Poll: So why isn't there just a Call of Duty Zombies full game..?

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SckizoBoy

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Seeing as how Infinity Ward are now sidelined, Treyarch's forays into the SP development generally sucked and Sledgehammer are pledging a 'bug-free first outing' (for MW3), I'll have to say: are you fucking mad?!

Besides, the zombie game is a good way to kill time, but put that into a three-five hour shoot fest the story that was generally paper thin anyway (MW1, WaW - sort of, and... no that's it, aside) it's just going to a shallow run through the motions of ducking behind cover and popping up to make heads fly in twelve directions. Besides, shooting people makes it more engaging... for me at least, though that is probably a poor reflection on me.
 

Sniper Team 4

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Well, assuming Richtofen was telling the truth and this latest map has the last thing he needs to take over the world, then this should be the final zombie map. Maybe now they'll take them all and put them on one disk, then release it and see what happens. The story behind it is actually amazingly deep and has been in the worlds since the second map for World at War. I mean, Call of the Dead just revealed what some of the nonsense written in Der Riese means.

However, what I want them to do is change the gameplay. Rip of Left 4 Dead's gameplay style. Or at the very least, make it so you can 'beat' each map (being able to play endless rounds must be included as an option though, for those who would prefer it). Fighting till you die would get pretty old real fast.
 

Not-here-anymore

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Nov 18, 2009
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Silva said:
They make the same game over and over again with slightly evolved controls, guys, and you keep buying it. Face the facts.
That's... that's true of any series. At all. Ever.
Same game, different story (might be a sequel, might be a prequel, might just share thematic elements), different character names.
That's kind of what makes it a series.
CoD - change from shooting Germans in the trenches, to Russians in Washington, to the Vietnamese in Kowloon.
Pokemon - catch critters in Kanto. Catch different critters in Johto. More beasties in Hoenn.
Street Fighter - fight. Fight with different character roster. Fight some more
Devil May Cry - Kick some ass as the son of the devil and/or a similarly powered randomer. Do so in weird locations against freakish monsters.

I don't really see what you're getting at, basically. Are you saying we should only buy one game from any given series? And then only if it differs significantly from other series on the market?

EDIT: I feel kinda sorry for anyone involved in the CoD series. They shot to prominence with Modern Warfare 1 (which was brilliant), and are now being forced to try to live up to and out-do that with every subsequent game.
 

Hiname

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Mar 23, 2011
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Fuck NO, not another shooter that tries to be originell by putting in zombies.. No, its still call of boredom, with the potential excuse that the AI is "supposed" to be acting like braindead zombies for a change.
 

Creator002

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More than likely I would buy it as I like zombies a hell of a lot more than the rest of the stuff in Call of Duty, but with the way zombies works at the moment, it's best suited to being a mini-game.
I think it needs tweaking if it were to become a full game.

EDIT - This, is the best idea I've seen so far:

ShockAndDismay said:
-6 or 7 maps or more each with a clever theme (underwater city, in the middle of World War II, in an abandoned city, in a normal neighborhood, etc.).
-Include all of the old maps for both, previous games.
-Tightened controls.
-ADD A HEALTH BAR OR SOMETHING (the "two hits" rule is bullshit and leads to stupid zombies glitching out and somehow taking you down with one hit WITH juggernaut).
-Many more perks.
-Many, many more guns (some map specific).
 

IrritatingSquirrel

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They probably wouldn't make a Zombies mode only game because it wouldn't make as much money. Easier to tack it as an add on to one of their full games then capitalise on DLC. Plus the zombies maps would get repetitive after a while if they made too many.
 

Numachuka

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KaosuHamoni said:
Trolldor said:
Sarge034 said:
I would die at my controller..... from a heart attack..... have no more words to describe....
Tripwire Interactive have already released one - it's called Killing Floor
There. Fixed it for you.

OT: As long as it doesn't cost £30 (Which it would knowing Kotick) I would buy it. However I prefer the Killing Floor as the classes give it massive replay value, and something like this would get boring quite quickly.

And they could never match the masterful voice acting.
 

standokan

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Then nobody would buy the regular version, they need zombiemode to keep things spicy and vice versa. I can't see it becoming a full game.
 

hermes

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No, I wouldn't...
Funny as it sounds, I play Call of Duty games because of the single player experience. Not that I don't play multiplayer, but I think other FPS do that one better... A game that is basically L4D with Call of Duty controls doesn't interest me in the slightest.
 

MetallicaRulez0

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Zombies is massively overrated. It's great the first 2 or 3 times you play each map, but then you realize it's the exact same thing over and over again.
 

Silva

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J03bot said:
Silva said:
They make the same game over and over again with slightly evolved controls, guys, and you keep buying it. Face the facts.
That's... that's true of any series. At all. Ever.
Nonsense. There are exceptions. Look at Resident Evil 4 for a mainstream example. I find it arbitrary to find more examples because it's just so easy to do - are you really kidding yourself that gaming is always so standardised? A hint: try the independent industry, not just mainstream stuff.

Also, why should you lower your expectations on the basis of how things are in the first place? Other mediums can often provide great variety between installments in series, gaming is capable of it too. By lowering your expectations, you do not improve the quality of the product you are buying. You're simply accepting a less impressive product. Knock yourself out if you like doing it, but it's not going to stop me making sharp criticisms when I feel a franchise needs them in order to improve.

Same game, different story (might be a sequel, might be a prequel, might just share thematic elements), different character names.
That's kind of what makes it a series.
Actually, you don't need to have the same elements to have something be part of a "series". All you need is a continuing plot - that's all. Characters can be different (they can live thousands of years in the past or future of the preceding game and we can still consider it a sequel or prequel), location (within reason, even in a different universe) can be different, gameplay can certainly be different (there are series that change their entire genre halfway through and still get considered part of the franchise or series, controversially yes but we still buy them if we had the last game - WoW for example wouldn't have been successful without the preceding RTS series).

You can have the loosest connection in the world between games, even just a similar name or a generic numeral after the first one's title, and it will be considered a sequel by the consuming audience. Often, a serious, well-accomplished revolution that reinvigorates the gameplay will be richly rewarded in sales. Look at what happened when Mario made his first steps into 3D with Mario 64. This wasn't just an evolution of graphics - it fundamentally changed the action of the game and brought everything into a much more modern style, yet retaining old charms.

CoD - change from shooting Germans in the trenches, to Russians in Washington, to the Vietnamese in Kowloon.
Pokemon - catch critters in Kanto. Catch different critters in Johto. More beasties in Hoenn.
Street Fighter - fight. Fight with different character roster. Fight some more
Devil May Cry - Kick some ass as the son of the devil and/or a similarly powered randomer. Do so in weird locations against freakish monsters.
It's funny that you bring up Pokemon and Devil May Cry. Both of these series have done much more to create change and recreate themselves with each iteration.

Yes, there's similarities between the games. But does CoD have any equivalent to the hundreds of new Pokemon that have come out with each step that series has taken? No.

Has CoD, since the Modern Warfare watershed commercial victory, gone through any Renaissance like DMC did on DMC3, improving the flow of fighting very greatly? No.

Has it provided new abilities for you to use in battle that change outcomes considerably (like Nero's glove, or any of the huge array of new weapons Dante has wielded throughout the course of DMC)? No.

It provides the same realistic battle setting with more guns that shoot bullets, alongside the odd rocket launcher and claymore. Nothing interesting, nothing risky, nothing sci-fi or fantasy to shake things up, nothing that isn't seen in the real world. It has limited itself to taking no risks, providing the same game over and over again in a different setting with slightly improved graphics. It'd be great if this realism gave the game something, but mostly I think it'd be improved by stepping away from that a little bit. Except with regenerating health. Sorry, that's still crap.

I don't really see what you're getting at, basically. Are you saying we should only buy one game from any given series? And then only if it differs significantly from other series on the market?
No to the first (try buying the franchises that have really tried to reinvigorate themselves, and encourage when they do so is my advice) and yes to the second.

I'm also saying: buy what you want, but at the same time I'd like to point out how stupid it is to continue paying full price for games that barely provide changes to the engine on which previous installments were built, to the gameplay or to the plot. Polishing something and packaging it as more entertainment of the same is not a practice that I feel consumers should reward that highly. If we want the games industry to improve then we should not reward bland remakes and sequels which provide no serious ingenuity.
 

Not-here-anymore

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Silva said:
mega-snip
Sir, I am impressed! I'll admit that I was merely attempting to vaguely bait what I saw as a standard 'blargh I hate CoD post', and the response appears to be well reasoned and intelligent.

In an attempt to prove I'm not as ignorant as I seem, I'm well aware of the changes in each successive pokemon double-game, and have pointed them out frequently on this very site. The hundreds of new monsters barely count compared to the new mechanics that get slipped in from time to time.
And I only mentioned DMC due to the Dante-ness of your avatar. Sorry.

Even CoD does innovate occasionally, if only in the multiplayer - the class-based system of CoD4 was expanded upon in MW2 with customisable killstreaks (which are a subject of rage for another time[footnote]Basically, killstreaks that act as a buff/debuff like the spy plane/UAV or counter-versions of same are fine, but the ones that reward you for killing things by letting you kill more things more easily? Not so much[/footnote]), and then Black Ops introduced the spendable points system so you could choose what you unlocked when.

As to indie games, they tend not to fall into series so often. By the time they get that successful, a bigger name publisher will have attempted to om-nom them into their financial structure.
 

Terminate421

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Sarge034 said:
I would die at my controller..... from a heart attack..... have no more words to describe....
I would play that all day everyday.

It would need ALOT of weapons to keep fresh though.
 

USSR

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I don't find zombies that interesting, but I certainly have friends who jump at the chance the get theirs hands on one.
 

Sarge034

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Terminate421 said:
I would play that all day everyday.

It would need ALOT of weapons to keep fresh though.
No, I think the standard amount would be fine. They just need to add a story to it. Make it more than just a "hopeless survive" game. Give people a changing story/ goals and they will stay engaged if only to find out what the hell is going on. Give people a hopeless survival situation and the game stagnates. :? (
 

Stalydan

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To me, it's still just a CoD game mode. And it's probably the only saving grace on the latest Treyarch CoDs. But it feels like a poor reason to say it should get its own game.

There are much better zombie games that you could spend your time on and a lot of them are free! Instead of paying Activision $60 for CoD spinoff (and they would!), go buy something like L4D on Steam for about $20.
 

Dchao

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But that would mean doing something other than copy and pasting the same game over and over every year? I don't think they know anything else.