Poll: The Auto-Aim feature...

Recommended Videos

ThatJagoGuy

New member
Feb 11, 2009
460
0
0
Nope - auto-aim lessens the sense of satisfaction I get. As far as I'm concerned, if a game requires auto-aim, the developers have ballsed up the mechanics somehow.
 

Fraught

New member
Aug 2, 2008
4,418
0
0
Assassinator said:
I'm both a PC and console gamer, and don't use auto aim on neither. I do like target locking on consoles. Not total locking though, more 'general' locking: you lock on a target, but you still have to precisely aim what part of the target you want to hit (preferable headshots, obviously). The Metroid Prime games work like that if I recall correctly, and I think that's perfect. I don't mind regular aiming though, ala Halo and GoW.
I think that's what I like too.
I liked that when you release the trigger you go down the sights with, and press it again, it goes onto an enemy, but when they, for example, run, then you still have to aim for them yourself.
I think CoD4 did it really well, too.
 

Fallingwater

New member
Mar 20, 2009
177
0
0
I'm a PC gamer, and I turn off auto-aim whenever I can. It's quite obvious (to me, anyway) that the only reason it exists is to compensate for the inadequacy of gamepads in controlling first- or third-person shooters. Or to help noobs, which I like to think I'm not.
 

maffro

New member
Aug 8, 2008
142
0
0
I voted that I used it, but fear I may have been confused. Clarify for me here...

Do you mean auto-aim as in locking onto a target, GTA style, or do you mean auto-aim as seen in games such as Halo and RFG, when the crosshair has a small magnetism to targets, so that once you're aiming at them it's easier to stay focused, though in no way removing skill?
 

Tdc2182

New member
May 21, 2009
3,623
0
0
If its an fps then i leave it off, if its not exactly a shooter, i dont care to much
 

stompythebeast

Orbital Drop Shock Trooper
May 6, 2008
239
0
0
RedPandaMan said:
I don't use it on my x-box, as I feel it just points me in the wrong direction. Plus I prefer to trust myself and not the evil AI the game uses, those crafty bastards: always pointing you at the sky instead of the monster. But anyway, no, I do not use auto-aim and find it a hindrance and can aim well enough with the thumbstick.
what games have YOU been playing? auto-aim only locks on the enemy, not turn your around and aim for you, thats called an aimbot
 

Abedeus

New member
Sep 14, 2008
7,412
0
0
PC player, while it took me about 20-30 minutes to adjust my aim to an Xbox 360 controller. But I would still take mouse over any other controller anyday.
 

UtopiaV1

New member
Feb 8, 2009
493
0
0
I used auto-aim in Rainbow Six: Raven Shield on the PC, and I wish I hadn't, made the game far too easy...

I used auto-aim in Sum of All Fears on the PS2, and I'm glad I did, cos if I had to spend any more time on that piece of BS I would have strangled myself... ¬_¬

Not an answer, it's just what I've done...
 

Yamiki

New member
Apr 10, 2009
114
0
0
Auto Aim is a very useful feature for new players and console gamers. Personally I don't use it but some people may need it so it is a necessary evil.
 

Credge

New member
Apr 12, 2008
1,042
0
0
Ugh.

I voted for the second option (I am a PC gamer and I think auto-aim is needed on consoles to compensate for the lack of mouse control.) because it's true.

It's the nature of the stick. It's very much akin to turning to aim with a button, except you have slightly more precision with a stick due to the ability to adjust the speed of your turn.

It's because of this that you can either have great twitchability (high sensitivity) with poor aiming or great aiming (low sensitivity) with poor twitchability. You can't have both, and both are required for good FPS play. The only time auto-aim isn't needed is when you have adjustable sensitivity on the fly... something I don't think any FPS on console has and it's something you have to pay for on a controller.

With a mouse, it's completely different. You point at where you want to aim instead of pointing in the direction of where you want to aim. This means that you can move the mouse a great distance quickly for great twitching while not moving your hand much at all for precision aiming.

For example, my mouse sensitivity is set so high that I can span two 1680X1050 resolutions in two inches of movement, yet, I get consistent headshots in any game I play that has them.

I can't say the same thing with consoles despite playing console FPS more than computer FPS.
 

lostclause

New member
Mar 31, 2009
1,860
0
0
stompythebeast said:
RedPandaMan said:
I don't use it on my x-box, as I feel it just points me in the wrong direction. Plus I prefer to trust myself and not the evil AI the game uses, those crafty bastards: always pointing you at the sky instead of the monster. But anyway, no, I do not use auto-aim and find it a hindrance and can aim well enough with the thumbstick.
what games have YOU been playing? auto-aim only locks on the enemy, not turn your around and aim for you, thats called an aimbot
I think he means in a 3rd person game like the godfather, where you press a button to lock onto a target. He doesn't mean aim assist and in these games it will spin you 180 to face and enemy of necessary.
 

GrinningManiac

New member
Jun 11, 2009
4,090
0
0
I don't mind it when it works, it just cuts down the agonising time it takes to swivel a joystick, but when it chooses to latch onto the nearest moving object I.E. a cricket in the grass behind me, it's pretty stupid
 

Ushario

New member
Mar 6, 2009
552
0
0
unknownquantity said:
The Maddest March Hare said:
I have never played a FPS with auto-aim and i don't think i would want to. I don't think the genre lends itself to one as most people seem to like to consider it a test of their skill, especially online. In fact, i can't think of one that has an auto-aim feature, but i know that i am wrong.
Sorry, I guess this was more a TPS kind of thing, I just call everything with a crosshair, FPS when I'm not paying attention. Sorry about that!
 

Scythos

New member
May 8, 2007
126
0
0
Credge said:
Ugh.


auto-aim is needed on consoles to compensate for the lack of mouse control.
No it isn't needed, go into the game menu, and if it is a good game it'll allow you to adjust the sensitivity of the controller, then it's just down to skill. The main argument on here is PC gamers think console owners need auto-aim 'cos they're too shit to use analog sticks themselves.
 

Skeleon

New member
Nov 2, 2007
5,410
0
0
I'm mostly a PC gamer, so... yeah, auto-aim is pretty sad.
I really don't get why console manufacturers can create one bazillion different addons (steering wheels, pedals, guns, rock instruments...) but not a freaking mouse.
 

stompythebeast

Orbital Drop Shock Trooper
May 6, 2008
239
0
0
lostclause said:
stompythebeast said:
RedPandaMan said:
I don't use it on my x-box, as I feel it just points me in the wrong direction. Plus I prefer to trust myself and not the evil AI the game uses, those crafty bastards: always pointing you at the sky instead of the monster. But anyway, no, I do not use auto-aim and find it a hindrance and can aim well enough with the thumbstick.
what games have YOU been playing? auto-aim only locks on the enemy, not turn your around and aim for you, thats called an aimbot
I think he means in a 3rd person game like the godfather, where you press a button to lock onto a target. He doesn't mean aim assist and in these games it will spin you 180 to face and enemy of necessary.
ahhh, i see. sorry then. Now that i remember, red faction guerilla also does this. I see why that function can be annoying. But games that do it right only "stick" to the enemy once you have them in your sights
 

The Last Parade

New member
Apr 24, 2009
322
0
0
I'm a 360 guy, and I don't like auto aim that much, but I love it in prototype it would be impossible to play with out it
 

Seydaman

New member
Nov 21, 2008
2,494
0
0
i use it on consoles because i am terrible at aiming with an analog stick, while i can play a pc shooter fine