Poll: What do you make of survival mode? (Left 4 Dead)

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Iron Mal

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Jun 4, 2008
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I've just tried the new Survival mode for L4D and I must say I'm very, very disaapointed.

I thought it would be a good idea (they almost have a mini version of it in the campaign with the various spots you have to defend and when it comes to holding out for your escape route) but I found numerous issues when playing it that just made it agonising to play for an extended period of time.

Firstly, most games with a survival mode throw preordained waves of increasing difficulty at you (so you can get better as the horde does), L4D by contrast just throws everything it has at you from the word go (in one case our whole team was either pounced by hunters or grabbed by smokers within 5 seconds of the assault starting). This wouldn't have been so bad if they'd also remembered to include the occasional break or moment of silence to heal up and reload or grab supplies (as it stands, no such oppertunity is given).

I understand that L4D prides itself on the AI Director but this is clearly one case where it is simply just inappropriate (or has been executed in a suitably crap fashion).

Next, the gameplay itself needs to be revised for survival to work. Many features that were introduced to keep players from carelessly running straight to the finish line in campaign just serve to cripple the team when they have enough against them in this arena, at one point one of my teammates was incapped on the ground about 7 feet in front of me, I run over to help him only to stop dead in my tracks because a solitary zombie is punching my back. Upon dealing with said dead guy my character was grabbed by one of the numerous smokers present and lunged at by one of the hunters that was there before finally being swarmed by zombies and a Tank (as you can guess, I was a lost cause by this point, even if my friends did try to rescue me there would be little that they could do).

You might be saying to yourself 'I'm sorry to break this to you Mal, but I think you've just had a bad run of luck' but this happened almost immediately in every game for 12 games consectutively (we even tried it on different maps just to be sure).

Credit to Valve for making this but I think they made some serious mistakes in development that could easily have been avoided.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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No. There's no real motivation to succeed and survive for long periods of time...It's kinda pointless, imo.
 

bulletproof12

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Feb 28, 2008
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RYjet911 said:
Holy shit, it's released already?!

*Goes to play*
what he said, i am loading up l4d as as we speak

edit: i just tried to load it up on the PC, and i found nothing... isnt l4d mainly PC? where is my survival mode?
 

RYjet911

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May 11, 2008
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Hmm... How do I access it? Has it been released for PC yet?

I'm a little lost, no option for it on the main menu from what I can tell.
 

RYjet911

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May 11, 2008
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I feel I should also point out that the mode was intended to be very difficult. Just look at the spawn times between tanks on the L4D blog at 14 minutes in.

It was intended to allow short, ten minute games.
 

Remco32

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Feb 4, 2009
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Iron Mal said:
This wouldn't have been so bad if they'd also remembered to include the occasional break or moment of silence to heal up and reload or grab supplies (as it stands, no such oppertunity is given).
I disagree with you on that. It ads tense to the game, which I like
 

Iron Mal

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Wouldukindly said:
I think that survival mode was intended to be extremely hard from the start, at least that's what it feels like when I play it.
I agree with you when you say that it feels like an uphill struggle from the moment the game begins (and once you've stood around for 10 minutes placing petrol cans and planning what you're going to do) but I think that there's a difference between making something challanging (which would have been something more along the lines of either having seperate difficulties avalible for it or making it progress in skill level) and being downright unreasonable (their current doctrine of vomiting the rotting horde at you on a far too regular basis).

Can you honestly say it's fair to expect four average players to be able to tackle Smokers, Hunters, Boomers, two Tanks and the horde all at the same time?
 

Bofus Teefus

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Jan 29, 2009
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Iron Mal said:
Can you honestly say it's fair to expect four average players to be able to tackle Smokers, Hunters, Boomers, two Tanks and the horde all at the same time?
No, and from what I've read, the developers and testers couldn't either. If you make it through, you will have some serious bragging rights. I think their goal was to make a more or less impossibly hard mode. Mission accomplished.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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Well, its on the 360. See new arrivals, its in the middle of all the Rock Bands songs of the week.
 

Flushfacker

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Mar 17, 2009
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Ive had one round of survival on 360 version and I feel slightly dissapointed with it, I mean there's just nothing new, but having said that it is free so... end of complaint.

Ok so ive only played one round with 3 randoms on Live and got bronze medal, I mean I heard it was supposed to be hard/intense but I haven't seen evidence of this. I'm not a 'gifted' player, I haven't played in a good few weeks so I'm rusty, the people I was playing with weren't talking and yet I didn't see a massive challenge. Anyone else found this?
 

willard3

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Aug 19, 2008
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It's hard, and they should really have included some new achievements or something to encourage play. Sure, now we can have a quick game of L4D, but there's nothing to work towards, other than the arbitrary "medals."


Also, and I can't believe nobody mentioned this yet....THERE IS NOW A COOLDOWN TIME ON MELEE ATTACKS. So you can't throw up the classic melee wall in Versus anymore, making the Hunter a little more viable.
 

Theo Samaritan

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Jul 16, 2008
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Iron Mal said:
This wouldn't have been so bad if they'd also remembered to include the occasional break or moment of silence to heal up and reload or grab supplies (as it stands, no such oppertunity is given).
Actually, there is a pause in between waves, and this gets longer the further you go, just more specials spawn. If you dispatch a wave quick enough you get a breather before the next arrives. it was on the L4D blog.
 
Jul 23, 2008
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I didn't go into it with any expectations, and i lasted about 30 seconds on the first map i tried simply because i got lost.
It's all good though. Seriously, are you guys complaining about FREE downloadable content?
 

maddawg IAJI

I prefer the term "Zomguard"
Feb 12, 2009
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Well keep in mind that you don't have to play it.

Also why bother with the wave system. All the best weapons are right in front of you when you spawn. As for the Hunter and Smoker thing.It is next to Impossible to get grabbed by one if you are preapered.
 

Captain_Caveman

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Mar 21, 2009
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I love L4D & I love survival mode!!!!

I will LOVE LOVE LOVE LOVE LOVE it when the SDK comes out and we start getting tons of awesome mods for PC.