In your opinion, is $60 just too much to ask these days for a game?
Myself, I think $50 would be perfect for new releases. AAA titles wouldn't miss out on profit, and more people could probably justify spending that money at release than waiting a month or two for it to drop to something like $45. It's a nice, even number. I even think that when the next console generation rolls around, if a company were to announce all their new games would be $50 from that point forward, it would give them a massive heads-up in the industry. Plus, the same way you can find deals now to take a few bucks off a new release, you could do it with this price model and that would be that much more people buying.
So Escapist, what say you?
Myself, I think $50 would be perfect for new releases. AAA titles wouldn't miss out on profit, and more people could probably justify spending that money at release than waiting a month or two for it to drop to something like $45. It's a nice, even number. I even think that when the next console generation rolls around, if a company were to announce all their new games would be $50 from that point forward, it would give them a massive heads-up in the industry. Plus, the same way you can find deals now to take a few bucks off a new release, you could do it with this price model and that would be that much more people buying.
So Escapist, what say you?