I'm getting Skyrim next month. After waiting & waiting they've finally got a complete collection with all the bugfixes. So my opinions are based on earlier games.
*Focus less on graphics & more on story.
*Make the elves attractive & androgynous instead of increasingly hideous. Or just let a Japanese, Chinese, or Korean company design all the faces of all the races.
*Option for male character to be very scrawny & have very long hair.
*Bring back the voice actors the series grew up with.
*More humor.
*Clothing & armor dye, like Neverwinter Nights,
*Bring back the Morrowind-style theme & the giant mushrooms & the weird otherworldly architecture. I'm tired of generic medieval Europe.
*Give some minor characters more background so I care weather or not they live or die.
*All shop owners send you on a multitude quests for discounts instead of using persuasion or charm on them.
*Smashable crates & barrels, like in Dungeon Siege.
*More ambiance: Children running & laughing in the streets, loud noises in the towns, bird & bug noises, waves & noisy seagulls near the shore, hawks & strong winds in the mountains, crows screaming in the towns, wind chimes near the stores.
*The little things: More blatantly different region-specific plant life or weird alien plantlife or giant oversized plantlife, schools of fish & coral & sponges in the water, hermit crabs on the beach, lightening storms that set things on fire, stray animals in the towns, squirrels & rabbits & badgers.
*Bring back Super Jump.
*More shipwrecks, but more variety in ship design.
Machocruz said:
Quests with multiple solutions and multiple outcomes. After Fallout 2, I expect this standard in every WRPG
Multi path, labyrinthine dungeons. The dungeons in Skyrim are a joke.
Climbing + verticality in level design. Not much of a thief if I can't sneak in through the top floor.
I like these too.