Poll: Too many First Person Shooters

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child of lileth

The Norway Italian
Jun 10, 2009
2,248
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It feels like there's a new generic FPS game coming out every week. If they had more to stand out from the billions of others that did the exact same innovative things they did, I wouldn't mind there being so many of them.
 

Legion

Were it so easy
Oct 2, 2008
7,190
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I don't recall anybody being forced to by them so no, there are not too many.
 

Ildecia

New member
Nov 8, 2009
671
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they're all the same bland mix of:
dude in power armor
always has a rifle/machine gun
always fighting against aliens destroying earth/america

its too boring.
 

Lineoutt

Sock Hat
Jun 26, 2009
749
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There are only so many game types possible with xbox/ps3 controllers. They just need to be different and special
 

DocRoe92

New member
Apr 5, 2010
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It is physically impossible to have too many FPS, *punches self and relaises that HALO is still a recognised entity in the world of FPS* ='( Very Sad Times!!!
 

MR T3D

New member
Feb 21, 2009
1,424
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also, on topic:
I'm okay with this, First person is a nice perspective for immersion, and when the genre is popular, devs make better and better games.
It's pretty great
whycantibelinus said:
I think the market is over saturated with most every type of game, it's just because of the popularity of FPS's that it's more noticeable. If you really pay attention to it there are all sorts of shitty RPG's, RTS's, adventure, party, racing, simulation, sports games that come out every month. I mean for christ's sake I just read about a game coming out called Shaun White Skateboarding where the entire environment starts out grey and dull (hmmmm...The Saboteur?) because the in-game world is too concentrated on economic efficiency to have fun. The way you add color and "life" to the world is by landing "sweet ass trix to fight the man, brah!"


Ridiculously AWESOME
fixed.
 
Mar 18, 2010
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In my personal opinnion, there can never be too many of any type of games, as it just allows more choice for what particular kind of game you want. :D
 

PrimoThePro

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Jun 23, 2009
1,458
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There is no option is the poll I want to choose... Can someone tell me the statistics? I don't want to waste my vote.
OT: It isn't that there aren't too many fps', just that because more people buy them, they tend to be at the forefront of most gaming magazines. I'm sure there are as many fps' as there are any other type of game, just that fps' get shown more.
 

Wintermoot

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Aug 20, 2009
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many of the FPS,s are the same you are just some soldier fighting in some war there are a few shooters wich I truly anjoid (COD not one of them since the singleplayer was too short) mainly the half-life series and TF2 (wich is a fun game even with the complete lack of a single player story)I personaly play anything even old NES games
 

Wintermoot

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Aug 20, 2009
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Ildecia said:
they're all the same bland mix of:
dude in power armor
always has a rifle/machine gun
always fighting against aliens destroying earth/america

its too boring.
or *INSERT COUNTRY HERE* threathing to destroy America it would fun to play as a bad guy only armed with a toothpick for once
 

Eclectic Dreck

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Sep 3, 2008
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Not really. The sheer number being released is almost certainly lower than in the mid to late 90's, mostly thanks to higher production values making it more difficult for small companies to compete for shelf space and mind-share.
 

Tomany2

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Jun 17, 2008
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The only thing I dis-like about all these FPS's, is that they take up so much shelf space... we need more space for some JRPGs... <3... JPRG's like... eternal sonata D':
 

EBass

New member
Nov 17, 2009
101
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Its not that there are too many FPS' its that the genre has hardly moved on an inch since Half Life, excepting OFP/Arma/ or Stalker/Deus Ex if you wanna allow RPG hybrids in.
 

Archindar

New member
Jul 28, 2008
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I think i'll pick the "They are just all to similar to each other" option.
Innovation is hard to find these days.
 

Marter

Elite Member
Legacy
Oct 27, 2009
14,276
19
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Far too many, and I can't wait until the FPS craze dies down.
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
10,312
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To be fair; there are also too many Third Person Shooters.
 

xXGeckoXx

New member
Jan 29, 2009
1,778
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Truly great games like the half lifes and bioshock are FPS. So no not too many. Theoretically If a game is good it is good regardless of genre so If all the games in the world where FPS it would not matter if they where so good that everyone wanted to play them and enjoyed them.
 

Hussmann54

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Dec 14, 2009
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Valiance said:
Hussmann54 said:
Second Option (I know they are out of order from the poll options) is that they are all just too similar. Again, maybe this links back to kids being too easily amused, but I remember the difference between Doom and say.. Hexen (anybody remember that one?) One was demons and bloody shooty technology stuff, the other was demons and ghosts and bloody shooty mythical stuff (and didnt you start with a pitchfork?) and yet they still felt very different. See kids, thats what we grownups like to call originality. Your generation need to get with the program! With the limits of technology back then, developers were still capable of making discernible differences to games.
This is how I feel too. I have countless older shooters that were all very unique at the time, Hexen and Heretic some of the best. In Hexen, however, you started and actually had three different character classes with their own unique weaponry and way of using items.

In fact, the fighter started with a gauntlet, got an axe (which was still melee, but used blue mana), a hammer (which was melee or thrown, and used green mana), until he got Excalibur.

The cleric on the other hand started with a mace, received a serpent-staff that sucked life out of enemies at melee range and shot green balls of energy at longer range as his second weapon, got gloves that cast some sort of burning flame pillar, until he got some soul reaper weapon at the end.

The wizard, on the other hand, started out with a ranged weapon, and received no melee weapons over the course of the game. First two weapons were rings he put on that let him shoot out ice shards and lightning pillars...Forgot the last one. Maybe he got the soul-eater weapon and the cleric got something else.

My point was that even the class you chose to play, which was a revolutionary idea for an FPS at the time, affected the game. They all used Flechette differently too. Throwing bottles of green stuff or setting them as traps, or having them explode into poison gas instead of a fiery explosion.

~~~~~~

The game in which you start with a pitchfork, well, there's a couple, but the first one I can think of was Blood, yet another more-unique FPS game where you were a freakin' vampire who came back from the dead. And, um, I don't think any other game has used a voodoo doll as a weapon in an FPS. And the flare-gun was hilarious.

But Duke Nukem's pipe bombs and trip mines, Shadow Warrior's katana and severed heads, beating hearts, I just, I fucking loved FPS games in the 90's.

OH, original poster...Have you ever played Witchaven, or Witchaven 2? FPS with poleaxes and flails and bastard swords. :)
No but I seem to recall the names. What was it that had the pitchfork? this is gonna bug me.