrest die, because "I" was suposed to rescue them and get them to saftey
 

Neverhoodian

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Apr 2, 2008
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Strangely enough, Uncle Leo was the first Super Mutant I ran across in Fallout 3. It was nightfall, and in the gloom I didn't realize I was "sneaking up" on him from the front. Once I figured out that he must have seen me, curiosity prompted me to walk right up to him. We had a short discussion about the sanctity of life, then went our separate ways. I've never seen him again, but I like to think he's still out there, fighting the good fight.

If you want a series of games that makes you care for NPCs, try the Brothers in Arms series. In many ways it's like a video game adaptation of visceral war shows and movies like Band of Brothers and Saving Private Ryan. Each squad member is a three-dimensional character, and you get to know just about all of them during the game's first half. Consequently it's all the more tragic when they start getting shot or blown to smithereens in the second half.
I was actually moved to tears when Allen and Garnett died. The squad was never quite the same again without their lighthearted banter.
Sadly, the next game in the series (Furious Four) is doing away with compelling, sympathetic characters in exchange for the uber-macho, one-liner spewing meathead stereotype instead.
 

Arionis

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Oct 19, 2008
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Play The Darkness, and sit with Jenny during the movie. Then play through at least another half of the game.

You'll forget about Uncle Leo. 8/