Most of the changes you attribute to Sony are evolutionary steps forward: more realism, an extra thumbstick, greater character/environment interaction. The changes Nintendo made were more revolutionary; or to be less hyperbolic, Nintendo took games in new directions, whereas Sony took games further along in the direction they were already heading.Indigo_Dingo said:The Intellivision used overlays over their keypad for games - many of these used the four directional arrows for movement.The First Joystick on a console goes back to the Atari 2600 - before that, in british fighter planes. By your own admission, shrinking it down does not qualify as an innovation. Meanwhile, the Playstation was the first console to have two, using the other for camera control, as well as the first to use two sets of end buttons. The Ps2 was also the first console to use DVD's as their medium (I still don't know why Sega didn't make the switch), and the Ps3 is the first to use Blu-Ray.
Saying the difference between a joystick and a thumbstick is as insignificant as the difference between a small virtual enemy and a large virtual enemy is silly. You're just point-scoring there. And bringing in a technology from a field outside games, as the early joystick-based game consoles did, is innovative - applying an existing technology to a new use is a form of creativity.
Anyway, agree to disagree, whatever. I'm not up for an extended debate on this one, because I don't feel like getting called a fanboy for stating the bloody obvious, which is what usually happens (not by you, probably, but by someone).