The sentries machineguns are not innacurate, whether you're going by game terms or real life. Game terms, they never miss, and since they're miniguns, they'd be bloody accurate in real life as well. What do you mean they don't do enough damage? We've established it won't miss the head. It's a fucking gun. Doesn't matter what it's firing, if it hits your head, the thing'll be blown apart.Ken_J said:darksusano said:Why would the engineer suck? He could just alter the sentry code to always aim for the head, and the rockets would clean up any mess.Ken_J said:I read the Zombie Survival guide and the scout is the only one that would realy survive.
Heavy: to slow main weapon can't blow a head well enough.
Solider: Explosives don't work well when you need to hit the head.
Pyro: Flaming Zombies are worse than acctual zombies
Sniper: Maybe
Spy: Zombies don't need to see so whats the point.
Engineer: Sentry gun would suck againts zombies and that's realy all he has.
Demoman: see soldier
Medic: Apperantly already dead because he's not on the list.
OT: Yeah, I'm an Engie. Never run out of ammo=infinite metal.Okay first engineers, yes sentries could aim for the head but their machine guns which are inaccurate and don't do a lot of damage in an individual shot to be effective.RAND00M said:But the pyro has the suit that makes him nearly fire proof.Ken_J said:Pyro: Flaming Zombies are worse than acctual zombies
Pyros He is in a fire proof suit but are the buildings, farms or forest that he'll inevitably have to go into. No they'll just collapse and crush him.
There's a zombiemob for TF2? Well... I'm not that surprised, really. How would I go about downloading that mod?George144 said:Well whenever I play Zombiemod on team fortress I go as the engie, just keep building turrets, die ya bastards die.
There are many Zombies, but the environment is suited in his favor, like a Sniper Tower of some sort.Table Chair said:Scout : Can run away, hide up high and kill zombies above.
Soilder : Can rocket jump up high and kill them
Pyro : Let them on fire and it will spread.
Heavy : Minigun vs Zombies...
Demoman : Can stick bomb up high and fight
Engineer : Sentry guns + Self-healing... that is all
Sniper : Wouldn't live long. Assuming there are many zombies
Spy : He could hide.
Medic : Has self healing, fast(er) running,
Although I'd pick the scout. Since it'd be fun to run around the slow moving zombies.
Its a server side mod, (though you can download it here http://www.fpsbanana.com/games/2651 ), so just look through the custom tags for zombiemod and then you can download from their and have fun running away from evil scout zombies.plastic_window said:There's a zombiemob for TF2? Well... I'm not that surprised, really. How would I go about downloading that mod?George144 said:Well whenever I play Zombiemod on team fortress I go as the engie, just keep building turrets, die ya bastards die.
Raed the guide then tell that.Rusty Bucket said:The sentries machineguns are not innacurate, whether you're going by game terms or real life. Game terms, they never miss, and since they're miniguns, they'd be bloody accurate in real life as well. What do you mean they don't do enough damage? We've established it won't miss the head. It's a fucking gun. Doesn't matter what it's firing, if it hits your head, the thing'll be blown apart.Ken_J said:darksusano said:Why would the engineer suck? He could just alter the sentry code to always aim for the head, and the rockets would clean up any mess.Ken_J said:I read the Zombie Survival guide and the scout is the only one that would realy survive.
Heavy: to slow main weapon can't blow a head well enough.
Solider: Explosives don't work well when you need to hit the head.
Pyro: Flaming Zombies are worse than acctual zombies
Sniper: Maybe
Spy: Zombies don't need to see so whats the point.
Engineer: Sentry gun would suck againts zombies and that's realy all he has.
Demoman: see soldier
Medic: Apperantly already dead because he's not on the list.
OT: Yeah, I'm an Engie. Never run out of ammo=infinite metal.Okay first engineers, yes sentries could aim for the head but their machine guns which are inaccurate and don't do a lot of damage in an individual shot to be effective.RAND00M said:But the pyro has the suit that makes him nearly fire proof.Ken_J said:Pyro: Flaming Zombies are worse than acctual zombies
Pyros He is in a fire proof suit but are the buildings, farms or forest that he'll inevitably have to go into. No they'll just collapse and crush him.
Explosives don't work well when you need to hit the head? Are you kidding? It's an explosion, it's going to hit their damn head. And if it doesn't, how are they going to hurt you with no limbs?
Your logic fails.
Explain it to me. Please, explain to me exactly why a standard 7.62mm round fired from a minigun would fail to blow apart a head. Honestly, i'm intrigued as to how you're going to work this. Are Zombies resistant to bullets? Or direct explosions? Seriously, explain to me how on earth you're making sense.Ken_J said:Raed the guide then tell that.Rusty Bucket said:The sentries machineguns are not innacurate, whether you're going by game terms or real life. Game terms, they never miss, and since they're miniguns, they'd be bloody accurate in real life as well. What do you mean they don't do enough damage? We've established it won't miss the head. It's a fucking gun. Doesn't matter what it's firing, if it hits your head, the thing'll be blown apart.Ken_J said:darksusano said:Why would the engineer suck? He could just alter the sentry code to always aim for the head, and the rockets would clean up any mess.Ken_J said:I read the Zombie Survival guide and the scout is the only one that would realy survive.
Heavy: to slow main weapon can't blow a head well enough.
Solider: Explosives don't work well when you need to hit the head.
Pyro: Flaming Zombies are worse than acctual zombies
Sniper: Maybe
Spy: Zombies don't need to see so whats the point.
Engineer: Sentry gun would suck againts zombies and that's realy all he has.
Demoman: see soldier
Medic: Apperantly already dead because he's not on the list.
OT: Yeah, I'm an Engie. Never run out of ammo=infinite metal.Okay first engineers, yes sentries could aim for the head but their machine guns which are inaccurate and don't do a lot of damage in an individual shot to be effective.RAND00M said:But the pyro has the suit that makes him nearly fire proof.Ken_J said:Pyro: Flaming Zombies are worse than acctual zombies
Pyros He is in a fire proof suit but are the buildings, farms or forest that he'll inevitably have to go into. No they'll just collapse and crush him.
Explosives don't work well when you need to hit the head? Are you kidding? It's an explosion, it's going to hit their damn head. And if it doesn't, how are they going to hurt you with no limbs?
Your logic fails.