Because I so loved Mechwarrior and dedicated so much of my gaming life to playing them (as in the entire series), I have long associated the acronym with Mechwarrior 2. But, because the acronym is most commonly associated with Modern Warfare these days, I generally assume that they are referring to Modern Warfare.
A better question is the acronym GoW as it could refer to two contemporary games. Having played far more of Gears than God and seeing it used at least as often in reference to Gears, I tend to assume Gears unless the context suggests otherwise.
kingcom said:
I think mechwarrior 2 but for me its more due to mecernaries. Though mechwarrior 3 is still my favourite.
When MW4 was released I initially
hated the changes. As I spent more time with the game however I came to realize that they actually made for a better game. A strict adherence to FASA rules resulted in a hilariously unbalanced game as people playing online rarely miss a shot no matter what the target or how fast it moves. As such games of MW3 were generally little more than playing instagib in Quake 3 with terrible controls.
If nothing else, the changes all but removed the chance of a one shot kill (indeed if all the shots arrived simultaneously, like an alpha strike of lasers, and it was sufficient damage to instantly destroy the target, the mech was instead reduced to critical damage in the affected area) and ensured that different chassis were actually different. As it was, the only difference between any of the 55 ton mechs in MW3 was how they looked as they could be outfitted identically and they would achieve very identical results. In MW4 on the other hand, the Wolfhound was notable as the only light mech that could carry a PPC and the Mad Cat MKII became known as a reknowned gauss sniper or, alternately, absurd missile carrier.