Poll: Star Trek question

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Spade Lead

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njdmb30 said:
My motto about the engines and about general Trek technology is "it works flawlessly unless the plot demands otherwise".
Yeah, I noticed that when the Voyager had to chase the Kazon, Warp 9 threatened to wreck the engine in minutes, but when Tom Paris flew at Warp 10 they could keep up until he hit Warp 9.7, then he started losing them, all with no fear of hurting the engines even after several minutes...
 
Jun 23, 2008
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The answer to your question is twofold.

Firstly, it does take a toll on the engines, just not an instantaneous one. The faster you fly the ship, the more that it rattles itself apart. Must faster than warp 5-ish and the entropy outruns the routine maintenance conducted by the engineering department.

More importantly, the things that break down are not consistent. It's not that the engines merely overheat and the circuit breakers shut down, but cooling pipes burst, cores breach, bolts pop and crew can get injured or killed. So if something goes wrong it might be a nasty business cleaning it all up.

In the standard navy (on which Trek ships are based) ships have standard (about 80%), full (100%) and flank (105 to 115%). Ships in formation with a task force travel at 80% so others can catch up if they fall out of line. Full is the max the engine can generate consistently on a long term. Flank pushes the engine, hence risking malfunction. The longer the ship pushes past Full speed, the more likely something bad is going to happen.

Secondly, warps faster than 1 or 2 are uncomfortable and inconvenient. As the ship exceeds warp-3, facilities that the crew takes for granted go off line, starting with laboratory and replicator power and ending with things like bathrooms and operational lights. At around 5 or 6, the entire ship starts to vibrate, starting with mild discomfort that keeps people awake. At warp 7, crew have to communicate in elevated voices. And warp 9 is a big vomit party all over the ship.

Generally, people prefer to travel for two days in relative comfort than a few hours in misery, so unless necessity of an emergency requires that they get there quickly, ships will take a more leisurely pace.

238U.
 

Helmutye

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Sep 5, 2009
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I'm pretty sure it's a question of fuel efficiency. Matter-antimatter is a pretty high energy, exotic form of power, but it does indeed consume fuel--matter is combined with equal amounts of antimatter, and the two annihilate and convert entirely (or almost entirely) into high energy photons, which are then used to perform whatever work needs to be done (in the case of warp travel, they are used to warp space-time around the ship and propel it at faster than light speeds). After the energy is used, there is less matter and antimatter in the ship's stores.

Whether it is fuel as we understand it or not, there would have to be something consumed or altered to generate power. Otherwise it would violate the law of conservation of matter/energy--matter/energy can neither be created nor destroyed (but it can be converted). I always assumed that the ship had to refuel at starbases occasionally, and that it just happened in the background. After all, is refueling dramatically interesting? In a lot of road trip movies you never see the travelers gas up, but it's understood that they are stopping occasionally to do so.

Higher speeds would mean more and less efficient fuel consumption--for example, when driving a car, you lose a lot of fuel efficiency when you drive around at 140 km/hr (around 85-90 mph). You get much better gas mileage if you drive around 90 km/hr (55 mph), and in fact during the energy crisis in the '70s the speed limits in the US were reduced to 55 mph because of this. We tend to prefer to make good time rather than conserve fuel because, despite our complaining about fuel cost, it's still not expensive enough for us to worry about, and there are gas stations everywhere. But if you are traveling light years through a hostile vacuum and using something like antimatter for fuel (which is pretty tough to create in large quantities), you would want to be careful to conserve it as much as possible. Plus, it might damage the engines as others have mentioned, and it might just be more dangerous--if an interstellar obstacle like a black hole or something appears suddenly you would have less time to avoid it, it might be harder for the engineers to keep things stable and safe (I believe that warp drives require quite a bit of care to run--they certainly seem to require large numbers of crewmen), etc.

Bottom line: you can run a lot faster than you can walk, but you generally walk unless you have a good reason to run--you're in a hurry, you're trying to escape from something or catch something, etc. If you ran everywhere, you'd be tired, you'd have to eat a lot more, and in many cases you really wouldn't save that much time, or need to save that much time. Running from one side of a room to another only saves a few seconds, and even if you are going further and could save a few minutes, who can't spare a few minutes in most circumstances?
 

njdmb30

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Mar 18, 2010
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Spade Lead said:
njdmb30 said:
My motto about the engines and about general Trek technology is "it works flawlessly unless the plot demands otherwise".
Yeah, I noticed that when the Voyager had to chase the Kazon, Warp 9 threatened to wreck the engine in minutes, but when Tom Paris flew at Warp 10 they could keep up until he hit Warp 9.7, then he started losing them, all with no fear of hurting the engines even after several minutes...
Voyager is the Swiss cheese of Star Trek, with so many plot holes it makes it hard to re-watch.
 

Belvadier

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May 17, 2009
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njdmb30 said:
DS9 is scheduled to come out in November, for anyone who hadn't heard yet.

I hope Netflix plans to go back and fix some of the episodes they have, because I've experienced a few where the sound goes out of balance and the music sounds like a drunk two year old got to a piano.
I don't think I have encountered quite the sound problems you have however I really think that unbalanced sound it just a general problem with netflix streaming as a whole. Most items on netflix streaming suffer from the voices being way too quiet and other things such as music and sound effects being much too loud. That in addition to the picture being far too dark. I have even had to go as far as to create a custom setting profile for my tv just for netflix viewing that makes things relatively watchable and listenable.

That being said i am also very happy with the service netflix provides and don't really expect it to be perfect although i do await the time when they will fix these problems.
 

Caffeine Rage

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Mar 11, 2011
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Although I'm not sure if it considered cannon; just about every Star Trek game I've ever played had traveling above warp five or six (with the exception for Borg ships in some games) start to drain energy reserves. So, I always took that as the reason more so than stress on engines.

Although, I would assume that such large amounts of energy would possibly damage them over an extended, high-intensity run time.
 

njdmb30

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Mar 18, 2010
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Belvadier said:
I don't think I have encountered quite the sound problems you have however I really think that unbalanced sound it just a general problem with netflix streaming as a whole. Most items on netflix streaming suffer from the voices being way too quiet and other things such as music and sound effects being much too loud. That in addition to the picture being far too dark. I have even had to go as far as to create a custom setting profile for my tv just for netflix viewing that makes things relatively watchable and listenable.

That being said i am also very happy with the service netflix provides and don't really expect it to be perfect although i do await the time when they will fix these problems.
It's really only a very minor annoyance. I've been a Netflix member since 2003 and I don't plan on stopping any time soon. The only complaints I've had in the last little while was that the Harry Potter & The Deathly Hallows Pt.1 Blu-Ray is a "Rental" disc that has no special features and it won't pause when I want it to, and Netflix doesn't renew the rights to some things they have on Instant Watch, causing them to vanish from your queue before you could get to it.
 

Belvadier

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May 17, 2009
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njdmb30 said:
and Netflix doesn't renew the rights to some things they have on Instant Watch, causing them to vanish from your queue before you could get to it.
That does get annoying but it is definitely worth my $10 per month. They have almost all of the best series to ever be on tv available: Battlestar Galactica, X-Files, LOST, Star Trek: TNG. Those right there are worth the price of admission for me, but then throw in No Reservations, Intervention, and Spartacus and it can't be beat!

To Netflix's credit, things that are more recent and are in "HD" on Netflix look and sound pretty good. For instance Battlestar Galactica looks and sounds outstanding I think. I guess what I'm saying is the quality is pretty hit and miss but it is usually always watchable.