Poll: Stalker Clear Sky more Fallout then Fallout 3?

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D.C.

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Oct 8, 2008
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Alex_P said:
In Fallout 3, I certainly never felt like I was actually in danger of running out of stuff. Fallout never really has truly frantic moments, either: everything's kind of running on a smooth beat.
If you want fallout to be frantic and stuff hard to find.. try turning your luck right down and your difficulty up. I did this on my first go and spent up until level 20 constantly running out of bullets, stims, everything breaking on me. If you do find ammo its a small amount. I spent most of my time picking up any rubbish so that i could afford to buy ammo, or picking up a melee weapon until it broke. Made the game a lot more frantic and so in my mid fun.
 

Alex_P

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Mar 27, 2008
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D.C. said:
Alex_P said:
In Fallout 3, I certainly never felt like I was actually in danger of running out of stuff. Fallout never really has truly frantic moments, either: everything's kind of running on a smooth beat.
If you want fallout to be frantic and stuff hard to find.. try turning your luck right down and your difficulty up. I did this on my first go and spent up until level 20 constantly running out of bullets, stims, everything breaking on me. If you do find ammo its a small amount. I spent most of my time picking up any rubbish so that i could afford to buy ammo, or picking up a melee weapon until it broke. Made the game a lot more frantic and so in my mid fun.
That'll definitely bring in some of the feeling of attrition. To be honest, attrition is actually the thing I hate most in shooters -- I think it works well in Stalker because it's really the centerpiece of the game(*).

Stalker also has a kind of faster-paced violence that I don't think Fallout 3 can really do out of the box (there may be a mod mix that can achieve it, but you have to really change up a lot). Turning Fallout's difficulty up moves you further away from that because now you have to fire several shots at everything you fight; whereas part of the thrill of Stalker is that a well-aimed shot will probably down most of the critters you face, but things tend to get messy and you're busy trying to run-and-gun or keep to cover instead of being able to take that leisurely shot (the somewhat unnatural way in which most enemies absorb shots to the body in Stalker really doesn't help that).

In Fallout 3, you're the guy (or gal) with nerves of steel -- when the shit hits the fan, flip on VATS and take your time picking which enemies you want to blow away first.

It's sorta like scary-fun vs. badass-fun. Stalker was at its best as a game about scrounging and sneaking to get by; Fallout 3 was at its best as a game about kicking ass with confidence and style. I find the former more intense, but -- with a bit of modification to get rid of that every-shot-takes-away-25%-of-the-enemy's-hit-points feel -- the latter entertained me longer.

-- Alex
__________
* - Although I find it strange that so very little of your cash actually comes from artifacts. Really I got all my money murdering guys for their guns. That rather ruined some of the fundamental feel of the Zone.
 

bue519

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Oct 3, 2007
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Khazoth said:
The sad truth is that...


The original two fallout games were horrible, horrible games. They were about as stimulating as watching paint dry. Fallout 3 was still an amazingly immersive game that can suck you in to its world.


Nostalgia is not fact.


It would be like me saying that the best FPS ever was the original Unreal.
Well there would be many who beg to differ with you. The original fallout games were much much deeper than what the third tries to be and frankly the companions were much more useful rather than the crash test dummies your stuck with in 3.
 

Russian_Assassin

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Apr 24, 2008
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Do you like cats? I love them! I happen to have one actually :D

You asked something else though... Ah yes. I wouldn't say that S.T.A.L.K.E.R Beer sky is more fallen out (?) than Fallout 3, because, well they take a different approach to post apocalyptia (even though Clear Sky isn't really set on a destroyed planet). Stalker (I am not writing it "properly" again!) is more about realism and trying to survive by finding meat and baked beans, while fallout 3 is more about finding a giant weapon and killing super mutants, while listening to somewhat unfitting music. Or exploring an interesting world, doing quests for whack-os, while listening to unfitting music. I know stalker is more than i said, but I haven't played much, so I wouldn't really know. -Leon

Disclaimer: By unfitting music, in no way does the person who wrote the current post suggest that the music is bad, or in fact irrelevant. The poster simply believes that a smooth jazz track is not something you would expect to hear while blowing a super mutant's head off with a garden gnome.
 

eelel

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May 29, 2009
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what are you talking abought i have never heard of that but i have heard of fall out 3
 

Sindre1

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Nov 8, 2008
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Joechenlink said:
Sindre1 said:
What is an idoit?
A Grammar Nazi I would assume.
Good. A new word for it.
I was sick of people that care a bit too much about spelling being associated with horrible people that murdered other human beings just becose they where different, and sometimes doing horrible experiments to children.
Idoit is much better :)
 

Joechenlink

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May 19, 2009
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Sindre1 said:
Joechenlink said:
Sindre1 said:
What is an idoit?
A Grammar Nazi I would assume.
Good. A new word for it.
I was sick of people that care a bit too much about spelling being associated with horrible people that murdered other human beings just becose they where different, and sometimes doing horrible experiments to children.
Idoit is much better :)
Any time my good friend! Just remember to give credit where credit is due when it gets big. :D
 

PedroSteckecilo

Mexican Fugitive
Feb 7, 2008
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Fallout was never meant to be atmpospheric, that was one of my issues with Fallout 3, too much brown and serious.

Yes though, STALKER presents a much better look at a real apocalypse site than Fallout does.
 

Joechenlink

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May 19, 2009
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