Salute, Escapist
It was my tenth birthday when I got a Nintendo Wii. Virtual bowling was fun to entertain friends for the evening, though I quicky realized that most of the mechanics that could be accomplished with motion controls could have been accomplished more efficiently with more traditionals methods, such as controllers and keyboards.
Now VR headsets are emerging from the horizon, like a lone cowboys from an intro to a spegetti western. It made me think, what would virtual reality tech do that is impossible to accomplish with current means?
-What are you planning to do with the system ones you get your hands on it and a computer powerful enough to support it?
-What kinds of games/simmulations you want to see be developed for the headsets?
-Do you believe it's a passing fad, like motion controls, or something truly innovative?
-How do you see the wave of VR games interacting with established development intitutions and movements? Do you think AAA devs will risk millions developing for the new tech?
It was my tenth birthday when I got a Nintendo Wii. Virtual bowling was fun to entertain friends for the evening, though I quicky realized that most of the mechanics that could be accomplished with motion controls could have been accomplished more efficiently with more traditionals methods, such as controllers and keyboards.
Now VR headsets are emerging from the horizon, like a lone cowboys from an intro to a spegetti western. It made me think, what would virtual reality tech do that is impossible to accomplish with current means?
-What are you planning to do with the system ones you get your hands on it and a computer powerful enough to support it?
-What kinds of games/simmulations you want to see be developed for the headsets?
-Do you believe it's a passing fad, like motion controls, or something truly innovative?
-How do you see the wave of VR games interacting with established development intitutions and movements? Do you think AAA devs will risk millions developing for the new tech?