The Y-Axis. To invert it implies a sense of third person, where you pull back on your stick to pull back his head, and raise the line of vision as if your sticks were attached to his skull via ropes. To leave it uninverted shows a sense of first person, where you are moving his head as if you were inside his body.
After a heated discussion with a gamer friend a day ago, we couldn't agree on which way the total gamer percentage would lie...
So tell me, do you invert, or not?
EDIT - I should've clarified, i'm primarily talking about first and third person shooters, not so much flying games where inverted is a realistic portrayal of real life pilot's controls.
After a heated discussion with a gamer friend a day ago, we couldn't agree on which way the total gamer percentage would lie...
So tell me, do you invert, or not?
EDIT - I should've clarified, i'm primarily talking about first and third person shooters, not so much flying games where inverted is a realistic portrayal of real life pilot's controls.