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Arcticflame

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Are people here stoned?

Bloodthirster has been nerfed to all hell in Dawn of War. It's total crap.

Knarloc + metallurgy = Knarloc wins. Easy.

Knarloc is crap for taking out masses of infantry or smaller units, and is slow, but in a 1 v 1 battle with other relic units, it wins. It sounds odd, but try it. The Knarloc devestates the other relic units.
 

Wolvaroo

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in my experiences the greater knarloc destroys face if he doesn't catch the Goliath stupid virus on the way and lose half his health while spinning in circles trying to get around some insignificant howling banshee or some such trying to get all up in his grill...

Edit: This might also be because he always has his faithful pair of krootox companions. And let's face it. Krootox are the single greatest non-relic unit in the game. Period.

And great fun to send holographic knarlocs, even if anyone with half a brain finds them out within half a second of shooting it... (I think it can still knock back infantry though)
 

irishdelinquent

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Almightyjoe said:
irishdelinquent said:
John Galt said:
Yeah, I think GW listed it in the "Bendover now so this $25 model your opponent just spraypainted black can rape you and your masterfully painted models" section of the necron codex.
lol well played sir. That's why you play a little game called "Nuke the silvery buggers until 3/4 of them are gone, and then you win automatically". Try genestealers, they're fast, they're tough, and they are basically can openers on steroids.
yes, but then again, what is there that genestealers dont go through like a red hot semi-trailer through thin ice? everything from guardsman to land raiders can be taught an interesting and practical lesson in biology by those bug/reptiles (although in the case of the land raider, a lesson in mechanics)
Why do you think I loves them so much? I use a 'stealer-heavy list, and it can run roughshod through just about anything on the table. Unfortunately, lots of 'stealers makes it an easy decision for your opponent when he's deciding what to aim all his bolters and plasma guns and shootas and, well, every other gun in his army at.
 

Psuedointellectual

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If anyone here has ever played Dawn of War DC then it should be obvious the Knarloc always wins 1 on 1

http://uk.youtube.com/watch?v=p1X6R-r_d00

also, Spoilers: Baneblade is an expensive fireworks show
 

Apone

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TSED said:
Isn't the Nightbringer specifically immune to force weapons?
No, I'm pretty sure we checked all their rules after the gauss weapon fiasco we had. You have to read that rule properly lol.
 

irishdelinquent

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Almightyjoe said:
irishdelinquent said:
Almightyjoe said:
irishdelinquent said:
John Galt said:
Yeah, I think GW listed it in the "Bendover now so this $25 model your opponent just spraypainted black can rape you and your masterfully painted models" section of the necron codex.
lol well played sir. That's why you play a little game called "Nuke the silvery buggers until 3/4 of them are gone, and then you win automatically". Try genestealers, they're fast, they're tough, and they are basically can openers on steroids.
yes, but then again, what is there that genestealers dont go through like a red hot semi-trailer through thin ice? everything from guardsman to land raiders can be taught an interesting and practical lesson in biology by those bug/reptiles (although in the case of the land raider, a lesson in mechanics)
Why do you think I loves them so much? I use a 'stealer-heavy list, and it can run roughshod through just about anything on the table. Unfortunately, lots of 'stealers makes it an easy decision for your opponent when he's deciding what to aim all his bolters and plasma guns and shootas and, well, every other gun in his army at.
thats when you utilize the games most underrated stealth unit, the stompy, the chompy, the Carnifex!, for some reason, when stealers are running, mouths agape, at their front lines, they rarely seem to notice the big man until he's flipping leman russes over like pancakes in a revolving door in a centrifuge in orbit around planet spintopia

in every game that has featured my carnifex and a baneblade, the carnifex has killed the baneblade, 12-0 to the monster (yes, different opponents, and yes, rapid flank march may or may not have been utilised, but when you have the opportunity to flank-spank with nids, who wouldnt?)
Ah, the flank march. Probably the best 'invention' the 'nids ever came across (either it was that or the hive mind had a brainwave of "hey, let's try sending them AROUND the guns of rapid-firing, armor-negating death!"). I'm also partial to the Mycetic Assault. There's something quite beautiful about taking carnifexes in a squad...of at LEAST five...that can deep strike! I like to imagine some guardsmen on the battleline "Man, I'm glad there's so few of these things today...THUMPTHUTHUTHUMP...what the hell? SQUISH"
 

Anton P. Nym

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TSED said:
Isn't the Nightbringer specifically immune to force weapons?
I'm a codex back, but from that one I think it's C'Tan weaponry (heh) that both Nightbringer and the Deceiver are immune to. Besides, it's tough enough to land one wounding blow on those [CENSORED] in hand-to-hand; I too rely on forcing a phase-out when I see a C'Tan roaming the board.

As a Tau player, Monoliths don't worry me as much. (multiple S10 AP1 weapons FTW.) It's their pesky Wraiths that drive me to distraction.

-- Steve
 

irishdelinquent

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Anton P. Nym said:
TSED said:
Isn't the Nightbringer specifically immune to force weapons?
I'm a codex back, but from that one I think it's C'Tan weaponry (heh) that both Nightbringer and the Deceiver are immune to. Besides, it's tough enough to land one wounding blow on those [CENSORED] in hand-to-hand; I too rely on forcing a phase-out when I see a C'Tan roaming the board.

As a Tau player, Monoliths don't worry me as much. (multiple S10 AP1 weapons FTW.) It's their pesky Wraiths that drive me to distraction.

-- Steve
Don't quote me, but I believe C'Tan are vulnerable to power weapons just like everything else. It's more the fact that the buggers are toughness 8, so most conventional power weapons can't touch them (stop! Hammertime!) To deal with them, try my lovely tactic, subtly entitled "Point a Land Raider Terminus Ultra at it and watch it go splat!". 5 Lascannons! 5!
 

Apone

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irishdelinquent said:
Anton P. Nym said:
TSED said:
Isn't the Nightbringer specifically immune to force weapons?
I'm a codex back, but from that one I think it's C'Tan weaponry (heh) that both Nightbringer and the Deceiver are immune to. Besides, it's tough enough to land one wounding blow on those [CENSORED] in hand-to-hand; I too rely on forcing a phase-out when I see a C'Tan roaming the board.

As a Tau player, Monoliths don't worry me as much. (multiple S10 AP1 weapons FTW.) It's their pesky Wraiths that drive me to distraction.

-- Steve
Don't quote me, but I believe C'Tan are vulnerable to power weapons just like everything else. It's more the fact that the buggers are toughness 8, so most conventional power weapons can't touch them (stop! Hammertime!) To deal with them, try my lovely tactic, subtly entitled "Point a Land Raider Terminus Ultra at it and watch it go splat!". 5 Lascannons! 5!
Shane the Terminus Ultra looks cack. Like some kid made it and brought to the store with some badly pointed VDR for it.
Have you seen the Land Raider Ares though?

http://uk.games-workshop.com/apocalypse/datasheets/1/

Lovely things....
 

Blayze

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Ah, the Terminus. If I remember correctly, isn't that the one that's prone to blowing itself up?
 

TSED

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Pfft. T8, 5 wounds, and a 4+ invulnerable save? Why would you point ANYTHING at it? You just phase the buggers out. 360 or 300 points is a huge chunk of any army up until about 6000 points, and if you're playing 6000 points you have four tables and five days to find a way around it.

Yeah, wraiths are pretty nasty. I've got a few different necron lists, and one of my favourites is a 9 wraith / 1 war scythe destroyer / res orb lord strike force. The trick to wraiths is to field a lot, not just one. (I custom made all my wraiths out of necron heads and dark eldar heads + bodies, so no, I didn't dump $1m into it). No one ever sees it coming. They're all "hurr hurr necrons, they're so slow, I'll just take a shooty list and outmaneuver them." By round three they have nothing shooty left :D.
 

Kikosemmek

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By the way, the Monolith shouldn't even be on there- It's more a support vehicle. The Necron 1v1 superunit is the Nightbringer, which is invulnerable, but only lasts a set amount of time. I'm not sure if it can manage to pummel a Bloodthirster or Avatar within the timeframe all on its own. If it can then it is easily the best unit up there because it is summoned at no cost to the Necron army (excluding the research one has to do to tech up to it and enable it), since you do get the Necron Lord back after the Nightbringer is gone, and because it's invulnerable. I usually end up teleporting my Necron Lord towards the back of an enemy force and then morph him into the Nightbringer, slaughtering all the high-end ranged infantry or vehicles that would be staying safe at the back.
 

The Reverend

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Jan 28, 2008
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Its been a good few years since I stopped playing 40K, but if I remember rightly it would probably be the Baneblade, or if you were very lucky with your Zapp!! Cannon rolls, maybe the Squiggoth. Thats if the ZC rules haven't changed.
 

irishdelinquent

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Apone said:
Shane the Terminus Ultra looks cack. Like some kid made it and brought to the store with some badly pointed VDR for it.
Have you seen the Land Raider Ares though?

http://uk.games-workshop.com/apocalypse/datasheets/1/

Lovely things....
The Land Raider Ares...the end result of a vindicator and land raider head-on collision. It's especially scary for me; Heavy Flamers, Twin-Linked Assault Cannons, and a Demolisher Cannon...all of these are bad mojo for my lovely bugs.
 

Apone

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Jan 13, 2008
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irishdelinquent said:
Apone said:
Shane the Terminus Ultra looks cack. Like some kid made it and brought to the store with some badly pointed VDR for it.
Have you seen the Land Raider Ares though?

http://uk.games-workshop.com/apocalypse/datasheets/1/

Lovely things....
The Land Raider Ares...the end result of a vindicator and land raider head-on collision. It's especially scary for me; Heavy Flamers, Twin-Linked Assault Cannons, and a Demolisher Cannon...all of these are bad mojo for my lovely bugs.
Damn straight. A friend of mine has just started collecting Nids. Even built his own Trygon out of Carni parts and green stuff, its awesome. Now I just have to figure out a way to beat him with my new Orks (mostly drive forward and Combat orientated).
 

irishdelinquent

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Apone said:
irishdelinquent said:
Apone said:
Shane the Terminus Ultra looks cack. Like some kid made it and brought to the store with some badly pointed VDR for it.
Have you seen the Land Raider Ares though?

http://uk.games-workshop.com/apocalypse/datasheets/1/

Lovely things....
The Land Raider Ares...the end result of a vindicator and land raider head-on collision. It's especially scary for me; Heavy Flamers, Twin-Linked Assault Cannons, and a Demolisher Cannon...all of these are bad mojo for my lovely bugs.
Damn straight. A friend of mine has just started collecting Nids. Even built his own Trygon out of Carni parts and green stuff, its awesome. Now I just have to figure out a way to beat him with my new Orks (mostly drive forward and Combat orientated).
Orks vs. 'Nids, eh? In my experience you've gotta take the initiative with Orks. With them having furious charge now, you've gotta make sure you get the charge as often as possible; a flurry of S5 attacks will make even a Fex a little nervous. Load up on Lootas and Burnas, lots of them; Deffguns are not cool for any army, and if there's one thing 'nids hate, it's a crapload of flamer templates.
 

Apone

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Yeah I've got 10 Lootas in my list. And a Battelwagon with Killkannon for template spamming. Bout 10 kommados with Snikrot, 15 Stormboys. £ units of boys in truks etc. Plenty of rush. Thanks for the advice, I was worried I'd have to sit back and shoot for a while beofre charging but maybe if the units match up in my favour it'll be fine to charge head long into them.
 

irishdelinquent

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Apone said:
Yeah I've got 10 Lootas in my list. And a Battelwagon with Killkannon for template spamming. Bout 10 kommados with Snikrot, 15 Stormboys. £ units of boys in truks etc. Plenty of rush. Thanks for the advice, I was worried I'd have to sit back and shoot for a while beofre charging but maybe if the units match up in my favour it'll be fine to charge head long into them.
well, the choice is really up to you. Orks can be made into a dakka list, taking a buttload of shootas, with some lootas, burnas, and such for support (also, take a Big Mek with Shokk Attack Gun...that thing is just scary gross! S2D6 Large Blast Template...at AP2?!!!)

My other advice would be go mobile. Take lots of trukks, loaded with boys. True, 'Nids can work through the armor of the Trukk, but it means a lot of damage is taken by the trukk, instead of the boys. Also, since the trukk is open-topped, the entire squad can shoot from it. load shootas into a truck, and commence operation orky drive-by.

P.S: Trukks can actually be pretty nasty in combat. A wrecking ball costs 5 points, and hits with strength 9! Watch out carnifexes!