Poll: The a blood on/off option be available in violent games

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DestinyDriven

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Jun 30, 2011
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It changes the point of the game. which is to be very, very GORY to the point of making you feel a certain way. Uncomfortable. Disgusted.

It is in no way scary without it, rendering it not either a horror or a gore game. That changes a lot.

By changing these things to tone down the gore, you tone down the emotions that the gore/horror games are supposed to give you.

That is not the point of a horror game, to get an easy ride. It is supposed to give you those feelings. And those feelings are what horror fans like.

By giving even just the option to tone down something that is meant to give you such strong emotions, it makes the gamer feel like they have control.

Horror games are supposed to frighten you, to make you feel uncomfortable, to push your limits.

That is what Dead Space is trying to do. Toning down the gore stops it being an actual horror game and Dead Space is not meant for people who want such things. Visceral likes their gore.

Like I said, it is not for you if you do not like gore. Why change something to fit you if you are not the targets for such games and do not even understand what horror fans like in a horror game?

This game is not for the weak of heart. What your saying is like saying Demon's Souls / Dark Souls should have an easy mode. But worse. You want to make it an option to completely change something that it is not meant to be, and never was.

That is not your decision. That is the devs. And since Visceral love making these types of games, (and hopefully, seem to know what their fans want) I don't think they would want to change that any time soon.

What is the point of toning down a gory and bloody horror game, (which you obviously know is intended for adults and has a lot of gore in it on purpose, because that is the point of the game, so you really can't complain) to a comfortable level for you so that it won't scare or disturb you? Doesn't that defeat the point of a horror game that has lots of gore and blood on purpose to scare and disturb you? It boggles my mind, it really does. Just... I don't even know what to say...

and THIS is why the option should NOT be allowed in those types games. Because what is the point of making those games in the first place if you are just going to ruin the whole gory/bloody/horror/shock/disturbed aspect of it?

Have censors in games that don't concentrate on the bloodiness, go ahead. I approve of that since it won't ruin the whole atmosphere of a game. But leave it out of games that DO use blood/gore or whatever form of "violence" to try to portray something that is a very important part of a game. ESPECIALLY A HORROR GAME. Jesus! What do you expect when playing one? Seriously. You should just stay away from any violent horror games if you can't handle the violence. Period. Because I am sorry to say, violent horror games are full of violence. And that is the point of them. The violence is to SCARE. Take out THE MAIN COMPONENT in a GORE HORROR game and what do you have left? It's NOT horror any more. Especially when certain games may only really concentrate on the gore to scare.

It defeats the point of making the game like that in the first place. And for someone to say that EVERY violent game should have a censored version of it as an option is ludicrous. I believe that games are art. I do not want art and the vision that someone has created to be censored for people who don't even understand why people like those types of games in the first place, and don't even understand the importance and the significance that such games can have artistically and or emotionally.

I still think that what your saying all comes down to this:

"I love the gameplay of some violent games but I can't handle the violence so I want an option to tone it down"

What you don't realize is that the games like Dead Space and Prototype, use extreme violence in them which is CRUCIAL to the game itself. I'm sure you don't think it is, because you don't like the violence. But the games are based around the violence. They are very violent games, on purpose. The violence is not just there for no reason. Toning it down will ruin the point of such games. And if you can't handle games that are made to be violent on purpose, you should do the sensible thing and just say "oh well, never mind. There are loads more games out there for me to enjoy" Instead of wanting to change the core components of said games so you can enjoy them more.

Games that are not intended for you or me or anyone else that is not the actual target audience in the first place, should not have to even think about trying to cater to any of us.

"I don't like those football games but if you can have the option to take all the guys tops off, I would enjoy that so much more!"

Oh, we can all dream, huh? At least that option won't completely ruin a game though. But I still don't think it is right.
 

CarlsonAndPeeters

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Mar 18, 2009
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Definitely, as long as its unintrusive. I remember loving Prince of Persia: Sands of Time but then being unable to get Warrior Within because, at the time, my mom wouldn't let me play M games (good ol' days...). Some sort of gore control switch would never affect the people who want to play with blood, but would also give younger or more sensitive gamers the chance to play the same game.
 

doomspore98

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May 24, 2011
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My question is: why does ESRB rate a game M because it has a bit of blood spraying off a body, when the blood does not look like blood. Brink just as violent as MW2 but rated T for no no blood
 

Promethianfire

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Oct 9, 2011
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I'm interested in the new Bethseda game, Rage because I like the idea of an FPS with RP elements, and I'm a sucker for post-apocalyptic settings, but the game trailers highlight the amount of gore in the game.

It seems that in this game's world, human bodies are comprised of gloppy red goo under high pressure. I don't mind squibs when shooting enemies in games, but seeing them torn to chunky, spurting bits all over the screen ruins the experience for me. Not only is it unrealistic, it's presented in an almost erotic way, appealing to a sadistic quality that I simply don't possess.

I play games for escapism. When enemies in FPS's scream horribly in pain and fear as they are slowly eviscerated by some horror-weapon that corkscrews into their intestines and then explodes, covering my screen with eyeballs and corpse chunks, it's a lot harder for me to forget that killing people isn't actually awesome.

I've never held any of the silly notions that violent games create violent people, but I find unsettling the idea of emphasizing gore as if it's something the game thinks I should take pleasure in. However, I realize that everyone is different, and others don't have this same hangup.

tl;dr, give gamers the choice.
 

Promethianfire

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Oct 9, 2011
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Movies use a similar trick. The LotR films were PG-13, despite numerous decapitations and blood... because it was orcs getting decapitated, and spraying black orc blood. Also, the black and white scene in Kill Bill part 1 was originally in color. The MPAA said it was too violent.... but accepted the black & white.

Psychologists have done color studies and it's true that we react more strongly to the color red, but I think it's ridiculous that red blood = rated M, and any other color = rated T.
 

Hipsy_Gypsy

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Jun 2, 2011
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I chose the "Yes" option although I reckon it just depends on what game really.

I'd like to point out that upon seeing the title of this thread instantly reminded me of the feature "Brutal Legend" has where you can turn off the gore and cussing. One can toggle about with this feature at any point in the game at all which I thought, overall, was a nice wee touch. Especially with the given reason, Tim Schafer saying how metal fans who have kids can play the game with their children and therefore may find this feature a good idea.


x
 

d.revan07

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Aug 30, 2011
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If its an option and doesn't take anything from the experience as a whole, then I don't see why not.
 

TKretts3

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Jul 20, 2010
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I don't see any reason NOT to have this option.
I mean, no one is going to be forced to turn blood off, so I can't see how it would negatively affect the gaming experience of people who like playing with blood. On the other side, those who like violet video games but get a bit squeamish around blood will be able to turn it off and better enjoy their game.

It's a win-win situation really, as long as it's not a forced option.
 

Uzi-Bazooka

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Jul 6, 2011
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I say that whether or not blood needs to be there depends upon the game in question.

Doom 3, a sci-fi horror game, had quite a bit of blood, including some spread all over the walls and as the game got more bloody it got more tense as you realized that you were going further and further into the worst parts of the base. Blood here was used to communicate a sense of urgency, as well as sort of warn the player which rooms were going to be worse.

And on the other hand, there are those legions of games [insert example here] where everyone who gets so much as a freaking paper cut starts pouring blood in gallons and gallons, and where gore is thrown about like paper airplanes in a preschool classroom, and where it adds nothing to the story. And that's just ridiculous, and sometimes distracting from the action. So I think it's important to have the option to turn blood on or off there, in games, for those times when you want it.

(Incidentally I am not holding up Doom 3 as a definitively perfect example of a toned-down video game, as that would be stupid. I'm just using it as an example.)
 

VoidWanderer

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Sep 17, 2011
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This raises the whole R Ratings question. Should kids be playing a game that has blood in it? While turning off the blood is a possibility, you are still committing acts of violence. It's like the 'hippie blood' cheat in Rogue Trooper, Where instead of spurts of blood, it is flowers. Same thing the only way it gets there is through violent acts.
 

teisjm

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Mar 3, 2009
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Wouldn't care one way or the other, as long as it's just an option, i could just not click it.

Though adding the option to turn it off, might prevent the games from holding back, where appropriate, due to whiny useless parents, who'll rather have the games changed, than take responsibility for what their minor kids play.
 

CrimsonBlaze

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Aug 29, 2011
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It depends greatly on the type of game. I certainly enjoyed COD:WAW because of how accurate the deaths were (dismemberment, explosions, and blunt force) and House of the Dead 2 & 3. Of course, I'm sure it would have been a great game if all that was absent. However, when the blood is replaced by some other absurd substance (money and green blood, respectfully), then it just seems absurd and silly. There's no point to it and it's harder to take the game seriously.

Bottom line is if you want blood in a game, pour gallons of the stuff into it. If not, don't find a unfit substitute and leave it blood free.
 

MisterDyslexo

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Feb 11, 2011
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I think that ideally any game should be able to let you adjust with every feature. Since thats non-existent however, hacking on computers is the next best solution. But at the same time, I think at a certain difficulty, you shouldn't be able to fiddle with things. Playing Hard difficulty? No aim assist, no hip crosshair, no health bar, blood on, you don't get to do "x" and must do "y". I think that ideally some part of the game should be exactly how the devs wanted it, while another mode should allow you free reign over the functions of the game they created.

So I guess, yes, for whatever reason, so long as it isn't in their "You're going to play the game 'this' manner because we want you to" mode. If fake blood being off makes the game easier for people, go ahead. They don't have to play the devs mode.
 

Brynar

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Mar 14, 2010
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Of course. There is absolutely no reason whatsoever there shouldn't be. The only thing it does is offer more choice, it's not like it is taking away from the experience for the gore-hounds, just choose on if you want it.
 

LordFedora

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Sep 5, 2011
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Alright, if this has been said, i have no idea i red to page 3 and saw it wasn't yet...

I believe you all are missing a key point, not that removing blood to make it less gorey, but removing blood to allow for poorer computers (for pc games) to run the game, i know that after waiting for space marine to come out, i couldn't play it because there was no option to disable dynamic lighting and blood so my computer had less "stuff" to do and i could actually play...
 

Ranylyn

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Nov 5, 2010
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Gore can be atmospheric. Like, for example, I can't imagine Demon's Souls without the bloodied corpses around and all that.

But at the same time, I don't see the point of gratuitous gore either. Take a game like No More Heroes. That gore was awesomely cartoony and over the top - decapitations loosed out streams of blood AND MONEY, they WANTED you to revel in the bloodbath! But at the same time, what if I was babysitting, decided I was up for a little late night NMH after the kids go to bed, and my nephew comes around the corner to tell me he had a nightmare just in time to see that violence on the TV?

As a full time uncle, I like experiences I can share with my family. Horror is not something I share with my family anyways (Demon's Souls gives my nephew nightmares when he sees his father play it, for example) so using it for atmosphere there is fine. But at the same time, there's an awful lot of games that actually WOULD be just about child-friendly if not for the blood (Mild video game violence won't make a child violent if you have good parenting and they know it's just a game. My nephew is only 4 and fights pretend monsters, but he knows that hitting anyone, even accidentally, means he's in biiiig trouble!)

Would you put blood in a Sonic game on a Knuckles level just because his gloves are spiked? Didn't think so. So what's wrong with having an option to disable the gore if it's just gratuitous and not relevant to the atmposphere?