I skimmed through past comments and I will read them in a moment, but I don't want to be affected by everyone's opinion yet. That way, my response will be sincere and maybe more helpful. Or not. *Shrugs*
Why do you think gaming in particular holds more of a stigma than other media texts?
It seems to me that people see gaming as a waste of time. Think about it; you grab a controller, stare at the TV for hours and hours and there goes your entire day. Watching TV would be almost the same, except that has been accepted as an American tradition, so to speak, by now.
Also, I see this at work everyday: Moms walk into my store (GameStop) complaining about the price of games and how their son beats said games in a week. They're absolutely right, though. Gaming is a pricey hobby. It would seem like a waste of money to other people who would rather play sports or read books or...watch TV.
So basically, it seems like a selfish, immature and pricey hobby to most people.
Do you think the stigma will ever come down to a level (or disappear completely) of that of other media texts e.g. films?
Yes, with time it will. Again, I see this at work a lot: Families are embracing videogames more and more each day. With stuff like the Kinect and the Wii, parents are actually taking a huge leap of faith by buying these systems and, mind you, they buy them so that they, too, can play with their kids. Back when I was a kid, only "nerds and rich people" had videogame systems. Just watch a movie from the 80s and compare how gamers are portrayed back them vs. how they're portrayed nowadays. (Hint: Geeks vs. cool guys).
Not only that, but developers are also embracing newcomers. With such games about dancing and sports and even cooking, more people are getting interested in gaming. I've seen families walk into my store and each family member chooses a different game. Mom picks Zumba, dad picks Battlefield, son picks Mass Effect and daughter picks Mini Ninjas. When the whole family is part of the gaming community, they don't mind as much because they're spending time together. I've even heard people say they prefer to have their kids inside playing games than to be outside where they're vulnerable. But I don't know about that.
So yeah, I think that stigma is decreasing. It all goes down to publishers and developers getting smart about their audience. When you pack a PS3 with a Blu ray player, Cd player, DVD player and it allows you to browse the web, store music and videos and chat with someone, you know people are gonna consider buying one at some point, especially families. And when you hear people complain about how videogames make people fat, you know developers are gonna come up with exercise games so mommy will be happy. And she can even join the fun!
But you know, leave it to the media to make videogames look dumb and primal and compare it to a brainwashing machine. If you ask me, that's the only reason why that stigma is not decreasing as fast as we would like it to. We hear more negative feedback about gaming that positive. The worst part is that:
a) People usually remember the negative stuff. It's a fact: People can shower you with compliments but you will always remember that one time that person called you fat.
b) People who throw dirt at gaming don't even bother to do their research.
c) People who READ the articles are easily persuaded and also don't bother to do some research before shunning gaming.