Poll: To Easy vs To Hard.

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Brutal Peanut

This is so freakin aweso-BLARGH!
Oct 15, 2010
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1.) If the game I am playing is heavily narrative or story, inspired, I tend to play on easy; just to get all of the story so I don't miss anything. Yes, I am one of those people. If I really enjoy the story, I buy the books too. So I can get more in-depth into the world and understand some of it's history. I read every sentence. If the game is on it's highest difficulty setting from the beginning, I get frustrated and will skip over narrative, even though I enjoy it.

2.) If it's your basic hack and slash with minimal story, I tend to go through normal first. Just to see the game-play and to see what the bosses are like, and what I'll be facing. If the story is small, I'll still be able to catch it all. I'll then play it again on the harder settings, for personal achievements, smug-looks, and self pats on the back.

3.) If the game gives you no choice in difficulty, then, I'd prefer too hard. If they are too easy and I go right through them - then what did I pay the money for? Nothing apparently. If it's going to be easy and short, with no difficulty setting choice - they better have one hell of a story. One that I will laugh, weep, and cheer at through the whole thing, and especially at the ending that will win awards and bring together nations.
 

StriderShinryu

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Dec 8, 2009
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I'd much rather have hard as long as it's a good kind of hard, aka the kind of challenge you can actually overcome with skill and practice. If a game is too easy, no matter what the genre is, it just becomes boring and much of the intended drama ends up lacking any weight.
 

Woodsey

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Aug 9, 2009
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Too hard is worse, mainly because if it's really too hard the game is probably "cheating".

Not to mention that you don't get to see it through to the end.
 

spartan231490

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Jan 14, 2010
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Personally, i believe that games which are 'too' hard are infinitely worse. sometimes, when i'm bored or having a bad day, i like to put halo two on easy and beat the first level with only beat-downs. It never fails to make me feel better. However, games that are too hard, like trying to beat dragon age on nightmare(god damn i hate you broodmother), leave a great sense of accomplishment when u finally beat them, but your incredibly frustrated until that point.
 

Kaymish

The Morally Bankrupt Weasel
Sep 10, 2008
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too hard is the worst i game to have fun and experience the story for me an easy game is not bad its another kind of fun one where i can just cruise and relax i can play a harder game or up the difficulty if i want a challenge
where as if a game is Too hard i find myself getting frustrated so much so i get bored and do something else sometimes i will even do some work now there is a problem when a game is driving me to work
 

freedomweasel

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Sep 24, 2010
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blue_guy said:
Too easy is worse for me. Nothing like being half way through a 10 hour game only to feel the need to restart due to it being no challenge.
Total opposite for me, I hate getting half way through a game and having to restart because I can't get passed a certain point. I really enjoy games that let you change difficult per level. Some new RPGs are letting you change difficulty during the game as well, which is handy. I'd much rather be able to see the story without having to replay sections over and over or worse, feel like shelving it for a bit and coming back later.
 

Mcface

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Aug 30, 2009
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(BWM) T-O-M said:
I was watching the Zero Punctuation review for Demon Soul`s and it got me thinking what do people consider worse, games that are insanely easy or just to hard.
For me personally i consider games were im pulling my hair out in frustration a waste of time and would rather skip through a level on Fable(which i found to easy)
Too easy would be fable 2.
Too hard would be ninja Giaden.(sp?)

Demons souls isn't hard. It's just VERY unforgiving.

Games that are retardedly hard, just for the sake of being hard, is much worse. Boss fights that suck,are near impossible without help from the internet, etc.

Too hard can make a game frustrating and no longer fun.
 

JimJamJahar

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Dec 18, 2009
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I prefer games that are too easy. I give up on games that are too hard. That's why I never got very far in Fallout 3
 

Baron von Blitztank

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May 7, 2010
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Mein Freund, You have just incurred the wrath of the Grammar Nazis!
It should be "Too Easy" and "Too Hard", Dummkopf!



Heil Spellcheck!

OT:
I'm going to say games which are too hard are worse.
I like being able to go through my games and enjoy the story/gameplay and see them through to the end but if games are too hard then I am often too frustrated to care.
 

the Dept of Science

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Nov 9, 2009
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If the game is about the story/atmosphere then I would rather it be too easy, so I can experience more of it.

However, if the game is light/bad in that aspect then I would rather it be too hard, because I would be getting my fun from the challenge, not the story.
 

PureChaos

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Aug 16, 2008
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they are both as bad as each other, though too hard is a bigger accomplishment value when overcome
 

Tanis

The Last Albino
Aug 30, 2010
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While I love my bullet hells and other 'hard games', a game should only be too hard because it's made that way...not because of poor game design or the developers being full on retard.

:/
 

Et3rnalLegend64

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Jan 9, 2009
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That probably depends. I don't think I care either way though. Okami is far too easy (except for the Black Demon Gate Marathons), but it's still amazing nonetheless. On the other hand, I love my bullet hell shooters. I can't really beat them consistently yet, but they're still really fun to play (and I got my first win yesterday!). Plus it's fun showing off to my friends who don't play bullet hell.

And I'm patient. It may have taken me tons of retries but I beat Devil May Cry 3/4 on DMD and Ninja Gaiden Black on Master Ninja. Currently, I'm working on BlazBlue CS Score Attack. It cheats, but I'll beat it eventually. I'll never spend money on the Unlimited Unlock DLC. I'd rather get Makoto, Valk, and Platinum.
 

veloper

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Jan 20, 2009
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Depends on the perspective (personal vs niche appeal).

If it's too easy, a game becomes a story or a toy. If the game also allows you to mess around (a toy), then you may still be able to make your own challenges or handicap yourself and still have some fun messing with it. This will get usually boring quickly though.

If a game is too hard, then it probably isn't meant for you and there's always someone else who can beat it. Too hard is very rare these days.
Personally, if I like a certain genre or style, I will get better at it and the game won't become "too hard". When I can't be bothered with something I don't enjoy, I'm more likely to give up and do something else, so that makes "too hard" something that isn't for you.

Too hard (to non-fans) should be commendable then and too easy is contributing to the decline of gaming, which makes too easy, worse.
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
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Too easy. If I'm just racing through a game without thinking about it then it's not fun for me. However, although I don't like things being exceptionally difficult, if something is tough then it makes me think more about strategies and I enjoy that aspect of gaming. An example would be when I was playing Halo 3 on Legendary recently. The first point where the campaign got really hard then (for me at least) was in Tsavo Highway, when I made it through a dried up dam to an area full of about 20 Brutes and a Wraith near the back. A tunnel on one side, and the dam itself, gave me cover and places to snipe from, but the Wraith prevented me from being able to pick off all of the Brutes secretly. It also blocked the only escape route, the way to the next area in the map. That really made me have to think strategically and come up with a decent plan to attack, and to try and save ammo at the same time for the next area. And it made me enjoy the game that much more, for being so difficult to face.

So yeah, I just hate it when it's too easy, really...
 

Stryc9

Elite Member
Nov 12, 2008
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Too hard because at lest when a game is too easy I still get the satisfaction of having finished it and seen the story though to the end. When a game is too hard I'm more likely to give up in frustration and possibly not touch the game for a long time, if ever again.