Guess you're right...Billion Backs said:For some reason, I doubt that explosions would work in space the same way they work in regular Earth atmosphere. Y'know?Nouw said:Missiles Away!
Destroy it with a BOOM! Its win win.
Heh.grimsprice said:How bout we don't kill each other in space?
Frankly... i don't want my blood to boil and explode. That would totally suck. Especially after i JUST GOT TO HOLY FUCKING SPACE.
Thing with shrapnel is that, sure, you're more likely to hit the target, you're splitting the energy of your shot between multiple smaller projectiles, the majority of which you are expecting to miss with - it's a waste of energy. You'd do more damage more reliably by having faster single-round shots, imo.feather240 said:I'm worried about the lasers overheating the ship. What about mass drivers that fire large balls of shrapnel? Even if only a small amount of it makes contact I'd imagine it would do significant damage.Wicky_42 said:So, kinetics rape at short range, missiles at longer range, point defences are necessary to protect against missiles, and if you've got some large celestial body to act as a heatsink then lasers would be a great static defence!
I just don't think that lasers would be practical compared to a mass driver. Using a mass driver you would just need to create an electric magnet, but with a laser you would end up creating a large amount of heat. When you reduce the power of the laser to deal with heating problems you would have to hold the laser onto the enemy ship until you manage to melt it.Wicky_42 said:Thing with shrapnel is that, sure, you're more likely to hit the target, you're splitting the energy of your shot between multiple smaller projectiles, the majority of which you are expecting to miss with - it's a waste of energy. You'd do more damage more reliably by having faster single-round shots, imo.feather240 said:I'm worried about the lasers overheating the ship. What about mass drivers that fire large balls of shrapnel? Even if only a small amount of it makes contact I'd imagine it would do significant damage.Wicky_42 said:So, kinetics rape at short range, missiles at longer range, point defences are necessary to protect against missiles, and if you've got some large celestial body to act as a heatsink then lasers would be a great static defence!
Combat in space is more like a physics puzzle than it is in our atmosphere. The distances are titanic, the speeds can be huge, and it all boils down to who can deliver the most energy the fastest with the greatest accuracy without melting. By using buckshot you need to have MUCH more powerful weapons than your opponent because you're wasting a lot of each shot's energy, whereas using larger rounds focuses the shot's power onto a single point of carnage >![]()
Explosions? Space? Ho ho... You mad.Elonas said:I'll go with missiles, since... I like explosions. Both seem doable in the future, I guess.
I quite agree - as I said in my first post, the only place to stick lasers would be on celestial bodies, eg moons, where you have a huge amount of mass to absorb the energy. They'd be effective defensive deterrents, but you'd need some means of protecting them from distant bombardment as orbits are pretty predictable and kinetic range in space is effectively unlimited.feather240 said:[spoiler = snip][/spoiler]Wicky_42 said:Thing with shrapnel is that, sure, you're more likely to hit the target, you're splitting the energy of your shot between multiple smaller projectiles, the majority of which you are expecting to miss with - it's a waste of energy. You'd do more damage more reliably by having faster single-round shots, imo.feather240 said:I'm worried about the lasers overheating the ship. What about mass drivers that fire large balls of shrapnel? Even if only a small amount of it makes contact I'd imagine it would do significant damage.Wicky_42 said:So, kinetics rape at short range, missiles at longer range, point defences are necessary to protect against missiles, and if you've got some large celestial body to act as a heatsink then lasers would be a great static defence!
Combat in space is more like a physics puzzle than it is in our atmosphere. The distances are titanic, the speeds can be huge, and it all boils down to who can deliver the most energy the fastest with the greatest accuracy without melting. By using buckshot you need to have MUCH more powerful weapons than your opponent because you're wasting a lot of each shot's energy, whereas using larger rounds focuses the shot's power onto a single point of carnage >![]()
I just don't think that lasers would be practical compared to a mass driver. ...