JediMB said:
Yes. Two-dimensional graphics are in no way bad graphics.
Vrach said:
Nope. Same reason why I wouldn't go to a theatre and pay a ticket to see a black and white silent movie. Or read a book carved on blocks of stone.
Fail analogy is fail.
The lack of a Z-axis doesn't take anything away for a game experience designed on a two-dimensional plane.
Meanwhile, a black and white movie would in most cases deprive the viewer of potentially important visual cues, and silent movies would make implementing dialogue a clumsier process.
The "books carved of stone" thing doesn't even deserve an explanation for why it's a nonsensical thing to say.
It's just another way of saying "I don't buy media using ridiculously and needlessly outdated means of presentation".
That said, are we talking about 2D axis or 2D graphics? 2D axis is fine, but if that's what we're talking about, the thread is kinda useless - the existence of platformers like Limbo shows gamers are definitely open to buying such titles. But I believe the OP is talking about 2D graphics and for the most part, I'm not really a fan of those. There are people who like some games like that, like VVVVVV, but it's just not doing it for me.
Oh and while "the lack of a Z-axis doesn't take anything away for a game experience designed on a two-dimensional plane", games which do have a z axis tend to be more interesting for most people.