Poll: Things that irk in BC2

Recommended Videos

AnAngryMoose

New member
Nov 12, 2009
2,089
0
0
-Overabundance of Snipers.
-People ignoring objectives.
-Medics. What gun gets more accurate when you fine continuously?!
-Defenders stealing attackers vehicles.

Oh, and that map with all the islands because it's just a massive sniper orgy.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
0
0
Omega V said:
The Apache gunships are over-powered, simply as they are far too maneuverable. A real Apache cannot fly 250 MPH sideways while bobbing up and down, it would likely tear the aircraft to shreds or flip it out of control. This would be less of a problem if there were some real AA abilities, as the AA guns are slightly less useful than farting at it.
!
Goddamn I hate that fucking Apache.

I've seen so many games where some douchebag spends the entire match circling the enemy spawn raining down rockets on them, ruining the game for everyone.

It flies too fast to lock on with a heat seeking rocket, it's too hard to hit with a tracer dart and it has infinite rockets...

What were they thinking?
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
0
0
ELxSQUISHY said:
[
To take down a helicopter there's AA guns (the new sexy VADS makes me happy), you can plant a tracker on it and have your teammates rocket it to hell and back and my personal favorite: Shoot a helicopter down with the main gun on a tank.
I just don't really understand why you say they are unbalanced, please clarify?
Dude the Apache chopper is waaay overpowered. See my above post for why.

The AA guns are not always available, nor are tanks. If you get someone attacing your spawn in an apache towards the end of the game, you are truly fucked. I've seen whole teams demolished for 10-15 minutes straight with that stupid chopper.

Now maybe you have very good Tracer Dart skills, but I and every other person I know finds it almost impossible to hit the Apache from distance (plus every person on the teams I've been on when it happened).

EDIT:

Watch this. 3.55 onwards:

 

Cyan.

New member
May 10, 2010
130
0
0
I honestly cant believe the cheek of the opponents who think they have the right to attack me, instead of lying down somewhere on a grenade.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
17,776
0
0
ELxSQUISHY said:
epic SNIP

Don't get me wrong I fucking HATE when the enemy's helicopter traps me and my team at spawn and there should be bore ways to dealing with those fuckers. One of the ways I think would make the helicopters more manageable is one of these:

]
Yeah that would indeed be handy... I just think they should a) Give the chopper limited rockets b) make it slower when strafing and c) give us easier lock-on launchers
 

HippySecond

New member
Jun 11, 2008
242
0
0
Deshara said:
Oh hey, they didn't mention in mp only? Well then, THE CAMPAIGN. WHAT THE HELL, BC2!? That was TERRIBLE. I expected an actual campaign with the characters being real people, but they were watered down to their one stereotype, leaving you with a thoughtless marine, a guy who likes explosions, a nerd and an old black guy, and nothing more! And it's terribly put together all around. It's like they started to make it, lost interest, toyed with the campaign a little bit more, and then just said "Oh fuck it, it's not like anybody out there cares." Well, you were wrong :mad:
Agreed!

And it was lame how they manged to fuck up even the stock characters, the guy with shotgun, rocket launcher who likes explosives entered into the second game without his shotgun or a rocket launcher... it kinda made me think they took the characters I loved from the first game and made them more generic.
and the FUCK was up with that ending, it was a shitty knock off of MW's timed finale. I understand they may have been doing it as a send up, but it wasn't fun, and it just made me think they were just stealing the level design.
 

flaming_ninja

<!NULL>
Aug 25, 2009
83
0
0
I like how when you get into the grit of it your gun is about as effective as a bunny fart and your knife is Soul Calibur.

(sarcasm) - for all you knobs who don't realise it
 

Tdc2182

New member
May 21, 2009
3,623
0
0
Rossiar said:
Yeh gotta say Battlefield Bad Company 2 is one of the best online games I have ever played; better than MW2 - easily.
I'm loving this new Elitism that can't mention the BC2 without knocking MW2. It's just funny to see, because of how pathetic it is

OT: Really, the only thing that is bad for me is also the thing that is game breaking.

The Clunky Character movement. Honestly, I cannot stand it. It is the most awkward thing to pick up and start playing, and takes me a game or two to actually get a grip on it.

I would say it is the best game out there if that wasn't such a big issue.
 

SalamanderJoe

New member
Jun 28, 2010
1,378
0
0
Overal its a well balanced online game, but anyone who only uses the RPGs with expl mrk2 and expl upgrades, and just camps in attics and 'rocket snipes' needs to be vanquished from MY BATTLEFIELD!!
 

Rossiar

New member
Oct 29, 2009
82
0
0
Tdc2182 said:
Rossiar said:
Yeh gotta say Battlefield Bad Company 2 is one of the best online games I have ever played; better than MW2 - easily.
I'm loving this new Elitism that can't mention the BC2 without knocking MW2. It's just funny to see, because of how pathetic it is

OT: Really, the only thing that is bad for me is also the thing that is game breaking.

The Clunky Character movement. Honestly, I cannot stand it. It is the most awkward thing to pick up and start playing, and takes me a game or two to actually get a grip on it.

I would say it is the best game out there if that wasn't such a big issue.
I don't see how I need to be called a pathetic elitist because I said that I liked one game more than another? Modern Warfare 2 is a very good game and it has some stellar multiplayer, it also kicks ass in the campaign which is FAR superior to Battlefield's.

But that is OK because Battlefield Bad Company 2 isn't really about the campaign. It's about the multiplayer. EA have had 10+ years of fine tuning and expertise that they can pour into this game to make it an amazing multiplayer experience. Personally I have not even noticed these things because even when my team is getting absolutely trashed on a map in BFBC2 it is still OK because my team is really fighting back for a win and all the points from healing, repairing, ammo drops and motion sensors are there at the end of the game.

That's the all important difference, MW2 isn't sophisticated enough to support the equality you find in Battlefield, which is why - online - Battlefield is superior.
 

Hawgh

New member
Dec 24, 2007
910
0
0
Whenever I'm assaulting in Rush, and my teammates think they can contribute most to victory by sniping the hell out of the infinitely respawning defender team. Really clever move, fellas.
 

Iron Mal

New member
Jun 4, 2008
2,749
0
0
I personally have had the following issues with Bad Company 2:

1- Medics: Now don't get me wrong, I love being a medic, it's a great satisfaction knowing that your success and contribution to the team is measured by more than just how many headshots you can pull off (and the occasional 'thank you' for your efforts makes it somewhat rewarding for me) but the games that tuned into my altruism mostly had one thing in common amongst their medics, they were mostly non-combatants and relied on their allies for protection (Team Fortress 2, Quake Wars, to a certain extent I could put Left 4 Dead in here). Then comes along BC2 with the idea of not only shall we make Medics a full blown combat class, but we shall give them the biggest guns in the game and make it possible for them to out perform every other class (anyone who's had to deal with a team of medics with M6o's and Magnum ammo will know what I'm talking about).

I see it as a problem when people start picking medics for a reason other than healing.

2- Hording around objectives: Now I understand that maintaining a strong presence around objectives is important in both attacking and defending, but there's a difference between acting defensively and having the whole team camp in the objective room with all guns pointed at the entrances (namely one is an effective and fair stragagy requiring thought and planning while the other is just plainly being a dick for the sake of victory).

3- The lives system: Now I understand that attackers are given lives to make them be careful about their approach (although it should more logically be defenders who have lives, after all, attackers can easily bring more men in while defenders are limited to who is there at the time) but rather than just simply having it be 'game over' when the counter reads zero, how about simply making it 'no more respawns, you are the last man standing', this means that skilled and careful players aren't punished with defeat because their allies thought they were Rambo and ran face first into an emey MG. Also, giving the attackers lives means that when the counter runs low, many teams opt to just sit back in their base and snipe the defenders (who can't come close because of 'enemy mortar cover') until either the defenders rage quit or the attackers simply get bored and quit (while having defenders have lives means they can't use that excuse to sit back, they are compelled to get into the action because they have an objective to protect).

People like to slag off MW2 in favor of BC2 but in my experience they are just as bad as each other, they both trade off one flaw for another. MW2 has broken, cheap and overpowered weapons? So does BC2 (in the form of the M60 and M95). Oh but MW2 has cheap perks like stopping power, (then what do you call magnum ammo?) last/final stand (medics and their defrib) and painkiller/juggernaut (body armour?). Oh but Battlefield is more realistic (yet falling damage is pretty much nonexistant) and Modern Warfare has more variety (which the majority of players don't take advantage of).

I think the fans of both just need to grow up.
 

Deofuta

New member
Nov 10, 2009
1,099
0
0
Misusing vehicles is easily what pissed me off the most. I am a transport pilot, don't you dare take my baby and crash her so that you can simply get killed parachuting into enemy territory unaccompanied.