Poll: Treasure Vs. Platinum Games: Who is your favorite?

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themistermanguy

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Nov 22, 2013
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There are two beloved action game developers in gaming. First is Treasure Video Games. Founded in 1992 by several former Konami employees, Treasure made a name for themselves on the Sega Genesis with Gunstar Heroes. A balls to the wall action shooter that had some of the most intense gunplay of the 16-bit era. They later went on to develop other hardcore action games and shooters like Ikaruga, Wario World, Sin & Punishment, Bangai-O, Radiant Silvergun, Mischief Makers, Astro Boy: Omega Factor, Gaist Crusher, and the Bleach games on the DS. They employ an arcade like gameplay style that's easy to pick up, brutal to beat.

Then there's Platinum Games. Established in 2006 as Seeds Inc. before merging with ODD a year later, Platinum is comprised of former people from Capcom's original Devil May Cry Team, and it shows. Their first game, MadWorld, was a fun black and white extreme gore fest that gave the Wii a bit of raunch and violence in 2009. Their next game, Infanite Space for the DS, was a unique RPG that lets you customize your ship and traverse the galaxy. Platinum really made a name for themselves when they developed DMC's Spiritual successor, Bayonetta. Since then, Platinum made more stylish action games with unique gameplay gimmicks such as Vanquish, Metal Gear Rising, Arnachy Reigns, The Wonderful 101, The upcoming Scalebound, and even an adaptation of Nickelodeon's The Legend of Korra (Yes, I'm not joking).

So, which of these two is your favorite?
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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Never heard of Treasure. Never been impressed by Platinum.

Vanquish would have been okay if it weren't for a couple of incredibly dumb design decisions.
 

Roxas1359

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Aug 8, 2009
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While I simply adored playing Gunstar Heroes on my Megadrive, I have to give it to Platinum. If only because I can name more than one game that Platinum has done, while the only thing that comes up for Treasure when it comes to me is Gunstar Heroes and Wario World. While with Platinum I love Bayonetta, Revengance, and Wonderful 101.

Oh and OP, they didn't make Wario Land, they made Wario World. Might wanna change that.
 

Johnny Novgorod

Bebop Man
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Feb 9, 2012
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Same as above, never heard of Treasure, and I associate Platinum with the dev studio formerly known as Clover, which developed some of the best games ever made for the best gaming console ever made... the PS2.
 

Uriel_Hayabusa

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Apr 7, 2014
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Treasure

I don't even like their games all that much, it's just that I actively dislike Platinum Games for their "style-over-substance" philosophy when it comes to gameplay mechanics, as well as the fact that their games feel very padded. It doesn't help that their fanbase is among the most insufferably elitist in the contemporary gaming scene.
 

Andy Shandy

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Jun 7, 2010
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Considering the only game I like that Treasure have made is Ikaruga, and I've loved pretty much everything Platinum's ever done, Platinum was an easy choice here.
 

DrOswald

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Apr 22, 2011
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Platinum has been doing more interesting things lately. Treasure made some of my favorite games ever, but they really have not made anything to interesting lately.
 

Blitsie

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Jul 2, 2012
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Platinum hands down. I'm definitely going to get myself a Wii U later down the line so I can further support them, I mean, these are the guys who made Okami, how can you not love the guys who made Okami?
 

Kricketz

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Apr 25, 2014
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If it's one thing Platinum understands it's stylish gameplay. Man, they know how to amp you up. I loved the idea of Vanquish, and the Wonderful 101 is one of my favorite Wii U games at the moment.

However, Treasure will always hold a special place in my heart. I can't even begin to recall the countless hours I spent on Gunstar Heroes, growing up. As for Mischief Makers, well...I'd draw blood for a remake/sequel/HD Remix/ whatever man I love that game.

Gonna have to go with Treasure.
 

sextus the crazy

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Oct 15, 2011
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Haven't really played much from either, but Gunstar Heroes was really fun, so Treasure gets my vote. Plus, Ikaruga's pretty cool.
 

Maximum Bert

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Zhukov said:
Never heard of Treasure.
*stunned* then again I would understand if you never gamed during the 16 bit era that was Treasures heyday as far as im concerned.

I cant say I like all the games by either dev but they are both pretty strong. I give it to platinum they make action games like no other atm they mess up sometimes (the camera in MGR was atrocious) but the controls are almost always super sharp and responsive with Bayonetta being their crowning jewel for me (the game has other problems but the action and controls were/are sublime). I also associate Clover with Platinum and they made Okami which is one of the best games ever made imo and beat Zelda at its own game so yeah Platinum for me although Treasure are also fantastic.

Im also pretty hype for the Platinum Legend of Korra game surprisingly.
 

Zhukov

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Dec 29, 2009
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Maximum Bert said:
Zhukov said:
Never heard of Treasure.
*stunned* then again I would understand if you never gamed during the 16 bit era that was Treasures heyday as far as im concerned.
Played a few SNES games at friend's houses. Mostly Nintendo games and the odd fighting game.

I was a little kid. Back then I didn't even know what a "developer" was. If I ever played anything made by these 'Treasure' people then I wouldn't know it.
 

COMaestro

Vae Victis!
May 24, 2010
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Zhukov said:
Maximum Bert said:
Zhukov said:
Never heard of Treasure.
*stunned* then again I would understand if you never gamed during the 16 bit era that was Treasures heyday as far as im concerned.
Played a few SNES games at friend's houses. Mostly Nintendo games and the odd fighting game.

I was a little kid. Back then I didn't even know what a "developer" was. If I ever played anything made by these 'Treasure' people then I wouldn't know it.
I'm with you. I don't think I've ever heard of Treasure either, and I've been gaming since we first had an Atari 2600. I've heard of a number of the games the OP listed from both companies (a few from Treasure, all of the ones from Platinum), but never played any of them. Still, Platinum was pretty much created from the remains of Clover, who made Okami which I adored, so I'm just going to have to vote for them.
 

Lunar Templar

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Sep 20, 2009
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Platinum.

All day, every day.

I like Ikaruga and all, but really. Bayonetta and MGR:R are way more fun. Vanquished looked like a blast as did Wonderful 101
 

Ryotknife

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Oct 15, 2011
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Guardian Heroes (different from Gunstar heroes) was one of the best titles for the Saturn, i played the crap out of that game. Other than that, i havent played any Treasure games. Platinum games has more titles i like, but none of them come close to GH.
 

Weaver

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Apr 28, 2008
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I love tons of old Treasure games, but I really don't think I've played much recently from them (Ikaruga would have been the most recent). Are they still around? If they are, are they releasing outside of Japan?
 

Phoenixmgs_v1legacy

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Sep 1, 2010
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Platinum, Platinum, Platinum. Not only do they have the best new IP of last-gen (Bayonetta), but possibly the 2nd best one as well (Vanquish), which both released in the same fucking year.

Uriel_Hayabusa said:
I actively dislike Platinum Games for their "style-over-substance" philosophy when it comes to gameplay mechanics, as well as the fact that their games feel very padded. It doesn't help that their fanbase is among the most insufferably elitist in the contemporary gaming scene.
That's like the exact opposite of Platinum. God of War is style over substance vs Bayonetta that has the best gameplay mechanics of any hack and slash ever. The dodge offset alone in Bayonetta completely separates it from all other hack and slashers. Then, there's Vanquish that totally curb stomps all other TPSs like Uncharted and Gears (which are both style over substance). Vanquish knows what a TPS is supposed to be just from the fact that it deducts points for every second spent in cover because you have the tools and ability to not use cover unlike the other TPSs with cover mechanics. How the fuck are their games padded? Bayonetta is meant to be played again and gives you costumes and such as unlockables instead of DLC. And, Vanquish was knocked by a lot of people for being too short, it has like no padding. Platinum's games are just a blast to play while having deep mechanics that keep you playing.
 

KoudelkaMorgan

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Jul 31, 2009
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Hmm, do I prefer a company who I have never heard of, and whose games I have never played? Or do I prefer a company I have barely heard of and whose game Bayonetta I have played and promptly sold back in shame for having wasted my money?

I'll have to go with Treasure I guess. I always wanted to play Ikaruga on my GC.
 

Uriel_Hayabusa

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Apr 7, 2014
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Phoenixmgs said:
The dodge offset alone in Bayonetta completely separates it from all other hack and slashers.
How so?

Then, there's Vanquish that totally curb stomps all other TPSs like Uncharted and Gears (which are both style over substance).
I prefer both of those games over Vanquish. They may not be as tough-as-nails which makes it much less impressive to boast about how you've beaten them; but their controls are more responsive and their combat scenarios tend to be more carefully designed than simply "throw tons of enemis at you" like in Vanquish.

How the fuck are their games padded?
Many sections of their games drag on for longer than they should, their games also tend to feature poorly done levels where the gameplay suddenly changes (the motorcycle and rocket-riding levels in Bayonetta for instance) that are just no fun in the slightest and also go on for way too long to boot.