The problem is that everything Diablo 3 did to try and 'change the forumla' was bad. Always on connections? Auction House? And most unforgivable of all inability to change the difficulty when starting a new character. Seriously, that alone kills any intention whatsoever I'd have had of replaying the game, knowing that I'd have to play through it a second time on boring-ass easy mode just to get to a level of difficulty that's actually interesting.Andrewtheeviscerator said:Torchlight 2 was a bland, generic, lifeless, and poor attempt at simply trying to recreate Diablo 2 without moving anything forward.
Diablo 3 actually tried to do things differently and change the formula, it felt new and like an advancement in the hack and slash genre.
Therefore Diablo 3 is the better game.
Well story and locations are subjective so I'm not going to argue that since it would be a waste of both our times, but I will say that the story was nothing to write home about although passable and the cut scenes were entertaining enough.The Madman said:snipAndrewtheeviscerator said:Torchlight 2 was a bland, generic, lifeless, and poor attempt at simply trying to recreate Diablo 2 without moving anything forward.
Diablo 3 actually tried to do things differently and change the formula, it felt new and like an advancement in the hack and slash genre.
Therefore Diablo 3 is the better game.
Don't forget adding massive fucking hitbox-tracking, rendering maneuvering to avoid damage mostly useless.The Madman said:The problem is that everything Diablo 3 did to try and 'change the forumla' was bad. Always on connections? Auction House?
You can increase the difficulty at the start of the game now actually. You don't jump from normal to nightmare or somethin like that, but you can increase the difficulty of the current settin dramatically by usin the new monster power thing. At MP 10 mobs (includin bosses/champion packs/whatever the silver one is called) have 400% more health and do 200% more damage. You also get increased xp, gold find, and magic find for usin it.The Madman said:The problem is that everything Diablo 3 did to try and 'change the forumla' was bad. Always on connections? Auction House? And most unforgivable of all inability to change the difficulty when starting a new character. Seriously, that alone kills any intention whatsoever I'd have had of replaying the game, knowing that I'd have to play through it a second time on boring-ass easy mode just to get to a level of difficulty that's actually interesting.Andrewtheeviscerator said:Torchlight 2 was a bland, generic, lifeless, and poor attempt at simply trying to recreate Diablo 2 without moving anything forward.
Diablo 3 actually tried to do things differently and change the formula, it felt new and like an advancement in the hack and slash genre.
Therefore Diablo 3 is the better game.
Then add a shit story, boring locations, and copy-paste enemy design and you've a game I've no intention of replaying any time in the future. It's not bad, the game mechanics are all there and despite the simplification I liked the way in which the game played. But all those downsides just make it such a teeth-grinding experience.
Seriously, what the hell was Blizzard thinking with the difficulty? Really?
Torchlight 2 by contrast might not do anything new, but what it does it does well and it allows me to play how I want to play. Helps that I like the visual style and the music is fantastic as well.